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-rw-r--r--core/launcher/launcherview.cpp16
1 files changed, 13 insertions, 3 deletions
diff --git a/core/launcher/launcherview.cpp b/core/launcher/launcherview.cpp
index 7b20fdc..0df949e 100644
--- a/core/launcher/launcherview.cpp
+++ b/core/launcher/launcherview.cpp
@@ -23,6 +23,7 @@
23#include <qpe/qpeapplication.h> 23#include <qpe/qpeapplication.h>
24#include <qpe/applnk.h> 24#include <qpe/applnk.h>
25#include <qpe/qpedebug.h> 25#include <qpe/qpedebug.h>
26#include <qpe/config.h>
26#include <qpe/categories.h> 27#include <qpe/categories.h>
27#include <qpe/categoryselect.h> 28#include <qpe/categoryselect.h>
28#include <qpe/menubutton.h> 29#include <qpe/menubutton.h>
@@ -126,6 +127,11 @@ public:
126 127
127 void drawBackground( QPainter *p, const QRect &r ) 128 void drawBackground( QPainter *p, const QRect &r )
128 { 129 {
130 Config config("qpe");
131 config.setGroup("Appearance");
132 QString backgroundImage = config.readEntry("BackgroundImage");
133
134 if (backgroundImage.isNull()) backgroundImage="qpe-background";
129 int backgroundMode = QPixmap::defaultDepth() >= 12 ? 1 : 0; 135 int backgroundMode = QPixmap::defaultDepth() >= 12 ? 1 : 0;
130 //int backgroundMode = 2; 136 //int backgroundMode = 2;
131 137
@@ -143,9 +149,13 @@ public:
143 QPainter painter( bg ); 149 QPainter painter( bg );
144 150
145 painter.fillRect( QRect( 0, 0, width(), height() ), colorGroup().background().light(110)); 151 painter.fillRect( QRect( 0, 0, width(), height() ), colorGroup().background().light(110));
146 152 // Overlay the Qtopia logo in the center
147 // Overlay the Qtopia logo in the center 153 QImage logo;
148 QImage logo = Resource::loadImage( "qpe-background" ); 154 if (QFile::exists(backgroundImage)) {
155 logo = QImage(backgroundImage);
156 } else {
157 logo = Resource::loadImage(backgroundImage );
158 }
149 if ( !logo.isNull() ) 159 if ( !logo.isNull() )
150 painter.drawImage( (width() - logo.width()) / 2, 160 painter.drawImage( (width() - logo.width()) / 2,
151 (height() - logo.height()) / 2, logo ); 161 (height() - logo.height()) / 2, logo );