-rw-r--r-- | docs/opieplayer2_skins_en.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/opieplayer2_skins_en.txt b/docs/opieplayer2_skins_en.txt index 49eefa5..52e839a 100644 --- a/docs/opieplayer2_skins_en.txt +++ b/docs/opieplayer2_skins_en.txt | |||
@@ -14,7 +14,8 @@ The skins work off of an indexed mode black image mask to position where the but | |||
14 | should be. The skin_up and skin_down images show how all the buttons | 14 | should be. The skin_up and skin_down images show how all the buttons |
15 | are to be drawn when pressed and released. | 15 | are to be drawn when pressed and released. |
16 | 16 | ||
17 | **** All _mask_ files need to be indexed mode png images with an alpha background **** | 17 | **** All _mask_ files need to be index mode (256) png images with an |
18 | transparent background **** | ||
18 | 19 | ||
19 | You will need _all_ these files: | 20 | You will need _all_ these files: |
20 | 21 | ||
@@ -45,5 +46,4 @@ skinV_up.png video button skin for when buttons are released (rgb) | |||
45 | 46 | ||
46 | You can position the buttons anywhere using the button mask. The skin_up and skin_down images | 47 | You can position the buttons anywhere using the button mask. The skin_up and skin_down images |
47 | should correspond to the mask positions, otherwise they wont work. | 48 | should correspond to the mask positions, otherwise they wont work. |
48 | Video skins do not have much choice in button location. | ||
49 | 49 | ||