-rw-r--r-- | core/launcher/qprocess_unix.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/launcher/qprocess_unix.cpp b/core/launcher/qprocess_unix.cpp index d62e4e6..56e1b1d 100644 --- a/core/launcher/qprocess_unix.cpp +++ b/core/launcher/qprocess_unix.cpp @@ -1,1173 +1,1173 @@ /********************************************************************** ** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** ** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ // Solaris redefines connect -> __xnet_connect with _XOPEN_SOURCE_EXTENDED. #if defined(connect) #undef connect #endif #include "qprocess.h" /* OPIE */ #include <opie2/odebug.h> using namespace Opie::Core; /* QT */ #ifndef QT_NO_PROCESS #include <qapplication.h> #include <qqueue.h> #include <qlist.h> #include <qsocketnotifier.h> #include <qtimer.h> #include <qregexp.h> #include "qcleanuphandler_p.h" /* STD */ #include <stdlib.h> #include <unistd.h> #include <signal.h> #include <sys/socket.h> #include <sys/ioctl.h> #include <sys/wait.h> #include <sys/fcntl.h> -#include <sys/resource.h> #include <errno.h> #ifdef Q_OS_MACX #include <sys/time.h> #endif +#include <sys/resource.h> #ifdef __MIPSEL__ # ifndef SOCK_DGRAM # define SOCK_DGRAM 1 # endif # ifndef SOCK_STREAM # define SOCK_STREAM 2 # endif #endif //#define QT_QPROCESS_DEBUG #ifdef Q_C_CALLBACKS extern "C" { #endif // Q_C_CALLBACKS #define QT_SIGNAL_RETTYPE void #define QT_SIGNAL_ARGS int #define QT_SIGNAL_IGNORE SIG_IGN QT_SIGNAL_RETTYPE qt_C_sigchldHnd(QT_SIGNAL_ARGS); QT_SIGNAL_RETTYPE qt_C_sigpipeHnd(QT_SIGNAL_ARGS); #ifdef Q_C_CALLBACKS } #endif // Q_C_CALLBACKS class QProc; class QProcessManager; class QProcessPrivate { public: QProcessPrivate(); ~QProcessPrivate(); void closeOpenSocketsForChild(); void newProc( pid_t pid, QProcess *process ); QByteArray bufStdout; QByteArray bufStderr; QQueue<QByteArray> stdinBuf; QSocketNotifier *notifierStdin; QSocketNotifier *notifierStdout; QSocketNotifier *notifierStderr; ssize_t stdinBufRead; QProc *proc; bool exitValuesCalculated; bool socketReadCalled; static QProcessManager *procManager; }; /*********************************************************************** * * QProc * **********************************************************************/ /* The class QProcess does not necessarily map exactly to the running child processes: if the process is finished, the QProcess class may still be there; furthermore a user can use QProcess to start more than one process. The helper-class QProc has the semantics that one instance of this class maps directly to a running child process. */ class QProc { public: QProc( pid_t p, QProcess *proc=0 ) : pid(p), process(proc) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProc: Constructor for pid " << pid << " and QProcess " << process << "" << oendl; #endif socketStdin = 0; socketStdout = 0; socketStderr = 0; } ~QProc() { #if defined(QT_QPROCESS_DEBUG) odebug << "QProc: Destructor for pid " << pid << " and QProcess " << process << "" << oendl; #endif if ( process != 0 ) { if ( process->d->notifierStdin ) process->d->notifierStdin->setEnabled( FALSE ); if ( process->d->notifierStdout ) process->d->notifierStdout->setEnabled( FALSE ); if ( process->d->notifierStderr ) process->d->notifierStderr->setEnabled( FALSE ); process->d->proc = 0; } if( socketStdin != 0 ) ::close( socketStdin ); // ### close these sockets even on parent exit or is it better only on // sigchld (but what do I have to do with them on exit then)? if( socketStdout != 0 ) ::close( socketStdout ); if( socketStderr != 0 ) ::close( socketStderr ); } pid_t pid; int socketStdin; int socketStdout; int socketStderr; QProcess *process; }; /*********************************************************************** * * QProcessManager * **********************************************************************/ class QProcessManager : public QObject { Q_OBJECT public: QProcessManager(); ~QProcessManager(); void append( QProc *p ); void remove( QProc *p ); void cleanup(); public slots: void removeMe(); void sigchldHnd( int ); public: struct sigaction oldactChld; struct sigaction oldactPipe; QList<QProc> *procList; int sigchldFd[2]; }; QCleanupHandler<QProcessManager> qprocess_cleanup_procmanager; QProcessManager::QProcessManager() { procList = new QList<QProc>; procList->setAutoDelete( TRUE ); // The SIGCHLD handler writes to a socket to tell the manager that // something happened. This is done to get the processing in sync with the // event reporting. if ( ::socketpair( AF_UNIX, SOCK_STREAM, 0, sigchldFd ) ) { sigchldFd[0] = 0; sigchldFd[1] = 0; } else { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager: install socket notifier (" << sigchldFd[1] << ")" << oendl; #endif QSocketNotifier *sn = new QSocketNotifier( sigchldFd[1], QSocketNotifier::Read, this ); connect( sn, SIGNAL(activated(int)), this, SLOT(sigchldHnd(int)) ); sn->setEnabled( TRUE ); } // install a SIGCHLD handler and ignore SIGPIPE struct sigaction act; #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager: install a SIGCHLD handler" << oendl; #endif act.sa_handler = qt_C_sigchldHnd; sigemptyset( &(act.sa_mask) ); sigaddset( &(act.sa_mask), SIGCHLD ); act.sa_flags = SA_NOCLDSTOP; #if defined(SA_RESTART) act.sa_flags |= SA_RESTART; #endif if ( sigaction( SIGCHLD, &act, &oldactChld ) != 0 ) owarn << "Error installing SIGCHLD handler" << oendl; #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager: install a SIGPIPE handler (SIG_IGN)" << oendl; #endif /* Using qt_C_sigpipeHnd rather than SIG_IGN is a workaround for a strange problem where GNU tar (called by backuprestore) would hang on filesystem-full. Strangely, the qt_C_sigpipeHnd is never even called, yet this avoids the hang. */ act.sa_handler = qt_C_sigpipeHnd; sigemptyset( &(act.sa_mask) ); sigaddset( &(act.sa_mask), SIGPIPE ); act.sa_flags = 0; if ( sigaction( SIGPIPE, &act, &oldactPipe ) != 0 ) owarn << "Error installing SIGPIPE handler" << oendl; } QProcessManager::~QProcessManager() { delete procList; if ( sigchldFd[0] != 0 ) ::close( sigchldFd[0] ); if ( sigchldFd[1] != 0 ) ::close( sigchldFd[1] ); // restore SIGCHLD handler #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager: restore old sigchild handler" << oendl; #endif if ( sigaction( SIGCHLD, &oldactChld, 0 ) != 0 ) owarn << "Error restoring SIGCHLD handler" << oendl; #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager: restore old sigpipe handler" << oendl; #endif if ( sigaction( SIGPIPE, &oldactPipe, 0 ) != 0 ) owarn << "Error restoring SIGPIPE handler" << oendl; } void QProcessManager::append( QProc *p ) { procList->append( p ); #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager: append process (procList.count(): " << procList->count() << ")" << oendl; #endif } void QProcessManager::remove( QProc *p ) { procList->remove( p ); #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager: remove process (procList.count(): " << procList->count() << ")" << oendl; #endif cleanup(); } void QProcessManager::cleanup() { if ( procList->count() == 0 ) { QTimer::singleShot( 0, this, SLOT(removeMe()) ); } } void QProcessManager::removeMe() { if ( procList->count() == 0 ) { qprocess_cleanup_procmanager.remove( &QProcessPrivate::procManager ); QProcessPrivate::procManager = 0; delete this; } } void QProcessManager::sigchldHnd( int fd ) { char tmp; ::read( fd, &tmp, sizeof(tmp) ); #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager::sigchldHnd()" << oendl; #endif QProc *proc; QProcess *process; bool removeProc; proc = procList->first(); while ( proc != 0 ) { removeProc = FALSE; process = proc->process; QProcess *process_exit_notify=0; if ( process != 0 ) { if ( !process->isRunning() ) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager::sigchldHnd() (PID: " << proc->pid << "): process exited (QProcess available)" << oendl; #endif // read pending data int nbytes = 0; if ( ::ioctl(proc->socketStdout, FIONREAD, (char*)&nbytes)==0 && nbytes>0 ) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager::sigchldHnd() (PID: " << proc->pid << "): reading " << nbytes << " bytes of pending data on stdout" << oendl; #endif process->socketRead( proc->socketStdout ); } nbytes = 0; if ( ::ioctl(proc->socketStderr, FIONREAD, (char*)&nbytes)==0 && nbytes>0 ) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager::sigchldHnd() (PID: " << proc->pid << "): reading " << nbytes << " bytes of pending data on stderr" << oendl; #endif process->socketRead( proc->socketStderr ); } if ( process->notifyOnExit ) process_exit_notify = process; removeProc = TRUE; } } else { int status; if ( ::waitpid( proc->pid, &status, WNOHANG ) == proc->pid ) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessManager::sigchldHnd() (PID: " << proc->pid << "): process exited (QProcess not available)" << oendl; #endif removeProc = TRUE; } } if ( removeProc ) { QProc *oldproc = proc; proc = procList->next(); remove( oldproc ); } else { proc = procList->next(); } if ( process_exit_notify ) emit process_exit_notify->processExited(); } } #include "qprocess_unix.moc" /*********************************************************************** * * QProcessPrivate * **********************************************************************/ QProcessManager *QProcessPrivate::procManager = 0; QProcessPrivate::QProcessPrivate() { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessPrivate: Constructor" << oendl; #endif stdinBufRead = 0; notifierStdin = 0; notifierStdout = 0; notifierStderr = 0; exitValuesCalculated = FALSE; socketReadCalled = FALSE; proc = 0; } QProcessPrivate::~QProcessPrivate() { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcessPrivate: Destructor" << oendl; #endif if ( proc != 0 ) { if ( proc->socketStdin != 0 ) { ::close( proc->socketStdin ); proc->socketStdin = 0; } proc->process = 0; } while ( !stdinBuf.isEmpty() ) { delete stdinBuf.dequeue(); } delete notifierStdin; delete notifierStdout; delete notifierStderr; } /* Closes all open sockets in the child process that are not needed by the child process. Otherwise one child may have an open socket on standard input, etc. of another child. */ void QProcessPrivate::closeOpenSocketsForChild() { if ( procManager != 0 ) { if ( procManager->sigchldFd[0] != 0 ) ::close( procManager->sigchldFd[0] ); if ( procManager->sigchldFd[1] != 0 ) ::close( procManager->sigchldFd[1] ); // close also the sockets from other QProcess instances QProc *proc; for ( proc=procManager->procList->first(); proc!=0; proc=procManager->procList->next() ) { ::close( proc->socketStdin ); ::close( proc->socketStdout ); ::close( proc->socketStderr ); } } } void QProcessPrivate::newProc( pid_t pid, QProcess *process ) { proc = new QProc( pid, process ); if ( procManager == 0 ) { procManager = new QProcessManager; qprocess_cleanup_procmanager.add( &procManager ); } // the QProcessManager takes care of deleting the QProc instances procManager->append( proc ); } /*********************************************************************** * * sigchld handler callback * **********************************************************************/ QT_SIGNAL_RETTYPE qt_C_sigchldHnd( QT_SIGNAL_ARGS ) { if ( QProcessPrivate::procManager == 0 ) return; if ( QProcessPrivate::procManager->sigchldFd[0] == 0 ) return; char a = 1; ::write( QProcessPrivate::procManager->sigchldFd[0], &a, sizeof(a) ); } QT_SIGNAL_RETTYPE qt_C_sigpipeHnd( QT_SIGNAL_ARGS ) { // Ignore (but in a way somehow different to SIG_IGN). } /*********************************************************************** * * QProcess * **********************************************************************/ /*! This private class does basic initialization. */ void QProcess::init() { d = new QProcessPrivate(); exitStat = 0; exitNormal = FALSE; } /*! This private class resets the process variables, etc. so that it can be used for another process to start. */ void QProcess::reset() { delete d; d = new QProcessPrivate(); exitStat = 0; exitNormal = FALSE; d->bufStdout.resize( 0 ); d->bufStderr.resize( 0 ); } QByteArray* QProcess::bufStdout() { if ( d->proc && d->proc->socketStdout ) { // ### can this cause a blocking behaviour (maybe do a ioctl() to see // if data is available)? socketRead( d->proc->socketStdout ); } return &d->bufStdout; } QByteArray* QProcess::bufStderr() { if ( d->proc && d->proc->socketStderr ) { // ### can this cause a blocking behaviour (maybe do a ioctl() to see // if data is available)? socketRead( d->proc->socketStderr ); } return &d->bufStderr; } void QProcess::consumeBufStdout( int consume ) { uint n = d->bufStdout.size(); if ( consume==-1 || (uint)consume >= n ) { d->bufStdout.resize( 0 ); } else { QByteArray tmp( n - consume ); memcpy( tmp.data(), d->bufStdout.data()+consume, n-consume ); d->bufStdout = tmp; } } void QProcess::consumeBufStderr( int consume ) { uint n = d->bufStderr.size(); if ( consume==-1 || (uint)consume >= n ) { d->bufStderr.resize( 0 ); } else { QByteArray tmp( n - consume ); memcpy( tmp.data(), d->bufStderr.data()+consume, n-consume ); d->bufStderr = tmp; } } /*! Destroys the class. If the process is running, it is NOT terminated! Standard input, standard output and standard error of the process are closed. You can connect the destroyed() signal to the kill() slot, if you want the process to be terminated automatically when the class is destroyed. \sa tryTerminate() kill() */ QProcess::~QProcess() { delete d; } /*! Tries to run a process for the command and arguments that were specified with setArguments(), addArgument() or that were specified in the constructor. The command is searched in the path for executable programs; you can also use an absolute path to the command. If \a env is null, then the process is started with the same environment as the starting process. If \a env is non-null, then the values in the stringlist are interpreted as environment setttings of the form \c {key=value} and the process is started in these environment settings. For convenience, there is a small exception to this rule: under Unix, if \a env does not contain any settings for the environment variable \c LD_LIBRARY_PATH, then this variable is inherited from the starting process; under Windows the same applies for the enverionment varialbe \c PATH. Returns TRUE if the process could be started, otherwise FALSE. You can write data to standard input of the process with writeToStdin(), you can close standard input with closeStdin() and you can terminate the process tryTerminate() resp. kill(). You can call this function even when there already is a running process in this object. In this case, QProcess closes standard input of the old process and deletes pending data, i.e., you loose all control over that process, but the process is not terminated. This applies also if the process could not be started. (On operating systems that have zombie processes, Qt will also wait() on the old process.) \sa launch() closeStdin() */ bool QProcess::start( QStringList *env ) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::start()" << oendl; #endif reset(); int sStdin[2]; int sStdout[2]; int sStderr[2]; // open sockets for piping if ( (comms & Stdin) && ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStdin ) == -1 ) { return FALSE; } if ( (comms & Stderr) && ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStderr ) == -1 ) { return FALSE; } if ( (comms & Stdout) && ::socketpair( AF_UNIX, SOCK_STREAM, 0, sStdout ) == -1 ) { return FALSE; } // the following pipe is only used to determine if the process could be // started int fd[2]; if ( pipe( fd ) < 0 ) { // non critical error, go on fd[0] = 0; fd[1] = 0; } // construct the arguments for exec QCString *arglistQ = new QCString[ _arguments.count() + 1 ]; const char** arglist = new const char*[ _arguments.count() + 1 ]; int i = 0; for ( QStringList::Iterator it = _arguments.begin(); it != _arguments.end(); ++it ) { arglistQ[i] = (*it).local8Bit(); arglist[i] = arglistQ[i]; #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::start(): arg " << i << " = " << arglist[i] << "" << oendl; #endif i++; } arglist[i] = 0; // Must make sure signal handlers are installed before exec'ing // in case the process exits quickly. if ( d->procManager == 0 ) { d->procManager = new QProcessManager; qprocess_cleanup_procmanager.add( &d->procManager ); } // fork and exec QApplication::flushX(); pid_t pid = fork(); if ( pid == 0 ) { // child d->closeOpenSocketsForChild(); if ( comms & Stdin ) { ::close( sStdin[1] ); ::dup2( sStdin[0], STDIN_FILENO ); } if ( comms & Stdout ) { ::close( sStdout[0] ); ::dup2( sStdout[1], STDOUT_FILENO ); } if ( comms & Stderr ) { ::close( sStderr[0] ); ::dup2( sStderr[1], STDERR_FILENO ); } if ( comms & DupStderr ) { ::dup2( STDOUT_FILENO, STDERR_FILENO ); } #ifndef QT_NO_DIR ::chdir( workingDir.absPath().latin1() ); #endif if ( fd[0] ) ::close( fd[0] ); if ( fd[1] ) ::fcntl( fd[1], F_SETFD, FD_CLOEXEC ); // close on exec shows sucess if ( env == 0 ) { // inherit environment and start process ::execvp( arglist[0], (char*const*)arglist ); // ### cast not nice } else { // start process with environment settins as specified in env // construct the environment for exec int numEntries = env->count(); bool setLibraryPath = env->grep( QRegExp( "^LD_LIBRARY_PATH=" ) ).isEmpty() && getenv( "LD_LIBRARY_PATH" ) != 0; if ( setLibraryPath ) numEntries++; QCString *envlistQ = new QCString[ numEntries + 1 ]; const char** envlist = new const char*[ numEntries + 1 ]; int i = 0; if ( setLibraryPath ) { envlistQ[i] = QString( "LD_LIBRARY_PATH=%1" ).arg( getenv( "LD_LIBRARY_PATH" ) ).local8Bit(); envlist[i] = envlistQ[i]; i++; } for ( QStringList::Iterator it = env->begin(); it != env->end(); ++it ) { envlistQ[i] = (*it).local8Bit(); envlist[i] = envlistQ[i]; i++; } envlist[i] = 0; // look for the executable in the search path if ( _arguments.count()>0 && getenv("PATH")!=0 ) { QString command = _arguments[0]; if ( !command.contains( '/' ) ) { QStringList pathList = QStringList::split( ':', getenv( "PATH" ) ); for (QStringList::Iterator it = pathList.begin(); it != pathList.end(); ++it ) { QString dir = *it; #ifdef Q_OS_MACX if(QFile::exists(dir + "/" + command + ".app")) //look in a bundle dir += "/" + command + ".app/Contents/MacOS"; #endif #ifndef QT_NO_DIR QFileInfo fileInfo( dir, command ); #else QFileInfo fileInfo( dir + "/" + command ); #endif if ( fileInfo.isExecutable() ) { arglistQ[0] = fileInfo.filePath().local8Bit(); arglist[0] = arglistQ[0]; break; } } } } ::execve( arglist[0], (char*const*)arglist, (char*const*)envlist ); // ### casts not nice } if ( fd[1] ) { char buf = 0; ::write( fd[1], &buf, 1 ); ::close( fd[1] ); } ::exit( -1 ); } else if ( pid == -1 ) { // error forking goto error; } // test if exec was successful if ( fd[1] ) ::close( fd[1] ); if ( fd[0] ) { char buf; for ( ;; ) { int n = ::read( fd[0], &buf, 1 ); if ( n==1 ) { // socket was not closed => error d->proc = 0; goto error; } else if ( n==-1 ) { if ( errno==EAGAIN || errno==EINTR ) // try it again continue; } break; } ::close( fd[0] ); } d->newProc( pid, this ); if ( comms & Stdin ) { ::close( sStdin[0] ); d->proc->socketStdin = sStdin[1]; d->notifierStdin = new QSocketNotifier( sStdin[1], QSocketNotifier::Write ); connect( d->notifierStdin, SIGNAL(activated(int)), this, SLOT(socketWrite(int)) ); // setup notifiers for the sockets if ( !d->stdinBuf.isEmpty() ) { d->notifierStdin->setEnabled( TRUE ); } } if ( comms & Stdout ) { ::close( sStdout[1] ); d->proc->socketStdout = sStdout[0]; d->notifierStdout = new QSocketNotifier( sStdout[0], QSocketNotifier::Read ); connect( d->notifierStdout, SIGNAL(activated(int)), this, SLOT(socketRead(int)) ); if ( ioRedirection ) d->notifierStdout->setEnabled( TRUE ); } if ( comms & Stderr ) { ::close( sStderr[1] ); d->proc->socketStderr = sStderr[0]; d->notifierStderr = new QSocketNotifier( sStderr[0], QSocketNotifier::Read ); connect( d->notifierStderr, SIGNAL(activated(int)), this, SLOT(socketRead(int)) ); if ( ioRedirection ) d->notifierStderr->setEnabled( TRUE ); } // cleanup and return delete[] arglistQ; delete[] arglist; return TRUE; error: #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::start(): error starting process" << oendl; #endif if ( d->procManager ) d->procManager->cleanup(); if ( comms & Stdin ) { ::close( sStdin[1] ); ::close( sStdin[0] ); } if ( comms & Stdout ) { ::close( sStdout[0] ); ::close( sStdout[1] ); } if ( comms & Stderr ) { ::close( sStderr[0] ); ::close( sStderr[1] ); } ::close( fd[0] ); ::close( fd[1] ); delete[] arglistQ; delete[] arglist; return FALSE; } /*! Asks the process to terminate. Processes can ignore this wish. If you want to be sure that the process really terminates, you must use kill() instead. The slot returns immediately: it does not wait until the process has finished. When the process really exited, the signal processExited() is emitted. \sa kill() processExited() */ void QProcess::tryTerminate() const { if ( d->proc != 0 ) ::kill( d->proc->pid, SIGTERM ); } /*! Terminates the process. This is not a safe way to end a process since the process will not be able to do cleanup. tryTerminate() is a safer way to do it, but processes might ignore a tryTerminate(). The nice way to end a process and to be sure that it is finished, is doing something like this: \code process->tryTerminate(); QTimer::singleShot( 5000, process, SLOT( kill() ) ); \endcode This tries to terminate the process the nice way. If the process is still running after 5 seconds, it terminates the process the hard way. The timeout should be chosen depending on the time the process needs to do all the cleanup: use a higher value if the process is likely to do heavy computation on cleanup. The slot returns immediately: it does not wait until the process has finished. When the process really exited, the signal processExited() is emitted. \sa tryTerminate() processExited() */ void QProcess::kill() const { if ( d->proc != 0 ) ::kill( d->proc->pid, SIGKILL ); } /*! Returns TRUE if the process is running, otherwise FALSE. \sa normalExit() exitStatus() processExited() */ bool QProcess::isRunning() const { if ( d->exitValuesCalculated ) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::isRunning(): FALSE (already computed)" << oendl; #endif return FALSE; } if ( d->proc == 0 ) return FALSE; int status; if ( ::waitpid( d->proc->pid, &status, WNOHANG ) == d->proc->pid ) { // compute the exit values QProcess *that = (QProcess*)this; // mutable that->exitNormal = WIFEXITED( status ) != 0; if ( exitNormal ) { that->exitStat = (char)WEXITSTATUS( status ); } d->exitValuesCalculated = TRUE; #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::isRunning() (PID: " << d->proc->pid << "): FALSE" << oendl; #endif return FALSE; } #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::isRunning() (PID: " << d->proc->pid << "): TRUE" << oendl; #endif return TRUE; } /*! Writes the data \a buf to the standard input of the process. The process may or may not read this data. This function returns immediately; the QProcess class might write the data at a later point (you have to enter the event loop for that). When all the data is written to the process, the signal wroteToStdin() is emitted. This does not mean that the process really read the data, since this class only detects when it was able to write the data to the operating system. \sa wroteToStdin() closeStdin() readStdout() readStderr() */ void QProcess::writeToStdin( const QByteArray& buf ) { #if defined(QT_QPROCESS_DEBUG) // odebug << "QProcess::writeToStdin(): write to stdin (" << d->socketStdin << ")" << oendl; #endif d->stdinBuf.enqueue( new QByteArray(buf) ); if ( d->notifierStdin != 0 ) d->notifierStdin->setEnabled( TRUE ); } /*! Closes standard input of the process. This function also deletes pending data that is not written to standard input yet. \sa wroteToStdin() */ void QProcess::closeStdin() { if ( d->proc == 0 ) return; if ( d->proc->socketStdin !=0 ) { while ( !d->stdinBuf.isEmpty() ) { delete d->stdinBuf.dequeue(); } delete d->notifierStdin; d->notifierStdin = 0; if ( ::close( d->proc->socketStdin ) != 0 ) { owarn << "Could not close stdin of child process" << oendl; } #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::closeStdin(): stdin (" << d->proc->socketStdin << ") closed" << oendl; #endif d->proc->socketStdin = 0; } } /* This private slot is called when the process has outputted data to either standard output or standard error. */ void QProcess::socketRead( int fd ) { if ( d->socketReadCalled ) { // the slots that are connected to the readyRead...() signals might // trigger a recursive call of socketRead(). Avoid this since you get a // blocking read otherwise. return; } #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::socketRead(): " << fd << "" << oendl; #endif if ( fd == 0 ) return; const int bufsize = 4096; QByteArray *buffer = 0; uint oldSize; int n; if ( fd == d->proc->socketStdout ) { buffer = &d->bufStdout; } else if ( fd == d->proc->socketStderr ) { buffer = &d->bufStderr; } else { // this case should never happen, but just to be safe return; } // read data oldSize = buffer->size(); buffer->resize( oldSize + bufsize ); n = ::read( fd, buffer->data()+oldSize, bufsize ); if ( n > 0 ) buffer->resize( oldSize + n ); else buffer->resize( oldSize ); // eof or error? if ( n == 0 || n == -1 ) { if ( fd == d->proc->socketStdout ) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::socketRead(): stdout (" << fd << ") closed" << oendl; #endif d->notifierStdout->setEnabled( FALSE ); delete d->notifierStdout; d->notifierStdout = 0; ::close( d->proc->socketStdout ); d->proc->socketStdout = 0; return; } else if ( fd == d->proc->socketStderr ) { #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::socketRead(): stderr (" << fd << ") closed" << oendl; #endif d->notifierStderr->setEnabled( FALSE ); delete d->notifierStderr; d->notifierStderr = 0; ::close( d->proc->socketStderr ); d->proc->socketStderr = 0; return; } } // read all data that is available while ( n == bufsize ) { oldSize = buffer->size(); buffer->resize( oldSize + bufsize ); n = ::read( fd, buffer->data()+oldSize, bufsize ); if ( n > 0 ) buffer->resize( oldSize + n ); else buffer->resize( oldSize ); } d->socketReadCalled = TRUE; if ( fd == d->proc->socketStdout ) { #if defined(QT_QPROCESS_DEBUG) qDebug( "QProcess::socketRead(): %d bytes read from stdout (%d)", buffer->size()-oldSize, fd ); #endif emit readyReadStdout(); } else if ( fd == d->proc->socketStderr ) { #if defined(QT_QPROCESS_DEBUG) qDebug( "QProcess::socketRead(): %d bytes read from stderr (%d)", buffer->size()-oldSize, fd ); #endif emit readyReadStderr(); } d->socketReadCalled = FALSE; } /* This private slot is called when the process tries to read data from standard input. */ void QProcess::socketWrite( int fd ) { if ( fd != d->proc->socketStdin || d->proc->socketStdin == 0 ) return; if ( d->stdinBuf.isEmpty() ) { d->notifierStdin->setEnabled( FALSE ); return; } #if defined(QT_QPROCESS_DEBUG) odebug << "QProcess::socketWrite(): write to stdin (" << fd << ")" << oendl; #endif ssize_t ret = ::write( fd, d->stdinBuf.head()->data() + d->stdinBufRead, d->stdinBuf.head()->size() - d->stdinBufRead ); if ( ret > 0 ) d->stdinBufRead += ret; if ( d->stdinBufRead == (ssize_t)d->stdinBuf.head()->size() ) { d->stdinBufRead = 0; delete d->stdinBuf.dequeue(); if ( wroteToStdinConnected && d->stdinBuf.isEmpty() ) emit wroteToStdin(); socketWrite( fd ); } } /*! \internal Flushes standard input. This is useful if you want to use QProcess in a synchronous manner. This function should probably go into the public API. */ void QProcess::flushStdin() { socketWrite( d->proc->socketStdin ); } /* This private slot is only used under Windows (but moc does not know about #if defined()). */ void QProcess::timeout() { } /* This private function is used by connectNotify() and disconnectNotify() to change the value of ioRedirection (and related behaviour) */ void QProcess::setIoRedirection( bool value ) { ioRedirection = value; if ( ioRedirection ) { if ( d->notifierStdout ) d->notifierStdout->setEnabled( TRUE ); if ( d->notifierStderr ) d->notifierStderr->setEnabled( TRUE ); } else { if ( d->notifierStdout ) d->notifierStdout->setEnabled( FALSE ); if ( d->notifierStderr ) d->notifierStderr->setEnabled( FALSE ); } } /* This private function is used by connectNotify() and disconnectNotify() to change the value of notifyOnExit (and related behaviour) */ void QProcess::setNotifyOnExit( bool value ) { notifyOnExit = value; } /* This private function is used by connectNotify() and disconnectNotify() to change the value of wroteToStdinConnected (and related behaviour) */ void QProcess::setWroteStdinConnected( bool value ) { wroteToStdinConnected = value; } /*! \enum QProcess::PID \internal */ /*! Returns platform dependent information about the process. This can be used together with platform specific system calls. Under Unix the return value is the PID of the process, or -1 if no process is belonging to this object. Under Windows it is a pointer to the \c PROCESS_INFORMATION struct, or 0 if no process is belonging to this object. */ QProcess::PID QProcess::processIdentifier() { if ( d->proc == 0 ) return -1; return d->proc->pid; } int QProcess::priority() const { if ( d->proc ) return getpriority(PRIO_PROCESS,d->proc->pid); return 0; } void QProcess::setPriority(int p) { if ( d->proc ) setpriority(PRIO_PROCESS,d->proc->pid,p); } #endif // QT_NO_PROCESS |