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-rw-r--r--noncore/games/zsame/StoneField.cpp4
-rw-r--r--noncore/games/zsame/StoneField.h3
-rw-r--r--noncore/games/zsame/StoneWidget.cpp4
-rw-r--r--noncore/games/zsame/StoneWidget.h1
-rw-r--r--noncore/games/zsame/ZSameWidget.cpp1
5 files changed, 12 insertions, 1 deletions
diff --git a/noncore/games/zsame/StoneField.cpp b/noncore/games/zsame/StoneField.cpp
index 49d8eca..56e9dc5 100644
--- a/noncore/games/zsame/StoneField.cpp
+++ b/noncore/games/zsame/StoneField.cpp
@@ -259,132 +259,136 @@ StoneField::remove(int x,int y,bool force) {
259 if (field[map(col, row)].color) { 259 if (field[map(col, row)].color) {
260 empty = false; 260 empty = false;
261 break; 261 break;
262 } 262 }
263 if (!empty) { 263 if (!empty) {
264 col++; 264 col++;
265 continue; 265 continue;
266 } 266 }
267 int nextfullcol = col + 1; 267 int nextfullcol = col + 1;
268 while (nextfullcol < sizex && 268 while (nextfullcol < sizex &&
269 !field[map(nextfullcol, sizey - 1)].color) 269 !field[map(nextfullcol, sizey - 1)].color)
270 nextfullcol++; 270 nextfullcol++;
271 271
272 if (nextfullcol > sizex - 1) 272 if (nextfullcol > sizex - 1)
273 break; // we're ready 273 break; // we're ready
274 274
275 for (int row=0; row < sizey; row++) { 275 for (int row=0; row < sizey; row++) {
276 int source = map(nextfullcol, row); 276 int source = map(nextfullcol, row);
277 int dest = map(col, row); 277 int dest = map(col, row);
278 field[dest].color=field[source].color; 278 field[dest].color=field[source].color;
279 field[dest].changed=true; 279 field[dest].changed=true;
280 field[source].color=0; 280 field[source].color=0;
281 field[source].changed=true; 281 field[source].changed=true;
282 } 282 }
283 } 283 }
284 284
285 // add a bonus, if field is empty 285 // add a bonus, if field is empty
286 if (!field[map(0, sizey-1)].color) { 286 if (!field[map(0, sizey-1)].color) {
287 score+=1000; 287 score+=1000;
288 m_gotBonus= true; 288 m_gotBonus= true;
289 } 289 }
290 290
291 // gameover is undefined 291 // gameover is undefined
292 gameover=-1; 292 gameover=-1;
293 return removed; 293 return removed;
294} 294}
295 295
296bool StoneField::undoPossible() const { 296bool StoneField::undoPossible() const {
297 return !(!undolist||undolist->isEmpty()); 297 return !(!undolist||undolist->isEmpty());
298} 298}
299 299
300int 300int
301StoneField::undo(int count) { 301StoneField::undo(int count) {
302 if (!undoPossible()) 302 if (!undoPossible())
303 return 0; 303 return 0;
304 if (count <= 0) 304 if (count <= 0)
305 return 0; 305 return 0;
306 int undocount=1; 306 int undocount=1;
307 StoneFieldState *state=0; 307 StoneFieldState *state=0;
308 undolist->setAutoDelete(true); 308 undolist->setAutoDelete(true);
309 while (--count>0) { 309 while (--count>0) {
310 if (undolist->count()==1) break; 310 if (undolist->count()==1) break;
311 undolist->removeLast(); 311 undolist->removeLast();
312 undocount++; 312 undocount++;
313 } 313 }
314 state=undolist->getLast(); 314 state=undolist->getLast();
315// Q_ASSERT(state); 315// Q_ASSERT(state);
316 state->restore(*this); 316 state->restore(*this);
317 undolist->removeLast(); 317 undolist->removeLast();
318 return undocount; 318 return undocount;
319} 319}
320 320
321bool 321bool
322StoneField::isGameover() const { 322StoneField::isGameover() const {
323 register int i=maxstone-1;; 323 register int i=maxstone-1;;
324 register unsigned char color; 324 register unsigned char color;
325 325
326 if (gameover>=0) return (bool)gameover; 326 if (gameover>=0) return (bool)gameover;
327 // kdDebug() << "-->gameover" << endl; 327 // kdDebug() << "-->gameover" << endl;
328 328
329 while (i>=0) { 329 while (i>=0) {
330 // kdDebug() << i << " " << field[i].color << endl; 330 // kdDebug() << i << " " << field[i].color << endl;
331 // ignore empty fields 331 // ignore empty fields
332 while ( i>=0 && field[i].color==0 ) i--; 332 while ( i>=0 && field[i].color==0 ) i--;
333 // Wenn Stein gefunden, 333 // Wenn Stein gefunden,
334 // dann die Nachbarn auf gleiche Farbe pruefen. 334 // dann die Nachbarn auf gleiche Farbe pruefen.
335 while ( i>=0 && (color=field[i].color) ) { 335 while ( i>=0 && (color=field[i].color) ) {
336 // check left 336 // check left
337 if ( (i%sizex)!=0 && field[i-1].color==color) 337 if ( (i%sizex)!=0 && field[i-1].color==color)
338 goto check_gameover; 338 goto check_gameover;
339 // check upward 339 // check upward
340 if ( i>=sizex && field[i-sizex].color==color) 340 if ( i>=sizex && field[i-sizex].color==color)
341 goto check_gameover; 341 goto check_gameover;
342 i--; 342 i--;
343 } 343 }
344 } 344 }
345 check_gameover: 345 check_gameover:
346 gameover=(i<0); 346 gameover=(i<0);
347 // kdDebug() << "<--gameover" << endl; 347 // kdDebug() << "<--gameover" << endl;
348 return (bool)gameover; 348 return (bool)gameover;
349} 349}
350 350
351bool StoneField::gotBonus() const { 351bool StoneField::gotBonus() const {
352 return m_gotBonus; 352 return m_gotBonus;
353} 353}
354 354
355void StoneField::clearBonus() {
356 m_gotBonus = false;
357}
358
355int 359int
356StoneField::getBoard() const { 360StoneField::getBoard() const {
357 return board; 361 return board;
358} 362}
359 363
360int 364int
361StoneField::getScore() const { 365StoneField::getScore() const {
362 return score; 366 return score;
363} 367}
364 368
365int 369int
366StoneField::getColors() const { 370StoneField::getColors() const {
367 return colors; 371 return colors;
368} 372}
369 373
370int 374int
371StoneField::getMarked() const { 375StoneField::getMarked() const {
372 return marked; 376 return marked;
373} 377}
374 378
375int 379int
376StoneField::getFieldSize() const { 380StoneField::getFieldSize() const {
377 return maxstone; 381 return maxstone;
378} 382}
379 383
380struct Stone * 384struct Stone *
381StoneField::getField() const { 385StoneField::getField() const {
382 return field; 386 return field;
383} 387}
384 388
385 389
386 390
387 391
388 392
389 393
390 394
diff --git a/noncore/games/zsame/StoneField.h b/noncore/games/zsame/StoneField.h
index 80be73a..d32d78d 100644
--- a/noncore/games/zsame/StoneField.h
+++ b/noncore/games/zsame/StoneField.h
@@ -1,113 +1,114 @@
1/* Yo Emacs, this is -*- C++ -*- */ 1/* Yo Emacs, this is -*- C++ -*- */
2/* 2/*
3 * ksame 0.4 - simple Game 3 * ksame 0.4 - simple Game
4 * Copyright (C) 1997,1998 Marcus Kreutzberger 4 * Copyright (C) 1997,1998 Marcus Kreutzberger
5 * 5 *
6 * This program is free software; you can redistribute it and/or modify 6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by 7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or 8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version. 9 * (at your option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software 17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 * 19 *
20 */ 20 */
21 21
22#ifndef _STONEFIELD 22#ifndef _STONEFIELD
23#define _STONEFIELD 23#define _STONEFIELD
24 24
25#include <krandomsequence.h> 25#include <krandomsequence.h>
26#include <qlist.h> 26#include <qlist.h>
27 27
28struct Stone { 28struct Stone {
29 unsigned char color; 29 unsigned char color;
30 bool changed; 30 bool changed;
31 bool marked; 31 bool marked;
32}; 32};
33 33
34class StoneField; 34class StoneField;
35class StoneWidget; 35class StoneWidget;
36 36
37class StoneFieldState { 37class StoneFieldState {
38private: 38private:
39 unsigned char *field; 39 unsigned char *field;
40 40
41 int colors; 41 int colors;
42 unsigned int board; 42 unsigned int board;
43 unsigned int score; 43 unsigned int score;
44 int gameover; 44 int gameover;
45 45
46public: 46public:
47 StoneFieldState(const StoneField &stonefield); 47 StoneFieldState(const StoneField &stonefield);
48 ~StoneFieldState(); 48 ~StoneFieldState();
49 void restore(StoneField &stonefield) const; 49 void restore(StoneField &stonefield) const;
50}; 50};
51 51
52 52
53class StoneField { 53class StoneField {
54 friend class StoneFieldState; 54 friend class StoneFieldState;
55 friend class StoneWidget; 55 friend class StoneWidget;
56private: 56private:
57 57
58 int sizex; 58 int sizex;
59 int sizey; 59 int sizey;
60 int maxstone; 60 int maxstone;
61 61
62 struct Stone *field; 62 struct Stone *field;
63 63
64 int colors; 64 int colors;
65 unsigned int board; 65 unsigned int board;
66 unsigned int score; 66 unsigned int score;
67 mutable int gameover; 67 mutable int gameover;
68 bool m_gotBonus; 68 bool m_gotBonus;
69 int marked; 69 int marked;
70 70
71 KRandomSequence random; 71 KRandomSequence random;
72 QList<StoneFieldState> *undolist; 72 QList<StoneFieldState> *undolist;
73public: 73public:
74 StoneField(int width=15,int height=10, 74 StoneField(int width=15,int height=10,
75 int colors=3,unsigned int board=0, 75 int colors=3,unsigned int board=0,
76 bool undoenabled=true); 76 bool undoenabled=true);
77 ~StoneField(); 77 ~StoneField();
78 78
79 int width() const; 79 int width() const;
80 int height() const; 80 int height() const;
81 81
82 void newGame(unsigned int board,int colors); 82 void newGame(unsigned int board,int colors);
83 83
84 void reset(); 84 void reset();
85 85
86 86
87 int mark(int x,int y,bool force=false); 87 int mark(int x,int y,bool force=false);
88 void unmark(); 88 void unmark();
89 89
90 int remove(int x,int y,bool force=false); 90 int remove(int x,int y,bool force=false);
91 91
92 int undo(int count=1); 92 int undo(int count=1);
93 93
94 bool isGameover() const; 94 bool isGameover() const;
95 bool gotBonus() const; 95 bool gotBonus() const;
96 void clearBonus();
96 bool undoPossible() const; 97 bool undoPossible() const;
97 int getBoard() const; 98 int getBoard() const;
98 int getScore() const; 99 int getScore() const;
99 int getColors() const; 100 int getColors() const;
100 int getMarked() const; 101 int getMarked() const;
101 102
102protected: 103protected:
103 int getFieldSize() const; 104 int getFieldSize() const;
104 struct Stone *getField() const; 105 struct Stone *getField() const;
105 106
106 int map(int x,int y); 107 int map(int x,int y);
107 void mark(int index,unsigned char color); 108 void mark(int index,unsigned char color);
108}; 109};
109 110
110#endif 111#endif
111 112
112 113
113 114
diff --git a/noncore/games/zsame/StoneWidget.cpp b/noncore/games/zsame/StoneWidget.cpp
index 646fc9c..5dd0252 100644
--- a/noncore/games/zsame/StoneWidget.cpp
+++ b/noncore/games/zsame/StoneWidget.cpp
@@ -92,192 +92,196 @@ StoneWidget::~StoneWidget() {
92 delete [] map[c]; 92 delete [] map[c];
93 } 93 }
94 delete [] map; 94 delete [] map;
95 95
96 setMouseTracking(false); 96 setMouseTracking(false);
97 killTimers(); 97 killTimers();
98} 98}
99 99
100unsigned int 100unsigned int
101StoneWidget::board() { 101StoneWidget::board() {
102 return stonefield.getBoard(); 102 return stonefield.getBoard();
103} 103}
104 104
105int 105int
106StoneWidget::score() { 106StoneWidget::score() {
107 return stonefield.getScore(); 107 return stonefield.getScore();
108} 108}
109 109
110int 110int
111StoneWidget::marked() { 111StoneWidget::marked() {
112 return stonefield.getMarked(); 112 return stonefield.getMarked();
113} 113}
114 114
115QSize 115QSize
116StoneWidget::size() { 116StoneWidget::size() {
117 return QSize(sizex,sizey); 117 return QSize(sizex,sizey);
118} 118}
119 119
120int 120int
121StoneWidget::colors() { 121StoneWidget::colors() {
122 return stonefield.getColors(); 122 return stonefield.getColors();
123} 123}
124 124
125QSize 125QSize
126StoneWidget::sizeHint () const { 126StoneWidget::sizeHint () const {
127 return QSize(field_width,field_height); 127 return QSize(field_width,field_height);
128} 128}
129 129
130void 130void
131StoneWidget::newGame(unsigned int board,int colors) { 131StoneWidget::newGame(unsigned int board,int colors) {
132 stonefield.newGame(board,colors); 132 stonefield.newGame(board,colors);
133 history.clear(); 133 history.clear();
134 modified= false; 134 modified= false;
135 emit s_newgame(); 135 emit s_newgame();
136 emit s_colors(stonefield.getColors()); 136 emit s_colors(stonefield.getColors());
137 emit s_board(stonefield.getBoard()); 137 emit s_board(stonefield.getBoard());
138} 138}
139 139
140void 140void
141StoneWidget::reset() { 141StoneWidget::reset() {
142 stonefield.reset(); 142 stonefield.reset();
143 history.clear(); 143 history.clear();
144 emit s_newgame(); 144 emit s_newgame();
145} 145}
146 146
147void 147void
148StoneWidget::unmark() { 148StoneWidget::unmark() {
149 stonefield.unmark(); 149 stonefield.unmark();
150 emit s_marked(0); 150 emit s_marked(0);
151} 151}
152 152
153bool StoneWidget::undoPossible() const { 153bool StoneWidget::undoPossible() const {
154 if (stonefield.isGameover()) return false; 154 if (stonefield.isGameover()) return false;
155 return stonefield.undoPossible(); 155 return stonefield.undoPossible();
156} 156}
157 157
158int 158int
159StoneWidget::undo(int count) { 159StoneWidget::undo(int count) {
160 if (stonefield.isGameover()) return 0; 160 if (stonefield.isGameover()) return 0;
161 161
162 int ret_val=stonefield.undo(count); 162 int ret_val=stonefield.undo(count);
163 163
164 QPoint p=mapFromGlobal(cursor().pos()); 164 QPoint p=mapFromGlobal(cursor().pos());
165 int x=p.x(); 165 int x=p.x();
166 int y=p.y(); 166 int y=p.y();
167 if (x<0||y<0||x>=field_width||y>=field_height) { 167 if (x<0||y<0||x>=field_width||y>=field_height) {
168 emit s_score(stonefield.getMarked()); 168 emit s_score(stonefield.getMarked());
169 return ret_val; 169 return ret_val;
170 } 170 }
171 171
172 int marked=stonefield.mark(x/stone_width,y/stone_height); 172 int marked=stonefield.mark(x/stone_width,y/stone_height);
173 emit s_marked(marked); 173 emit s_marked(marked);
174 slice=0; 174 slice=0;
175 emit s_score(stonefield.getScore()); 175 emit s_score(stonefield.getScore());
176 modified= (stonefield.getScore()>0); 176 modified= (stonefield.getScore()>0);
177 return ret_val; 177 return ret_val;
178} 178}
179 179
180bool StoneWidget::isGameover() { 180bool StoneWidget::isGameover() {
181 return stonefield.isGameover(); 181 return stonefield.isGameover();
182} 182}
183 183
184bool StoneWidget::hasBonus() { 184bool StoneWidget::hasBonus() {
185 return stonefield.gotBonus(); // don't ask me why the names differ... ;-| [hlm] 185 return stonefield.gotBonus(); // don't ask me why the names differ... ;-| [hlm]
186} 186}
187 187
188void StoneWidget::clearBonus() {
189 stonefield.clearBonus();
190}
191
188bool StoneWidget::isOriginalBoard() { 192bool StoneWidget::isOriginalBoard() {
189 return !modified; 193 return !modified;
190} 194}
191 195
192void StoneWidget::readProperties(Config *) { 196void StoneWidget::readProperties(Config *) {
193/* Q_ASSERT(conf); 197/* Q_ASSERT(conf);
194 198
195 history.clear(); 199 history.clear();
196 200
197 if (!conf->hasKey("Board")|| 201 if (!conf->hasKey("Board")||
198 !conf->hasKey("Colors")|| 202 !conf->hasKey("Colors")||
199 !conf->hasKey("Stones")) { 203 !conf->hasKey("Stones")) {
200 return; 204 return;
201 } 205 }
202 newGame(conf->readNumEntry("Board"),conf->readNumEntry("Colors")); 206 newGame(conf->readNumEntry("Board"),conf->readNumEntry("Colors"));
203 207
204 QStrList list; 208 QStrList list;
205 conf->readListEntry("Stones",list); 209 conf->readListEntry("Stones",list);
206 210
207 for (const char *item=list.first();item;item=list.next()) { 211 for (const char *item=list.first();item;item=list.next()) {
208 int x=-1,y=-1; 212 int x=-1,y=-1;
209 if (sscanf(item,"%02X%02X",&x,&y)!=2) break; 213 if (sscanf(item,"%02X%02X",&x,&y)!=2) break;
210 history.append(new QPoint(x,y)); 214 history.append(new QPoint(x,y));
211 stonefield.remove(x,y); 215 stonefield.remove(x,y);
212 } 216 }
213*/ 217*/
214} 218}
215 219
216 220
217void 221void
218StoneWidget::saveProperties(Config *) { 222StoneWidget::saveProperties(Config *) {
219/* 223/*
220 Q_ASSERT(conf); 224 Q_ASSERT(conf);
221 225
222 QStrList list(true); 226 QStrList list(true);
223 QString tmp; 227 QString tmp;
224 228
225 for (QPoint *item=history.first();item;item=history.next()) { 229 for (QPoint *item=history.first();item;item=history.next()) {
226 tmp.sprintf("%02X%02X",item->x(),item->y()); 230 tmp.sprintf("%02X%02X",item->x(),item->y());
227 list.append(tmp.ascii()); 231 list.append(tmp.ascii());
228 } 232 }
229 233
230 conf->writeEntry("Stones",list); 234 conf->writeEntry("Stones",list);
231 conf->writeEntry("Board",stonefield.getBoard()); 235 conf->writeEntry("Board",stonefield.getBoard());
232 conf->writeEntry("Colors",stonefield.getColors()); 236 conf->writeEntry("Colors",stonefield.getColors());
233*/ 237*/
234} 238}
235 239
236void 240void
237StoneWidget::timerEvent( QTimerEvent * ) { 241StoneWidget::timerEvent( QTimerEvent * ) {
238 QPoint p=mapFromGlobal(cursor().pos()); 242 QPoint p=mapFromGlobal(cursor().pos());
239 int x=p.x(); 243 int x=p.x();
240 int y=p.y(); 244 int y=p.y();
241 if (x<0||y<0||x>=field_width||y>=field_height) 245 if (x<0||y<0||x>=field_width||y>=field_height)
242 stonefield.unmark(); 246 stonefield.unmark();
243 slice=(slice+1)%maxslices; 247 slice=(slice+1)%maxslices;
244 paintEvent(0); 248 paintEvent(0);
245} 249}
246 250
247void 251void
248StoneWidget::paintEvent( QPaintEvent *e ) { 252StoneWidget::paintEvent( QPaintEvent *e ) {
249 253
250 Stone *stone=stonefield.getField(); 254 Stone *stone=stonefield.getField();
251 255
252 for (int y=0;y<sizey;y++) { 256 for (int y=0;y<sizey;y++) {
253 int cy = y * stone_height; 257 int cy = y * stone_height;
254 258
255 for (int x=0;x<sizex;x++) { 259 for (int x=0;x<sizex;x++) {
256 int cx = stone_width * x; 260 int cx = stone_width * x;
257 261
258 bool redraw=stone->marked||stone->changed; 262 bool redraw=stone->marked||stone->changed;
259 263
260 if (!redraw&&e) { 264 if (!redraw&&e) {
261 QRect r(cx,cy,stone_width,stone_height); 265 QRect r(cx,cy,stone_width,stone_height);
262 redraw=r.intersects(e->rect()); 266 redraw=r.intersects(e->rect());
263 } 267 }
264 if (redraw) { 268 if (redraw) {
265 stone->changed=false; 269 stone->changed=false;
266 if (stone->color) { 270 if (stone->color) {
267 271
268 int tslice = stone->marked?slice:0; 272 int tslice = stone->marked?slice:0;
269 bitBlt(this,cx,cy, 273 bitBlt(this,cx,cy,
270 &map[stone->color-1][tslice].stone, 274 &map[stone->color-1][tslice].stone,
271 0, 0, 275 0, 0,
272 stone_width,stone_height,CopyROP,FALSE); 276 stone_width,stone_height,CopyROP,FALSE);
273 277
274 } else { 278 } else {
275 erase(cx, cy, stone_width, stone_height); 279 erase(cx, cy, stone_width, stone_height);
276 } 280 }
277 } 281 }
278 stone++; // naechster Stein. 282 stone++; // naechster Stein.
279 } 283 }
280 } 284 }
281} 285}
282 286
283void 287void
diff --git a/noncore/games/zsame/StoneWidget.h b/noncore/games/zsame/StoneWidget.h
index 9cd7e10..89a8afc 100644
--- a/noncore/games/zsame/StoneWidget.h
+++ b/noncore/games/zsame/StoneWidget.h
@@ -1,115 +1,116 @@
1/* Yo Emacs, this is -*- C++ -*- */ 1/* Yo Emacs, this is -*- C++ -*- */
2/* 2/*
3 * ksame 0.4 - simple Game 3 * ksame 0.4 - simple Game
4 * Copyright (C) 1997,1998 Marcus Kreutzberger 4 * Copyright (C) 1997,1998 Marcus Kreutzberger
5 * 5 *
6 * This program is free software; you can redistribute it and/or modify 6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by 7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or 8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version. 9 * (at your option) any later version.
10 * 10 *
11 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details. 14 * GNU General Public License for more details.
15 * 15 *
16 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software 17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 * 19 *
20 */ 20 */
21 21
22#ifndef _STONEWIDGET 22#ifndef _STONEWIDGET
23#define _STONEWIDGET 23#define _STONEWIDGET
24 24
25#include <qpixmap.h> 25#include <qpixmap.h>
26#include <qwidget.h> 26#include <qwidget.h>
27 27
28#include <qpe/config.h> 28#include <qpe/config.h>
29 29
30#include "StoneField.h" 30#include "StoneField.h"
31 31
32struct StoneSlice; 32struct StoneSlice;
33 33
34class StoneWidget : public QWidget { 34class StoneWidget : public QWidget {
35 Q_OBJECT 35 Q_OBJECT
36 36
37 int modified; 37 int modified;
38 // int marked; // # of marked stones 38 // int marked; // # of marked stones
39 39
40 int stones_x, stones_y; 40 int stones_x, stones_y;
41 int sizex, sizey; 41 int sizex, sizey;
42 int field_width, field_height; 42 int field_width, field_height;
43 43
44 QList<QPoint> history; 44 QList<QPoint> history;
45 StoneField stonefield; 45 StoneField stonefield;
46 46
47 // picture number of stonemovie 47 // picture number of stonemovie
48 int slice; 48 int slice;
49 49
50 StoneSlice **map; 50 StoneSlice **map;
51 51
52public: 52public:
53 StoneWidget( QWidget *parent=0, int x=10,int y=10); 53 StoneWidget( QWidget *parent=0, int x=10,int y=10);
54 ~StoneWidget(); 54 ~StoneWidget();
55 55
56 unsigned int board(); 56 unsigned int board();
57 int score(); 57 int score();
58 int marked(); 58 int marked();
59 QSize size(); 59 QSize size();
60 int colors(); 60 int colors();
61 virtual QSize sizeHint() const; 61 virtual QSize sizeHint() const;
62 62
63 bool undoPossible() const; 63 bool undoPossible() const;
64 64
65 void newGame(unsigned int board, int colors); 65 void newGame(unsigned int board, int colors);
66 void reset(); 66 void reset();
67 void unmark(); 67 void unmark();
68 int undo(int count=1); 68 int undo(int count=1);
69 69
70 // test for game end 70 // test for game end
71 bool isGameover(); 71 bool isGameover();
72 // if isGameover(): finished with bonus? 72 // if isGameover(): finished with bonus?
73 bool hasBonus(); 73 bool hasBonus();
74 void clearBonus();
74 // test for unchanged start position 75 // test for unchanged start position
75 bool isOriginalBoard(); 76 bool isOriginalBoard();
76 77
77 virtual void readProperties(Config *conf); 78 virtual void readProperties(Config *conf);
78 virtual void saveProperties(Config *conf); 79 virtual void saveProperties(Config *conf);
79 80
80protected: 81protected:
81 82
82 void timerEvent( QTimerEvent *e ); 83 void timerEvent( QTimerEvent *e );
83 void paintEvent( QPaintEvent *e ); 84 void paintEvent( QPaintEvent *e );
84 void mousePressEvent ( QMouseEvent *e); 85 void mousePressEvent ( QMouseEvent *e);
85 void myMoveEvent ( QMouseEvent *e); 86 void myMoveEvent ( QMouseEvent *e);
86 87
87 // properties of the stone picture 88 // properties of the stone picture
88 int stone_width,stone_height; // size of one stone 89 int stone_width,stone_height; // size of one stone
89 int maxcolors; // number of different stones (Y direction) 90 int maxcolors; // number of different stones (Y direction)
90 int maxslices; // number of pictures per movie (X direction) 91 int maxslices; // number of pictures per movie (X direction)
91 92
92signals: 93signals:
93 // A new game begins 94 // A new game begins
94 void s_newgame(); 95 void s_newgame();
95 96
96 void s_colors(int colors); 97 void s_colors(int colors);
97 void s_board(int board); 98 void s_board(int board);
98 void s_score(int score); 99 void s_score(int score);
99 void s_marked(int m); 100 void s_marked(int m);
100 101
101 void s_gameover(); 102 void s_gameover();
102 103
103 // The stone (x,y) was clicked(removed), 104 // The stone (x,y) was clicked(removed),
104 // all neighbor stones disappear without further signals 105 // all neighbor stones disappear without further signals
105 void s_remove(int x,int y); 106 void s_remove(int x,int y);
106 107
107 void s_sizechanged(); 108 void s_sizechanged();
108}; 109};
109 110
110#endif 111#endif
111 112
112 113
113 114
114 115
115 116
diff --git a/noncore/games/zsame/ZSameWidget.cpp b/noncore/games/zsame/ZSameWidget.cpp
index 04ad825..dee4a1c 100644
--- a/noncore/games/zsame/ZSameWidget.cpp
+++ b/noncore/games/zsame/ZSameWidget.cpp
@@ -125,120 +125,121 @@ void ZSameWidget::saveProperties(Config *) {
125} 125}
126 126
127void ZSameWidget::sizeChanged() { 127void ZSameWidget::sizeChanged() {
128 //stone->setFixedSize(stone->sizeHint()); 128 //stone->setFixedSize(stone->sizeHint());
129} 129}
130 130
131void ZSameWidget::newGame(unsigned int board,int colors) { 131void ZSameWidget::newGame(unsigned int board,int colors) {
132 while (board>=1000000) board-=1000000; 132 while (board>=1000000) board-=1000000;
133 // kdDebug() << "newgame board " << board << " colors " << colors << endl; 133 // kdDebug() << "newgame board " << board << " colors " << colors << endl;
134 stone->newGame(board,colors); 134 stone->newGame(board,colors);
135 setScore(0); 135 setScore(0);
136} 136}
137 137
138bool ZSameWidget::confirmAbort() { 138bool ZSameWidget::confirmAbort() {
139 return stone->isGameover() || 139 return stone->isGameover() ||
140 stone->isOriginalBoard() || 140 stone->isOriginalBoard() ||
141 (QMessageBox::warning(this, i18n("Resign"), i18n("<qt>Do you want to resign?</qt>"), 141 (QMessageBox::warning(this, i18n("Resign"), i18n("<qt>Do you want to resign?</qt>"),
142 QMessageBox::Yes, 142 QMessageBox::Yes,
143 QMessageBox::No|QMessageBox::Default|QMessageBox::Escape, 0) == QMessageBox::Yes ); 143 QMessageBox::No|QMessageBox::Default|QMessageBox::Escape, 0) == QMessageBox::Yes );
144} 144}
145 145
146void ZSameWidget::m_new() { 146void ZSameWidget::m_new() {
147 if (confirmAbort()) 147 if (confirmAbort())
148 newGame(_random(),default_colors); 148 newGame(_random(),default_colors);
149 149
150} 150}
151 151
152void ZSameWidget::m_restart() { 152void ZSameWidget::m_restart() {
153 if (confirmAbort()) 153 if (confirmAbort())
154 newGame(stone->board(),default_colors); 154 newGame(stone->board(),default_colors);
155} 155}
156 156
157void ZSameWidget::m_load() { 157void ZSameWidget::m_load() {
158// kdDebug() << "menu load not supported" << endl; 158// kdDebug() << "menu load not supported" << endl;
159} 159}
160 160
161void ZSameWidget::m_save() { 161void ZSameWidget::m_save() {
162// kdDebug() << "menu save not supported" << endl; 162// kdDebug() << "menu save not supported" << endl;
163} 163}
164 164
165void ZSameWidget::m_undo() { 165void ZSameWidget::m_undo() {
166 //Q_ASSERT(stone); 166 //Q_ASSERT(stone);
167 stone->undo(); 167 stone->undo();
168} 168}
169 169
170 170
171void ZSameWidget::m_showhs() { 171void ZSameWidget::m_showhs() {
172/* Q_ASSERT(stone); 172/* Q_ASSERT(stone);
173 stone->unmark(); 173 stone->unmark();
174 KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this); 174 KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this);
175 d.addField(Board, i18n("Board"), "Board"); 175 d.addField(Board, i18n("Board"), "Board");
176 d.exec(); 176 d.exec();
177*/ 177*/
178} 178}
179 179
180void ZSameWidget::m_quit() { 180void ZSameWidget::m_quit() {
181// Q_ASSERT(stone); 181// Q_ASSERT(stone);
182 stone->unmark(); 182 stone->unmark();
183 qApp->quit(); 183 qApp->quit();
184// delete this; 184// delete this;
185} 185}
186 186
187void ZSameWidget::m_tglboard() { 187void ZSameWidget::m_tglboard() {
188 //kdDebug() << "toggled" << endl; 188 //kdDebug() << "toggled" << endl;
189} 189}
190 190
191 191
192void ZSameWidget::setColors(int ) { 192void ZSameWidget::setColors(int ) {
193 //status->changeItem(i18n("%1 Colors").arg(colors),1); 193 //status->changeItem(i18n("%1 Colors").arg(colors),1);
194} 194}
195 195
196void ZSameWidget::setBoard(int ) { 196void ZSameWidget::setBoard(int ) {
197 //status->changeItem(i18n("Board: %1").arg(board, 6), 2); 197 //status->changeItem(i18n("Board: %1").arg(board, 6), 2);
198} 198}
199 199
200void ZSameWidget::setMarked(int ) { 200void ZSameWidget::setMarked(int ) {
201// status->changeItem(i18n("Marked: %1").arg(m, 6),3); 201// status->changeItem(i18n("Marked: %1").arg(m, 6),3);
202} 202}
203 203
204void ZSameWidget::stonesRemoved(int,int) { 204void ZSameWidget::stonesRemoved(int,int) {
205 //KNotifyClient::event("stones removed", 205 //KNotifyClient::event("stones removed",
206 // i18n("%1 stones removed.").arg(stone->marked())); 206 // i18n("%1 stones removed.").arg(stone->marked()));
207} 207}
208 208
209void ZSameWidget::setScore(int ) { 209void ZSameWidget::setScore(int ) {
210// status->changeItem(i18n("Score: %1").arg(score, 6),4); 210// status->changeItem(i18n("Score: %1").arg(score, 6),4);
211// undo->setEnabled(stone->undoPossible()); 211// undo->setEnabled(stone->undoPossible());
212// restart->setEnabled(!stone->isOriginalBoard()); 212// restart->setEnabled(!stone->isOriginalBoard());
213} 213}
214 214
215void ZSameWidget::gameover() { 215void ZSameWidget::gameover() {
216// kdDebug() << "GameOver" << endl; 216// kdDebug() << "GameOver" << endl;
217 if (stone->hasBonus()) { 217 if (stone->hasBonus()) {
218 QMessageBox::information(this,i18n("Game won"), 218 QMessageBox::information(this,i18n("Game won"),
219 i18n("<qt>You even removed the last stone, great job! " 219 i18n("<qt>You even removed the last stone, great job! "
220 "This gave you a score of %1 in total.</qt>").arg(stone->score())); 220 "This gave you a score of %1 in total.</qt>").arg(stone->score()));
221 stone->clearBonus();
221 } else { 222 } else {
222 QMessageBox::information(this,i18n("Game over"), 223 QMessageBox::information(this,i18n("Game over"),
223 i18n("<qt>There are no more removeable stones. " 224 i18n("<qt>There are no more removeable stones. "
224 "You got a score of %1 in total.</qt>").arg(stone->score())); 225 "You got a score of %1 in total.</qt>").arg(stone->score()));
225 } 226 }
226 stone->unmark(); 227 stone->unmark();
227} 228}
228 229
229void ZSameWidget::desktop_widget(int *f)const{ 230void ZSameWidget::desktop_widget(int *f)const{
230 231
231 QWidget* wid = QApplication::desktop(); 232 QWidget* wid = QApplication::desktop();
232 /* width > height landscape mode */ 233 /* width > height landscape mode */
233 if ( wid->width() > wid->height() ) { 234 if ( wid->width() > wid->height() ) {
234 f[0]=15; 235 f[0]=15;
235 f[1]=9; 236 f[1]=9;
236 } 237 }
237 /* normal */ 238 /* normal */
238 else{ 239 else{
239 f[0]=12; 240 f[0]=12;
240 f[1]=13; 241 f[1]=13;
241 } 242 }
242} 243}
243 244
244 245