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-rw-r--r--noncore/games/parashoot/base.cpp12
-rw-r--r--noncore/games/parashoot/base.h8
-rw-r--r--noncore/games/parashoot/cannon.cpp24
-rw-r--r--noncore/games/parashoot/cannon.h6
-rw-r--r--noncore/games/parashoot/helicopter.cpp28
-rw-r--r--noncore/games/parashoot/helicopter.h6
-rw-r--r--noncore/games/parashoot/interface.cpp74
-rw-r--r--noncore/games/parashoot/interface.h22
-rw-r--r--noncore/games/parashoot/man.cpp39
9 files changed, 148 insertions, 71 deletions
diff --git a/noncore/games/parashoot/base.cpp b/noncore/games/parashoot/base.cpp
index c03802f..cdf1dfa 100644
--- a/noncore/games/parashoot/base.cpp
+++ b/noncore/games/parashoot/base.cpp
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -21,7 +21,7 @@
21#include "base.h" 21#include "base.h"
22#include "man.h" 22#include "man.h"
23 23
24#include <qpe/resource.h> 24#include <qtopia/resource.h>
25 25
26#include <qregexp.h> 26#include <qregexp.h>
27 27
@@ -69,3 +69,9 @@ int Base::rtti() const
69{ 69{
70 return base_rtti; 70 return base_rtti;
71} 71}
72
73void
74Base::reposition(void)
75{
76 move(2, canvas()->height()-50);
77}
diff --git a/noncore/games/parashoot/base.h b/noncore/games/parashoot/base.h
index ee7f166..a4c69cc 100644
--- a/noncore/games/parashoot/base.h
+++ b/noncore/games/parashoot/base.h
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -18,7 +18,7 @@
18** 18**
19**********************************************************************/ 19**********************************************************************/
20 20
21#include <qpe/sound.h> 21#include <qtopia/sound.h>
22 22
23#include <qcanvas.h> 23#include <qcanvas.h>
24 24
@@ -32,6 +32,8 @@ public:
32 int rtti() const; 32 int rtti() const;
33 static bool baseDestroyed(); 33 static bool baseDestroyed();
34 34
35 void reposition(void);
36
35private: 37private:
36 QCanvasPixmapArray* basearray; 38 QCanvasPixmapArray* basearray;
37 Sound kaboom, ohdear; 39 Sound kaboom, ohdear;
diff --git a/noncore/games/parashoot/cannon.cpp b/noncore/games/parashoot/cannon.cpp
index 3c0a5fe..5671351 100644
--- a/noncore/games/parashoot/cannon.cpp
+++ b/noncore/games/parashoot/cannon.cpp
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -18,7 +18,7 @@
18** 18**
19**********************************************************************/ 19**********************************************************************/
20 20
21#include <qpe/resource.h> 21#include <qtopia/resource.h>
22 22
23#include <qregexp.h> 23#include <qregexp.h>
24 24
@@ -38,10 +38,9 @@ shotsfired=0;
38 cannonarray->readPixmaps(c0,17); 38 cannonarray->readPixmaps(c0,17);
39 setSequence(cannonarray); 39 setSequence(cannonarray);
40 setFrame(index); 40 setFrame(index);
41 move(canvas->width()/2-20, canvas->height()-32); 41
42 // co ords for barrel of cannon when upright 42 reposition();
43 barrelypos = canvas->height()-32; 43
44 barrelxpos = canvas->width()/2;
45 movedir = NoDir; 44 movedir = NoDir;
46 moveDelay = 0; 45 moveDelay = 0;
47 setAnimated(TRUE); 46 setAnimated(TRUE);
@@ -138,3 +137,14 @@ int Cannon::rtti() const
138{ 137{
139 return cannon_rtti; 138 return cannon_rtti;
140} 139}
140
141void Cannon::reposition(void)
142{
143 move(canvas()->width()/2-20, canvas()->height()-32);
144 // co ords for barrel of cannon when upright
145 barrelypos = canvas()->height()-32;
146 barrelxpos = canvas()->width()/2;
147
148 setFrame(index);
149 setCoords();
150}
diff --git a/noncore/games/parashoot/cannon.h b/noncore/games/parashoot/cannon.h
index 44d0c65..51b1247 100644
--- a/noncore/games/parashoot/cannon.h
+++ b/noncore/games/parashoot/cannon.h
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -39,6 +39,8 @@ public:
39 39
40int shotsFired() { return shotsfired; }; 40int shotsFired() { return shotsfired; };
41 41
42 void reposition(void);
43
42protected: 44protected:
43 void advance(int stage); 45 void advance(int stage);
44 46
diff --git a/noncore/games/parashoot/helicopter.cpp b/noncore/games/parashoot/helicopter.cpp
index 0923124..036b21e 100644
--- a/noncore/games/parashoot/helicopter.cpp
+++ b/noncore/games/parashoot/helicopter.cpp
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -22,7 +22,7 @@
22#include "man.h" 22#include "man.h"
23#include "codes.h" 23#include "codes.h"
24 24
25#include <qpe/resource.h> 25#include <qtopia/resource.h>
26 26
27#include <qregexp.h> 27#include <qregexp.h>
28 28
@@ -37,7 +37,8 @@ Helicopter::Helicopter(QCanvas* canvas) :
37 QCanvasPixmapArray* helicopterarray = new QCanvasPixmapArray(); 37 QCanvasPixmapArray* helicopterarray = new QCanvasPixmapArray();
38 QString h0 = Resource::findPixmap("parashoot/helicopter0001"); 38 QString h0 = Resource::findPixmap("parashoot/helicopter0001");
39 h0.replace(QRegExp("0001"),"%1"); 39 h0.replace(QRegExp("0001"),"%1");
40 helicopterarray->readPixmaps(h0,3 ); 40 helicopterarray->readPixmaps(h0,4 );
41
41 setSequence(helicopterarray); 42 setSequence(helicopterarray);
42 setAnimated(true); 43 setAnimated(true);
43 move(canvas->width(), 5); 44 move(canvas->width(), 5);
@@ -57,9 +58,18 @@ void Helicopter::advance(int phase)
57{ 58{
58 QCanvasSprite::advance(phase); 59 QCanvasSprite::advance(phase);
59 if (phase == 0) { 60 if (phase == 0) {
60 setFrame(fr%3); 61 if (frame() == 3) {
61 fr++; 62 delete this;
62 checkCollision(); 63 return;
64 }
65
66 if (hits >= 2) {
67 setFrame(3);
68 } else {
69 setFrame(fr%3);
70 fr++;
71 checkCollision();
72 }
63 } 73 }
64} 74}
65 75
@@ -83,10 +93,6 @@ void Helicopter::dropman()
83void Helicopter::done() 93void Helicopter::done()
84{ 94{
85 hits++; 95 hits++;
86 if (hits >= 2) {
87 setAnimated(false);
88 delete this;
89 }
90} 96}
91 97
92void Helicopter::takeOff() 98void Helicopter::takeOff()
diff --git a/noncore/games/parashoot/helicopter.h b/noncore/games/parashoot/helicopter.h
index 5cb92de..954c651 100644
--- a/noncore/games/parashoot/helicopter.h
+++ b/noncore/games/parashoot/helicopter.h
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -18,7 +18,7 @@
18** 18**
19**********************************************************************/ 19**********************************************************************/
20 20
21#include <qpe/sound.h> 21#include <qtopia/sound.h>
22 22
23#include <qcanvas.h> 23#include <qcanvas.h>
24 24
diff --git a/noncore/games/parashoot/interface.cpp b/noncore/games/parashoot/interface.cpp
index a40426d..948b92c 100644
--- a/noncore/games/parashoot/interface.cpp
+++ b/noncore/games/parashoot/interface.cpp
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -21,27 +21,31 @@
21#include "interface.h" 21#include "interface.h"
22#include "man.h" 22#include "man.h"
23 23
24#include <qpe/resource.h> 24#include <qtopia/qpeapplication.h>
25#include <qpe/qpeapplication.h> 25#include <qtopia/resource.h>
26 26
27#include <qlabel.h> 27#include <qlabel.h>
28#include <qmessagebox.h> 28#include <qmessagebox.h>
29#include <qapplication.h> 29#include <qapplication.h>
30#include <qstyle.h> 30#include <qstyle.h>
31#include <qpe/qpetoolbar.h> 31#include <qtoolbar.h>
32#include <qtoolbutton.h> 32#include <qtoolbutton.h>
33 33
34ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) : 34ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) :
35 QMainWindow(parent,name,f), 35 QMainWindow(parent,name,f),
36 canvas(232, 258), 36 canvas( 232, 258 ),
37 cannon(NULL),
38 base(NULL),
39 gamestopped( true ),
40 waitover( false ),
37 fanfare("level_up"), 41 fanfare("level_up"),
38 score(0) 42 score(0)
39{ 43{
40 QPEApplication::grabKeyboard(); 44 QPEApplication::grabKeyboard();
41 QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); 45 QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff );
46
47 updatespeed = 80;
42 canvas.setAdvancePeriod(80); 48 canvas.setAdvancePeriod(80);
43 QPixmap bg = Resource::loadPixmap("parashoot/sky");
44 canvas.setBackgroundPixmap(bg);
45 49
46 pb = new QCanvasView(&canvas, this); 50 pb = new QCanvasView(&canvas, this);
47 pb->setFocus(); 51 pb->setFocus();
@@ -52,9 +56,7 @@ ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) :
52 toolbar->setHorizontalStretchable( TRUE ); 56 toolbar->setHorizontalStretchable( TRUE );
53 57
54 setCaption( tr("ParaShoot") ); 58 setCaption( tr("ParaShoot") );
55 QPixmap newicon = Resource::loadPixmap("parashoot/manicon"); 59 new QToolButton( Resource::loadIconSet("new"), tr("New Game"), 0,
56 setIcon(newicon);
57 new QToolButton(newicon, tr("New Game"), 0,
58 this, SLOT(newGame()), toolbar, "New Game"); 60 this, SLOT(newGame()), toolbar, "New Game");
59 61
60 levelscore = new QLabel(toolbar); 62 levelscore = new QLabel(toolbar);
@@ -72,8 +74,6 @@ ParaShoot::ParaShoot(QWidget* parent, const char* name, WFlags f) :
72 connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) ); 74 connect(pauseTimer, SIGNAL(timeout()), this, SLOT(wait()) );
73 75
74 setFocusPolicy(StrongFocus); 76 setFocusPolicy(StrongFocus);
75
76 newGame();
77} 77}
78 78
79 79
@@ -82,8 +82,34 @@ void ParaShoot::resizeEvent(QResizeEvent *)
82 QSize s = centralWidget()->size(); 82 QSize s = centralWidget()->size();
83 int fw = style().defaultFrameWidth(); 83 int fw = style().defaultFrameWidth();
84 canvas.resize( s.width() - fw - 2, s.height() - fw - 2); 84 canvas.resize( s.width() - fw - 2, s.height() - fw - 2);
85
86 QImage bgimage = Resource::loadImage("parashoot/sky");
87 QPixmap bgpixmap;
88
89 bgpixmap.convertFromImage(bgimage.smoothScale(canvas.width(),
90 canvas.height()), QPixmap::Auto);
91 canvas.setBackgroundPixmap(bgpixmap);
92
93 if (base) {
94 base->reposition();
95 }
96
97 if (cannon) {
98 cannon->reposition();
99 }
85} 100}
86 101
102void ParaShoot::focusOutEvent (QFocusEvent *)
103{
104 if (!gamestopped)
105 canvas.setAdvancePeriod(-1);
106}
107
108void ParaShoot::focusInEvent (QFocusEvent *)
109{
110 if (!gamestopped)
111 canvas.setAdvancePeriod(updatespeed);
112}
87 113
88void ParaShoot::showScore( int score, int level ) 114void ParaShoot::showScore( int score, int level )
89{ 115{
@@ -150,8 +176,9 @@ void ParaShoot::gameOver()
150 " Accuracy: %3% " ).arg(score).arg(shots).arg(shots * 100 / shotsFired ), 176 " Accuracy: %3% " ).arg(score).arg(shots).arg(shots * 100 / shotsFired ),
151 &canvas); 177 &canvas);
152 gameover->setColor(red); 178 gameover->setColor(red);
153 gameover->setFont( QFont("times", 18, QFont::Bold) ); 179 gameover->setFont( QFont("times", 16, QFont::Bold) );
154 gameover->move(canvas.width()/2 -110, canvas.height()/2 -50); 180 gameover->move((canvas.width() - gameover->boundingRect().width()) / 2,
181 (canvas.height() - gameover->boundingRect().height()) / 2);
155 gameover->setZ(500); 182 gameover->setZ(500);
156 gameover->show(); 183 gameover->show();
157 gamestopped = true; 184 gamestopped = true;
@@ -227,16 +254,21 @@ void ParaShoot::keyPressEvent(QKeyEvent* event)
227 case Key_F1: 254 case Key_F1:
228 case Key_F9: 255 case Key_F9:
229 case Key_Space: 256 case Key_Space:
230 cannon->shoot(); 257 if ( cannon )
258 cannon->shoot();
231 break; 259 break;
232 case Key_Left: 260 case Key_Left:{
233 cannon->pointCannon(Cannon::Left); 261 if (cannon )
262 cannon->pointCannon(Cannon::Left);
234 lastcannonkey=Key_Left; 263 lastcannonkey=Key_Left;
235 break; 264 break;
236 case Key_Right: 265 }
237 cannon->pointCannon(Cannon::Right); 266 case Key_Right:{
267 if ( cannon )
268 cannon->pointCannon(Cannon::Right);
238 lastcannonkey=Key_Right; 269 lastcannonkey=Key_Right;
239 break; 270 break;
271 }
240 default: 272 default:
241 return; 273 return;
242 } 274 }
@@ -245,6 +277,6 @@ void ParaShoot::keyPressEvent(QKeyEvent* event)
245 277
246void ParaShoot::keyReleaseEvent(QKeyEvent* event) 278void ParaShoot::keyReleaseEvent(QKeyEvent* event)
247{ 279{
248 if ( lastcannonkey == event->key() ) 280 if ( cannon && lastcannonkey == event->key() )
249 cannon->pointCannon(Cannon::NoDir); 281 cannon->pointCannon(Cannon::NoDir);
250} 282}
diff --git a/noncore/games/parashoot/interface.h b/noncore/games/parashoot/interface.h
index 5abbe0b..dd73f53 100644
--- a/noncore/games/parashoot/interface.h
+++ b/noncore/games/parashoot/interface.h
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -22,7 +22,7 @@
22#include "base.h" 22#include "base.h"
23#include "helicopter.h" 23#include "helicopter.h"
24 24
25#include <qpe/sound.h> 25#include <qtopia/sound.h>
26 26
27#include <qmainwindow.h> 27#include <qmainwindow.h>
28#include <qtimer.h> 28#include <qtimer.h>
@@ -32,15 +32,16 @@ class QCanvas;
32class Helicopter; 32class Helicopter;
33 33
34//enum Direction{ 34//enum Direction{
35// left, right, up, down }; 35// left, right, up, down };
36 36
37class ParaShoot : public QMainWindow { 37class ParaShoot : public QMainWindow {
38 Q_OBJECT 38 Q_OBJECT
39 39
40public: 40public:
41 static QString appName() { return QString::fromLatin1("parashoot"); }
42 ParaShoot(QWidget* parent=0, const char* name=0, WFlags f=0); 41 ParaShoot(QWidget* parent=0, const char* name=0, WFlags f=0);
43 42 static QString appName() {
43 return QString::fromLatin1("parashoot");
44 }
44 void clear(); 45 void clear();
45 void gameOver(); 46 void gameOver();
46 int mancount; 47 int mancount;
@@ -51,7 +52,9 @@ protected:
51 virtual void keyPressEvent(QKeyEvent*); 52 virtual void keyPressEvent(QKeyEvent*);
52 virtual void keyReleaseEvent(QKeyEvent*); 53 virtual void keyReleaseEvent(QKeyEvent*);
53 virtual void resizeEvent(QResizeEvent *e); 54 virtual void resizeEvent(QResizeEvent *e);
54 55 virtual void focusOutEvent(QFocusEvent *);
56 virtual void focusInEvent(QFocusEvent *);
57
55private slots: 58private slots:
56 void increaseScore(int); 59 void increaseScore(int);
57 void newGame(); 60 void newGame();
@@ -64,7 +67,6 @@ private:
64 QCanvas canvas; 67 QCanvas canvas;
65 Cannon* cannon; 68 Cannon* cannon;
66 Base* base; 69 Base* base;
67 QCanvasText* gameover;
68 QLabel* levelscore; 70 QLabel* levelscore;
69 int nomen; 71 int nomen;
70 int level; 72 int level;
@@ -77,4 +79,4 @@ private:
77 Sound fanfare; 79 Sound fanfare;
78 int score; 80 int score;
79 int lastcannonkey; 81 int lastcannonkey;
80}; 82};
diff --git a/noncore/games/parashoot/man.cpp b/noncore/games/parashoot/man.cpp
index 8435572..94807c2 100644
--- a/noncore/games/parashoot/man.cpp
+++ b/noncore/games/parashoot/man.cpp
@@ -1,7 +1,7 @@
1/********************************************************************** 1/**********************************************************************
2** Copyright (C) 2000 Trolltech AS. All rights reserved. 2** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
3** 3**
4** This file is part of Qtopia Environment. 4** This file is part of the Qtopia Environment.
5** 5**
6** This file may be distributed and/or modified under the terms of the 6** This file may be distributed and/or modified under the terms of the
7** GNU General Public License version 2 as published by the Free Software 7** GNU General Public License version 2 as published by the Free Software
@@ -18,11 +18,11 @@
18** 18**
19**********************************************************************/ 19**********************************************************************/
20 20
21#include "codes.h" 21#include "codes.h"
22#include "man.h" 22#include "man.h"
23#include "base.h" 23#include "base.h"
24 24
25#include <qpe/resource.h> 25#include <qtopia/resource.h>
26 26
27#include <qregexp.h> 27#include <qregexp.h>
28 28
@@ -30,12 +30,12 @@ int mancount;
30 30
31Man::Man(QCanvas* canvas) : 31Man::Man(QCanvas* canvas) :
32 QCanvasSprite(0, canvas), 32 QCanvasSprite(0, canvas),
33 splat("lose") 33 splat("lose") // No tr
34{ 34{
35 manarray = new QCanvasPixmapArray(); 35 manarray = new QCanvasPixmapArray();
36 QString m0 = Resource::findPixmap("parashoot/man0001"); 36 QString m0 = Resource::findPixmap("parashoot/man0001");
37 m0.replace(QRegExp("0001"),"%1"); 37 m0.replace(QRegExp("0001"),"%1");
38 manarray->readPixmaps(m0, 7); 38 manarray->readPixmaps(m0, 7);
39 setSequence(manarray); 39 setSequence(manarray);
40 setAnimated(true); 40 setAnimated(true);
41 mancount++; 41 mancount++;
@@ -45,7 +45,7 @@ Man::Man(QCanvas* canvas) :
45 45
46Man::Man(QCanvas* canvas, int x, int y) : 46Man::Man(QCanvas* canvas, int x, int y) :
47 QCanvasSprite(0, canvas), 47 QCanvasSprite(0, canvas),
48 splat("bang") 48 splat("bang") // No tr
49{ 49{
50 manarray = new QCanvasPixmapArray(); 50 manarray = new QCanvasPixmapArray();
51 QString m0 = Resource::findPixmap("parashoot/man0001"); 51 QString m0 = Resource::findPixmap("parashoot/man0001");
@@ -62,7 +62,7 @@ Man::Man(QCanvas* canvas, int x, int y) :
62 first_time = FALSE; 62 first_time = FALSE;
63 QTime midnight(0, 0, 0); 63 QTime midnight(0, 0, 0);
64 srand(midnight.secsTo(QTime::currentTime()) ); 64 srand(midnight.secsTo(QTime::currentTime()) );
65 } 65 }
66 int yfallspeed = 0; 66 int yfallspeed = 0;
67 yfallspeed = (rand() % 3) + 1; 67 yfallspeed = (rand() % 3) + 1;
68 setVelocity(0, yfallspeed); 68 setVelocity(0, yfallspeed);
@@ -92,9 +92,16 @@ void Man::advance(int phase)
92 f++; 92 f++;
93 move(x(), canvas()->height()-26); 93 move(x(), canvas()->height()-26);
94 setVelocity(-2, 0); 94 setVelocity(-2, 0);
95 } 95 } else if (xVelocity() == -2) {
96 //
97 // There's been a resize event while this Man has
98 // been on the ground. Move the man back to the
99 // new ground location. This is not neat.
100 //
101 move(x(), canvas()->height()-26);
102 }
96 } 103 }
97} 104}
98 105
99void Man::setInitialCoords() 106void Man::setInitialCoords()
100{ 107{
@@ -110,7 +117,7 @@ void Man::setInitialCoords()
110 117
111//check if man has reached the base 118//check if man has reached the base
112void Man::checkCollision() 119void Man::checkCollision()
113{ 120{
114 if ( (x() < 23) && (y() == canvas()->height()-26)) { 121 if ( (x() < 23) && (y() == canvas()->height()-26)) {
115 QCanvasItem* item; 122 QCanvasItem* item;
116 QCanvasItemList l=collisions(FALSE); 123 QCanvasItemList l=collisions(FALSE);
@@ -123,6 +130,16 @@ void Man::checkCollision()
123 } 130 }
124 } 131 }
125 } 132 }
133
134 //
135 // resize events may cause Man objects to appear
136 // outside the screen. Get rid of them if this
137 // is the case.
138 //
139 if ((x() < 0) || (x() > canvas()->width())) {
140 delete this;
141 return;
142 }
126} 143}
127 144
128void Man::start() 145void Man::start()