-rw-r--r-- | noncore/games/qasteroids/toplevel.cpp | 9 | ||||
-rw-r--r-- | noncore/games/qasteroids/view.cpp | 14 |
2 files changed, 10 insertions, 13 deletions
diff --git a/noncore/games/qasteroids/toplevel.cpp b/noncore/games/qasteroids/toplevel.cpp index 9053d3d..d1e1fac 100644 --- a/noncore/games/qasteroids/toplevel.cpp +++ b/noncore/games/qasteroids/toplevel.cpp @@ -1,314 +1,315 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************//* * KAsteroids - Copyright (c) Martin R. Jones 1997 * * Part of the KDE project */ // --- toplevel.cpp --- #include "toplevel.h" #include "ledmeter.h" +#include <opie2/oresource.h> + #include <qpe/qpeapplication.h> -#include <qpe/resource.h> #include <qlabel.h> #include <qlayout.h> #include <qlcdnumber.h> #include <sys/utsname.h> #define SB_SCORE 1 #define SB_LEVEL 2 #define SB_SHIPS 3 struct SLevel { int nrocks; double rockSpeed; }; #define MAX_LEVELS 16 SLevel levels[MAX_LEVELS] = { { 1, 0.4 }, { 1, 0.6 }, { 2, 0.5 }, { 2, 0.7 }, { 2, 0.8 }, { 3, 0.6 }, { 3, 0.7 }, { 3, 0.8 }, { 4, 0.6 }, { 4, 0.7 }, { 4, 0.8 }, { 5, 0.7 }, { 5, 0.8 }, { 5, 0.9 }, { 5, 1.0 } }; const char *soundEvents[] = { "ShipDestroyed", "RockDestroyed", 0 }; const char *soundDefaults[] = { "Explosion.wav", "ploop.wav", 0 }; KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name, WFlags fl ) : QMainWindow( parent, _name, fl ) { setCaption( tr("Asteroids") ); QPEApplication::grabKeyboard(); QWidget *border = new QWidget( this ); border->setBackgroundColor( black ); setCentralWidget( border ); QVBoxLayout *borderLayout = new QVBoxLayout( border ); QWidget *mainWin = new QWidget( border ); borderLayout->addWidget( mainWin, 2, AlignHCenter ); view = new KAsteroidsView( mainWin ); connect( view, SIGNAL( shipKilled() ), SLOT( slotShipKilled() ) ); connect( view, SIGNAL( rockHit(int) ), SLOT( slotRockHit(int) ) ); connect( view, SIGNAL( rocksRemoved() ), SLOT( slotRocksRemoved() ) ); connect( view, SIGNAL( updateVitals() ), SLOT( slotUpdateVitals() ) ); QVBoxLayout *vb = new QVBoxLayout( mainWin ); QHBoxLayout *hb = new QHBoxLayout; QHBoxLayout *hbd = new QHBoxLayout; vb->addLayout( hb ); QFont labelFont( "helvetica", 12 ); QColorGroup grp( darkGreen, black, QColor( 128, 128, 128 ), QColor( 64, 64, 64 ), black, darkGreen, black ); QPalette pal( grp, grp, grp ); mainWin->setPalette( pal ); QLabel *label; label = new QLabel( tr("Score"), mainWin ); label->setFont( labelFont ); label->setPalette( pal ); // label->setFixedWidth( label->sizeHint().width() ); hb->addWidget( label ); scoreLCD = new QLCDNumber( 5, mainWin ); scoreLCD->setFrameStyle( QFrame::NoFrame ); scoreLCD->setSegmentStyle( QLCDNumber::Flat ); scoreLCD->setFixedHeight( 16 ); scoreLCD->setPalette( pal ); hb->addWidget( scoreLCD ); hb->addStretch( 1 ); label = new QLabel( tr("Level"), mainWin ); label->setFont( labelFont ); label->setPalette( pal ); // label->setFixedWidth( label->sizeHint().width() ); hb->addWidget( label ); levelLCD = new QLCDNumber( 2, mainWin ); levelLCD->setFrameStyle( QFrame::NoFrame ); levelLCD->setSegmentStyle( QLCDNumber::Flat ); levelLCD->setFixedHeight( 16 ); levelLCD->setPalette( pal ); hb->addWidget( levelLCD ); hb->addStretch( 1 ); label = new QLabel( tr("Ships"), mainWin ); label->setFont( labelFont ); // label->setFixedWidth( label->sizeHint().width() ); label->setPalette( pal ); hb->addWidget( label ); shipsLCD = new QLCDNumber( 1, mainWin ); shipsLCD->setFrameStyle( QFrame::NoFrame ); shipsLCD->setSegmentStyle( QLCDNumber::Flat ); shipsLCD->setFixedHeight( 16 ); shipsLCD->setPalette( pal ); hb->addWidget( shipsLCD ); // hb->addStrut( 14 ); vb->addWidget( view, 10 ); // -- bottom layout: vb->addLayout( hbd ); QFont smallFont( "helvetica", 12 ); hbd->addSpacing( 5 ); /* label = new QLabel( tr( "T" ), mainWin ); label->setFont( smallFont ); label->setFixedWidth( label->sizeHint().width() ); label->setPalette( pal ); hbd->addWidget( label ); teleportsLCD = new QLCDNumber( 1, mainWin ); teleportsLCD->setFrameStyle( QFrame::NoFrame ); teleportsLCD->setSegmentStyle( QLCDNumber::Flat ); teleportsLCD->setPalette( pal ); teleportsLCD->setFixedHeight( 18 ); hbd->addWidget( teleportsLCD ); hbd->addSpacing( 10 ); */ label = new QLabel( mainWin ); - label->setPixmap( Resource::loadPixmap("qasteroids/powerups/brake.png") ); + label->setPixmap( Opie::Core::OResource::loadPixmap("qasteroids/powerups/brake.png") ); label->setFixedWidth( 16 ); label->setPalette( pal ); hbd->addWidget( label ); brakesLCD = new QLCDNumber( 1, mainWin ); brakesLCD->setFrameStyle( QFrame::NoFrame ); brakesLCD->setSegmentStyle( QLCDNumber::Flat ); brakesLCD->setPalette( pal ); brakesLCD->setFixedHeight( 16 ); hbd->addWidget( brakesLCD ); hbd->addSpacing( 5 ); label = new QLabel( mainWin ); - label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shield.png") ); + label->setPixmap( Opie::Core::OResource::loadPixmap("qasteroids/powerups/shield.png") ); label->setFixedWidth( 16 ); label->setPalette( pal ); hbd->addWidget( label ); shieldLCD = new QLCDNumber( 1, mainWin ); shieldLCD->setFrameStyle( QFrame::NoFrame ); shieldLCD->setSegmentStyle( QLCDNumber::Flat ); shieldLCD->setPalette( pal ); shieldLCD->setFixedHeight( 16 ); hbd->addWidget( shieldLCD ); hbd->addSpacing( 5 ); label = new QLabel( mainWin ); - label->setPixmap( Resource::loadPixmap("qasteroids/powerups/shoot.png") ); + label->setPixmap( Opie::Core::OResource::loadPixmap("qasteroids/powerups/shoot.png") ); label->setFixedWidth( 16 ); label->setPalette( pal ); hbd->addWidget( label ); shootLCD = new QLCDNumber( 1, mainWin ); shootLCD->setFrameStyle( QFrame::NoFrame ); shootLCD->setSegmentStyle( QLCDNumber::Flat ); shootLCD->setPalette( pal ); shootLCD->setFixedHeight( 16 ); hbd->addWidget( shootLCD ); hbd->addStretch( 1 ); label = new QLabel( tr( "Fuel" ), mainWin ); label->setFont( smallFont ); label->setFixedWidth( label->sizeHint().width() + 5 ); label->setPalette( pal ); hbd->addWidget( label ); powerMeter = new KALedMeter( mainWin ); powerMeter->setFrameStyle( QFrame::Box | QFrame::Plain ); powerMeter->setRange( MAX_POWER_LEVEL ); powerMeter->addColorRange( 10, darkRed ); powerMeter->addColorRange( 20, QColor(160, 96, 0) ); powerMeter->addColorRange( 70, darkGreen ); powerMeter->setCount( 15 ); powerMeter->setPalette( pal ); powerMeter->setFixedSize( 60, 12 ); hbd->addWidget( powerMeter ); shipsRemain = 3; showHiscores = FALSE; actions.insert( Qt::Key_Up, Thrust ); actions.insert( Qt::Key_Left, RotateLeft ); actions.insert( Qt::Key_Right, RotateRight ); actions.insert( Qt::Key_Enter, Shoot ); actions.insert( Qt::Key_Z, Teleport ); actions.insert( Qt::Key_Down, Brake ); actions.insert( Qt::Key_P, Pause ); struct utsname name; /* check for embedix kernel running on the zaurus, if lineo change string, this break */ if (uname(&name) != -1) { QString release=name.release; if(release.find("embedix",0,TRUE) !=-1) { actions.insert( Key_F12, Launch ); actions.insert( Key_F11, Shield ); actions.insert( Key_F9, NewGame ); } else { // ipaq actions.insert( Key_F12, Shoot ); actions.insert( Key_F11, Shield ); actions.insert( Key_F10, Launch ); actions.insert( Key_F9, NewGame ); } } // actions.insert( Qt::Key_S, Shield ); // actions.insert( Qt::Key_X, Brake ); // actions.insert( Qt::Key_L, Launch ); actions.insert( Qt::Key_Space, Shoot ); view->showText( tr( "Press Calendar to start playing" ), yellow ); setFocusPolicy( StrongFocus ); slotNewGame(); } KAstTopLevel::~KAstTopLevel() { } void KAstTopLevel::playSound( const char * ) { } void KAstTopLevel::keyPressEvent( QKeyEvent *event ) { if ( event->isAutoRepeat() || !actions.contains( event->key() ) ) { event->ignore(); return; } Action a = actions[ event->key() ]; switch ( a ) { case RotateLeft: view->rotateLeft( TRUE ); break; diff --git a/noncore/games/qasteroids/view.cpp b/noncore/games/qasteroids/view.cpp index 3a4d410..6cab700 100644 --- a/noncore/games/qasteroids/view.cpp +++ b/noncore/games/qasteroids/view.cpp @@ -1,350 +1,346 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************//* * KAsteroids - Copyright (c) Martin R. Jones 1997 * * Part of the KDE project */ #include "view.h" -#include <qpe/resource.h> - +#include <opie2/oresource.h> +#include <qpe/qpeapplication.h> #include <stdlib.h> #include <math.h> -#define IMG_BACKGROUND "qasteroids/bg.png" +#define IMG_BACKGROUND "qasteroids/bg" #define REFRESH_DELAY 33 #define SHIP_SPEED 0.3 #define MISSILE_SPEED 10.0 #define SHIP_STEPS 64 #define ROTATE_RATE 2 #define SHIELD_ON_COST 1 #define SHIELD_HIT_COST 30 #define BRAKE_ON_COST 4 #define MAX_ROCK_SPEED 2.5 #define MAX_POWERUP_SPEED 1.5 #define MAX_SHIP_SPEED 8 #define MAX_BRAKES 5 #define MAX_SHIELDS 5 #define MAX_FIREPOWER 5 #define TEXT_SPEED 4 #define PI_X_2 6.283185307 #ifndef M_PI #define M_PI 3.141592654 #endif struct kas_animations_t { int id; const char *path; int frames; }; static const kas_animations_t kas_animations [] = { // { ID_ROCK_LARGE, "rock1/rock1\%1.png", 32 }, { ID_ROCK_MEDIUM, "rock2/rock2\%1.png", 32 }, { ID_ROCK_SMALL, "rock3/rock3\%1.png", 32 }, { ID_SHIP, "ship/ship\%1.png", 32 }, { ID_MISSILE, "missile/missile.png", 0 }, { ID_BIT, "bits/bits\%1.png", 16 }, { ID_EXHAUST, "exhaust/exhaust.png", 0 }, { ID_ENERGY_POWERUP, "powerups/energy.png", 0 }, // { ID_TELEPORT_POWERUP, "powerups/teleport%1.png", 12 }, { ID_BRAKE_POWERUP, "powerups/brake.png", 0 }, { ID_SHIELD_POWERUP, "powerups/shield.png", 0 }, { ID_SHOOT_POWERUP, "powerups/shoot.png", 0 }, { ID_SHIELD, "shield/shield\%1.png", 6 }, { 0, 0, 0 } }; KAsteroidsView::KAsteroidsView( QWidget *parent, const char *name ) : QWidget( parent, name ), field(200, 200), view(&field,this) { view.setVScrollBarMode( QScrollView::AlwaysOff ); view.setHScrollBarMode( QScrollView::AlwaysOff ); rocks.setAutoDelete( TRUE ); missiles.setAutoDelete( TRUE ); bits.setAutoDelete( TRUE ); powerups.setAutoDelete( TRUE ); exhaust.setAutoDelete( TRUE ); - QPixmap pm( Resource::loadPixmap(IMG_BACKGROUND) ); - field.setBackgroundPixmap( pm ); + field.setBackgroundPixmap( Opie::Core::OResource::loadPixmap(IMG_BACKGROUND) ); textSprite = new QCanvasText( &field ); QFont font( "helvetica", 14 ); textSprite->setFont( font ); shield = 0; shieldOn = FALSE; refreshRate = REFRESH_DELAY; readSprites(); shieldTimer = new QTimer( this ); connect( shieldTimer, SIGNAL(timeout()), this, SLOT(hideShield()) ); mTimerId = -1; shipPower = MAX_POWER_LEVEL; vitalsChanged = TRUE; can_destroy_powerups = FALSE; mPaused = TRUE; } // - - - KAsteroidsView::~KAsteroidsView() { } // - - - void KAsteroidsView::reset() { rocks.clear(); missiles.clear(); bits.clear(); powerups.clear(); exhaust.clear(); shotsFired = 0; shotsHit = 0; rockSpeed = 1.0; powerupSpeed = 1.0; mFrameNum = 0; mPaused = FALSE; ship->hide(); shield->hide(); /* if ( mTimerId >= 0 ) { killTimer( mTimerId ); mTimerId = -1; } */ } // - -- void KAsteroidsView::newGame() { if ( shieldOn ) { shield->hide(); shieldOn = FALSE; } reset(); if ( mTimerId < 0 ) mTimerId = startTimer( REFRESH_DELAY ); emit updateVitals(); } // - - - void KAsteroidsView::endGame() { } void KAsteroidsView::pause( bool p ) { if ( !mPaused && p ) { if ( mTimerId >= 0 ) { killTimer( mTimerId ); mTimerId = -1; } } else if ( mPaused && !p ) mTimerId = startTimer( REFRESH_DELAY ); mPaused = p; } // - - - void KAsteroidsView::newShip() { ship->move( field.width()/2, field.height()/2, 0 ); shield->move( field.width()/2, field.height()/2, 0 ); ship->setVelocity( 0.0, 0.0 ); shipDx = 0; shipDy = 0; shipAngle = 0; rotateL = FALSE; rotateR = FALSE; thrustShip = FALSE; shootShip = FALSE; brakeShip = FALSE; teleportShip = FALSE; shieldOn = TRUE; shootDelay = 0; shipPower = MAX_POWER_LEVEL; rotateRate = ROTATE_RATE; rotateSlow = 0; mBrakeCount = 0; mTeleportCount = 0; mShootCount = 0; ship->show(); shield->show(); mShieldCount = 1; // just in case the ship appears on a rock. shieldTimer->start( 1000, TRUE ); } void KAsteroidsView::setShield( bool s ) { if ( shieldTimer->isActive() && !s ) { shieldTimer->stop(); hideShield(); } else { shieldOn = s && mShieldCount; } } void KAsteroidsView::brake( bool b ) { if ( mBrakeCount ) { if ( brakeShip && !b ) { rotateL = FALSE; rotateR = FALSE; thrustShip = FALSE; rotateRate = ROTATE_RATE; } brakeShip = b; } } // - - - void KAsteroidsView::readSprites() { - QString sprites_prefix = Resource::findPixmap( IMG_BACKGROUND ); - int sep = sprites_prefix.findRev( "/" ); - - sprites_prefix.truncate( sep ); + QString sprites_prefix = QPEApplication::qpeDir() + "pics/qasteroids"; int i = 0; while ( kas_animations[i].id ) { animation.insert( kas_animations[i].id, new QCanvasPixmapArray( sprites_prefix + "/" + kas_animations[i].path, kas_animations[i].frames ) ); i++; } ship = new QCanvasSprite( animation[ID_SHIP], &field ); ship->hide(); shield = new KShield( animation[ID_SHIELD], &field ); shield->hide(); } // - - - void KAsteroidsView::addRocks( int num ) { for ( int i = 0; i < num; i++ ) { KRock *rock = new KRock( animation[ID_ROCK_MEDIUM], &field, ID_ROCK_MEDIUM, randInt(2), randInt(2) ? -1 : 1 ); double dx = (2.0 - randDouble()*4.0) * rockSpeed; double dy = (2.0 - randDouble()*4.0) * rockSpeed; rock->setVelocity( dx, dy ); rock->setFrame( randInt( rock->frameCount() ) ); if ( dx > 0 ) { if ( dy > 0 ) rock->move( 5, 5, 0 ); else rock->move( 5, field.height() - 25, 0 ); } else { if ( dy > 0 ) rock->move( field.width() - 25, 5, 0 ); else rock->move( field.width() - 25, field.height() - 25, 0 ); } rock->show( ); rocks.append( rock ); } } // - - - void KAsteroidsView::showText( const QString &text, const QColor &color, bool scroll ) { textSprite->setTextFlags( AlignLeft | AlignVCenter ); textSprite->setText( text ); textSprite->setColor( color ); if ( scroll ) { textSprite->move( (field.width()-textSprite->boundingRect().width()) / 2, -textSprite->boundingRect().height() ); textDy = TEXT_SPEED; } else { textSprite->move( (field.width()-textSprite->boundingRect().width()) / 2, (field.height()-textSprite->boundingRect().height()) / 2 ); textDy = 0; } textSprite->show(); } // - - - void KAsteroidsView::hideText() { textDy = -TEXT_SPEED; } // - - - void KAsteroidsView::resizeEvent(QResizeEvent* event) { QWidget::resizeEvent(event); field.resize(width()-4, height()-4); view.resize(width(),height()); } // - - - void KAsteroidsView::timerEvent( QTimerEvent * ) { field.advance(); QCanvasSprite *rock; // move rocks forward for ( rock = rocks.first(); rock; rock = rocks.next() ) { ((KRock *)rock)->nextFrame(); wrapSprite( rock ); |