-rw-r--r-- | libopie2/opiecore/okeyconfigmanager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libopie2/opiecore/okeyconfigmanager.cpp b/libopie2/opiecore/okeyconfigmanager.cpp index ad0f7f7..ccb96cc 100644 --- a/libopie2/opiecore/okeyconfigmanager.cpp +++ b/libopie2/opiecore/okeyconfigmanager.cpp @@ -412,220 +412,220 @@ bool OKeyConfigItem::operator!=( const OKeyConfigItem& conf )const { /*! \enum OKeyConfigManager::EventMask <a name="Eventmask flags"></a> This enum is used to tell OKeyConfigManager which type of key events should inspected. <ul> <li>\c MaskPressed When a key is pressed an action performs <li>\c MaskReleased When a key is released an action performs </ul> */ /** * \brief c'tor * The Constructor for a OKeyConfigManager * * You can use this manager in multiple ways. Either make it handle * QKeyEvents. The EventMask is set to OKeyConfigManager::MaskReleased by default. * * \code * Opie::Core::Config conf = oApp->config(); * Opie::Core::OKeyPairList blackList; * blackList.append(Opie::Core::OKeyPair::leftArrowKey()); * blackList.append(Opie::Core::OKeyPair::rightArrowKey()); * Opie::Core::OKeyConfigManager *manager = new Opie::Core::OKeyConfigManager(conf,"key_actions",blackList, * false); * QListView *view = new QListView(); * manager->handleWidget(view); * manager->addKeyConfig( Opie::Core::OKeyPair::returnKey()); * manager->load(); * * connect(manager,SIGNAL(actionActivated(QWidget*,QKeyEvent*,const Opie::Core::OKeyConfigItem&)), * this,SLOT(slotHandleKey(QWidget*,QKeyEvent*,const Opie::Core::OKeyConfigItem&))); * * .... * * void update(){ * QDialog diag(true); * QHBoxLayout *lay = new QHBoxLayout(&diag); * Opie::Ui::OKeyConfigWidget *wid = new Opie::Ui::OKeyConfigWidget(manager,&diag); * wid->setChangeMode(Opie::Ui::OKeyConfigWidget::Queu); * lay->addWidget(wid); * if(QPEApplication::execDialog( &diag)== QDialog::Accepted){ * wid->save(); * } * } * * .... * MyListView::keyPressEvent( QKeyEvent* e ){ * Opie::Ui::OKeyConfigItem item = manager->handleKeyEvent(e); * if(!item.isEmpty() ){ * switch(item.id()){ * case My_Delete_Key: * break; * } * } * } * * \endcode * * @param conf The Config where the KeySetting should be stored * @param group The group where the KeySetting will be stored * @param black Which keys shouldn't be allowed to handle * @param grabkeyboard Calls QPEApplication::grabKeyboard to allow handling of DeviceButtons * @param par The parent/owner of this manager * @param name The name of this object */ OKeyConfigManager::OKeyConfigManager( Opie::Core::OConfig* conf, const QString& group, const OKeyPair::List& black, bool grabkeyboard, QObject* par, const char* name) : QObject( par, name ), m_conf( conf ), m_group( group ), m_blackKeys( black ), m_grab( grabkeyboard ), m_map( 0 ){ if ( m_grab ) QPEApplication::grabKeyboard(); m_event_mask = OKeyConfigManager::MaskReleased; } /** * Destructor */ OKeyConfigManager::~OKeyConfigManager() { if ( m_grab ) QPEApplication::ungrabKeyboard(); delete m_map; } /** * Load the Configuration from the OConfig * If a Key is restricted but was in the config we will * make it be the empty key paur * We will change the group but restore to the previous. * * @see OKeyPair::emptyKey */ void OKeyConfigManager::load() { - Opie::Core::OConfigGroupSaver( m_conf, m_group ); + Opie::Core::OConfigGroupSaver grp( m_conf, m_group ); /* * Read each item */ int key, mod; for( OKeyConfigItem::List::Iterator it = m_keys.begin(); it != m_keys.end(); ++it ) { key = m_conf->readNumEntry( (*it).configKey()+"key", (*it).defaultKeyPair().keycode() ); mod = m_conf->readNumEntry( (*it).configKey()+"mod", (*it).defaultKeyPair().modifier() ); OKeyPair okey( key, mod ); if ( !m_blackKeys.contains( okey ) && key != -1 && mod != -1 ) (*it).setKeyPair( okey ); else (*it).setKeyPair( OKeyPair::emptyKey() ); } delete m_map; m_map = 0; } /** * We will save the current configuration * to the OConfig. We will change the group but restore * to the previous */ void OKeyConfigManager::save() { - Opie::Core::OConfigGroupSaver( m_conf, m_group ); + Opie::Core::OConfigGroupSaver grp( m_conf, m_group ); /* * Write each item */ for( OKeyConfigItem::List::Iterator it = m_keys.begin();it != m_keys.end(); ++it ) { /* skip empty items */ if ( (*it).isEmpty() ) continue; OKeyPair pair = (*it).keyPair(); OKeyPair deft = (*it).defaultKeyPair(); /* * don't write if it is the default setting * FIXME allow to remove Keys from config if ( (pair.keycode() == deft.keycode()) && (pair.modifier()== deft.modifier() ) ) return; */ m_conf->writeEntry((*it).configKey()+"key", pair.keycode() ); m_conf->writeEntry((*it).configKey()+"mod", pair.modifier() ); } m_conf->write(); } /** * This is function uses a QMap internally but you can have the same keycode * with different modifier key. The behaviour is undefined if you add a OKeyConfigItem * with same keycode and modifier key. The GUI takes care that a user can't * cofigure two keys. * * Make sure you call e->ignore if you don't want to handle this event */ OKeyConfigItem OKeyConfigManager::handleKeyEvent( QKeyEvent* e ) { /* * Fix Up issues with Qt/E, my keybard, and virtual input * methods * First my Keyboard delivers 256,512,1024 for shift/ctrl/alt instead of the button state * Also key() on virtual inputmethods are zero and only ascii. We need to fix upper and lower * case ascii */ int key, mod; Opie::Core::Internal::fixupKeys( key, mod, e ); OKeyConfigItem::List _keyList = keyList( key ); if ( _keyList.isEmpty() ) return OKeyConfigItem(); OKeyConfigItem item; for ( OKeyConfigItem::List::Iterator it = _keyList.begin(); it != _keyList.end(); ++it ) { if ( (*it).keyPair().modifier() == mod ) { item = *it; break; } } return item; } /** * Return the associated id of the item or -1 if no item * matched the key * * @see handleKeyEvent */ int OKeyConfigManager::handleKeyEventId( QKeyEvent* ev) { return handleKeyEvent( ev ).id(); } /** * Add Key Config to the List of items */ void OKeyConfigManager::addKeyConfig( const OKeyConfigItem& item ) { m_keys.append( item ); delete m_map; m_map = 0; } /** * Remove the Key from the Config. Internal lists will be destroyed * and rebuild on demand later */ void OKeyConfigManager::removeKeyConfig( const OKeyConfigItem& item ) { m_keys.remove( item ); delete m_map; m_map = 0; } /** * Clears the complete list */ void OKeyConfigManager::clearKeyConfig() { m_keys.clear(); delete m_map; m_map = 0; } /** |