32 files changed, 35 insertions, 36 deletions
diff --git a/noncore/games/sfcave-sdl/animatedimage.cpp b/noncore/games/sfcave-sdl/animatedimage.cpp index 441c647..680b603 100644 --- a/noncore/games/sfcave-sdl/animatedimage.cpp +++ b/noncore/games/sfcave-sdl/animatedimage.cpp @@ -1,5 +1,5 @@ -#include "SDL.h" -#include "SDL_image.h" +#include <SDL/SDL.h> +#include <SDL/SDL_image.h> #include "constants.h" #include "animatedimage.h" diff --git a/noncore/games/sfcave-sdl/animatedimage.h b/noncore/games/sfcave-sdl/animatedimage.h index 3c03f52..ecebf03 100644 --- a/noncore/games/sfcave-sdl/animatedimage.h +++ b/noncore/games/sfcave-sdl/animatedimage.h @@ -1,7 +1,7 @@ #ifndef __ANIMATED_IMAGE_H #define __ANIMATED_IMAGE_H -#include "SDL.h" +#include <SDL/SDL.h> class AnimatedImage { diff --git a/noncore/games/sfcave-sdl/bfont.cpp b/noncore/games/sfcave-sdl/bfont.cpp index 7dec8f5..3ba0f4f 100644 --- a/noncore/games/sfcave-sdl/bfont.cpp +++ b/noncore/games/sfcave-sdl/bfont.cpp @@ -9,7 +9,7 @@ using namespace std; #include "stdlib.h" #include "stdarg.h" -#include "SDL_image.h" +#include <SDL/SDL_image.h> #include "bfont.h" void BFont::InitFont() diff --git a/noncore/games/sfcave-sdl/bfont.h b/noncore/games/sfcave-sdl/bfont.h index dee97f1..5c2d7e7 100644 --- a/noncore/games/sfcave-sdl/bfont.h +++ b/noncore/games/sfcave-sdl/bfont.h @@ -9,7 +9,7 @@ #define __BFONT_HEADER_H__ #include <iostream> -#include "SDL.h" +#include <SDL/SDL.h> class BFont { diff --git a/noncore/games/sfcave-sdl/fly_game.cpp b/noncore/games/sfcave-sdl/fly_game.cpp index 8b05d8f..69413ba 100644 --- a/noncore/games/sfcave-sdl/fly_game.cpp +++ b/noncore/games/sfcave-sdl/fly_game.cpp @@ -1,4 +1,4 @@ -#include "SDL_gfxPrimitives.h" +#include <SDL/SDL_gfxPrimitives.h> #include "constants.h" #include "fly_game.h" diff --git a/noncore/games/sfcave-sdl/fly_game.h b/noncore/games/sfcave-sdl/fly_game.h index 1ab081a..f648deb 100644 --- a/noncore/games/sfcave-sdl/fly_game.h +++ b/noncore/games/sfcave-sdl/fly_game.h @@ -5,7 +5,7 @@ #include "flyterrain.h" #include "player.h" #include "game.h" -#include "SDL.h" +#include <SDL/SDL.h> class FlyGame : public Game { diff --git a/noncore/games/sfcave-sdl/flyterrain.cpp b/noncore/games/sfcave-sdl/flyterrain.cpp index b1b8db5..bffe5c9 100644 --- a/noncore/games/sfcave-sdl/flyterrain.cpp +++ b/noncore/games/sfcave-sdl/flyterrain.cpp @@ -1,5 +1,4 @@ - -#include "SDL_gfxPrimitives.h" +#include <SDL/SDL_gfxPrimitives.h> #include "constants.h" #include "flyterrain.h" diff --git a/noncore/games/sfcave-sdl/flyterrain.h b/noncore/games/sfcave-sdl/flyterrain.h index 63b5731..6258fa0 100644 --- a/noncore/games/sfcave-sdl/flyterrain.h +++ b/noncore/games/sfcave-sdl/flyterrain.h @@ -1,7 +1,7 @@ #ifndef __FLYTERRAIN_H #define __FLYTERRAIN_H -#include <SDL.h> +#include <SDL/SDL.h> #include "terrain.h" diff --git a/noncore/games/sfcave-sdl/font.h b/noncore/games/sfcave-sdl/font.h index 5f0674a..ed9c590 100644 --- a/noncore/games/sfcave-sdl/font.h +++ b/noncore/games/sfcave-sdl/font.h @@ -1,7 +1,7 @@ #ifndef __FONT_H #define __FONT_H -#include "SDL.h" +#include <SDL/SDL.h> #include "bfont.h" #define FONT_MENU_HIGHLIGHTED 1 diff --git a/noncore/games/sfcave-sdl/game.cpp b/noncore/games/sfcave-sdl/game.cpp index 1ee0230..bf9c46f 100644 --- a/noncore/games/sfcave-sdl/game.cpp +++ b/noncore/games/sfcave-sdl/game.cpp @@ -1,8 +1,8 @@ #include <stdio.h> #include <time.h> -#include <SDL.h> -#include <SDL_image.h> +#include <SDL/SDL.h> +#include <SDL/SDL_image.h> #include "font.h" diff --git a/noncore/games/sfcave-sdl/gates_game.cpp b/noncore/games/sfcave-sdl/gates_game.cpp index 700a6ec..638658b 100644 --- a/noncore/games/sfcave-sdl/gates_game.cpp +++ b/noncore/games/sfcave-sdl/gates_game.cpp @@ -1,4 +1,4 @@ -#include "SDL_gfxPrimitives.h" +#include <SDL/SDL_gfxPrimitives.h> #include "constants.h" #include "gates_game.h" diff --git a/noncore/games/sfcave-sdl/gates_game.h b/noncore/games/sfcave-sdl/gates_game.h index 8499ff9..b44336a 100644 --- a/noncore/games/sfcave-sdl/gates_game.h +++ b/noncore/games/sfcave-sdl/gates_game.h @@ -1,7 +1,7 @@ #ifndef __GATES_GAME_H #define __GATES_GAME_H -#include "SDL.h" +#include <SDL/SDL.h> #include "rect.h" diff --git a/noncore/games/sfcave-sdl/help.cpp b/noncore/games/sfcave-sdl/help.cpp index f1728f6..0a7924b 100644 --- a/noncore/games/sfcave-sdl/help.cpp +++ b/noncore/games/sfcave-sdl/help.cpp @@ -1,4 +1,4 @@ -#include "SDL.h"
+#include <SDL/SDL.h> #include "constants.h"
#include "font.h"
diff --git a/noncore/games/sfcave-sdl/help.h b/noncore/games/sfcave-sdl/help.h index dc9e80e..2cc32cd 100644 --- a/noncore/games/sfcave-sdl/help.h +++ b/noncore/games/sfcave-sdl/help.h diff --git a/noncore/games/sfcave-sdl/menu.cpp b/noncore/games/sfcave-sdl/menu.cpp index a4a4216..fb2a635 100644 --- a/noncore/games/sfcave-sdl/menu.cpp +++ b/noncore/games/sfcave-sdl/menu.cpp @@ -1,5 +1,5 @@ -#include <SDL_image.h> -#include "SDL_rotozoom.h" +#include <SDL/SDL_image.h> +#include <SDL/SDL_rotozoom.h> #include "constants.h" #include "sfcave.h" diff --git a/noncore/games/sfcave-sdl/menu.h b/noncore/games/sfcave-sdl/menu.h index 6a5ef40..c263bcc 100644 --- a/noncore/games/sfcave-sdl/menu.h +++ b/noncore/games/sfcave-sdl/menu.h @@ -4,7 +4,7 @@ #include <list> using namespace std; -#include <SDL.h> +#include <SDL/SDL.h> class SFCave; class StarField; diff --git a/noncore/games/sfcave-sdl/player.cpp b/noncore/games/sfcave-sdl/player.cpp index f024d6b..b491e53 100644 --- a/noncore/games/sfcave-sdl/player.cpp +++ b/noncore/games/sfcave-sdl/player.cpp @@ -1,5 +1,5 @@ -#include <SDL.h> -#include "SDL_gfxPrimitives.h" +#include <SDL/SDL.h> +#include <SDL/SDL_gfxPrimitives.h> #include "constants.h" #include "player.h" diff --git a/noncore/games/sfcave-sdl/rect.h b/noncore/games/sfcave-sdl/rect.h index dc9c9d5..30f082c 100644 --- a/noncore/games/sfcave-sdl/rect.h +++ b/noncore/games/sfcave-sdl/rect.h @@ -1,7 +1,7 @@ #ifndef __RECT_H
#define __RECT_H
-#include "SDL.h"
+#include <SDL/SDL.h> class Rect
{
diff --git a/noncore/games/sfcave-sdl/sfcave-sdl.pro b/noncore/games/sfcave-sdl/sfcave-sdl.pro index a4eb918..a02eeb3 100644 --- a/noncore/games/sfcave-sdl/sfcave-sdl.pro +++ b/noncore/games/sfcave-sdl/sfcave-sdl.pro diff --git a/noncore/games/sfcave-sdl/sfcave.cpp b/noncore/games/sfcave-sdl/sfcave.cpp index dbd788c..5d1cdd5 100644 --- a/noncore/games/sfcave-sdl/sfcave.cpp +++ b/noncore/games/sfcave-sdl/sfcave.cpp @@ -4,8 +4,8 @@ #include <time.h> #include <sys/timeb.h> -#include "SDL.h" -#include "SDL_gfxPrimitives.h" +#include <SDL/SDL.h> +#include <SDL/SDL_gfxPrimitives.h> #include "constants.h" diff --git a/noncore/games/sfcave-sdl/sfcave.h b/noncore/games/sfcave-sdl/sfcave.h index c707919..4e45ec2 100644 --- a/noncore/games/sfcave-sdl/sfcave.h +++ b/noncore/games/sfcave-sdl/sfcave.h @@ -1,7 +1,7 @@ #ifndef __SFCAVE_H #define __SFCAVE_H -#include "SDL.h" +#include <SDL/SDL.h> #include "terrain.h" diff --git a/noncore/games/sfcave-sdl/sfcave_game.cpp b/noncore/games/sfcave-sdl/sfcave_game.cpp index 8fdbbe5..ccdd625 100644 --- a/noncore/games/sfcave-sdl/sfcave_game.cpp +++ b/noncore/games/sfcave-sdl/sfcave_game.cpp @@ -1,4 +1,4 @@ -#include "SDL_gfxPrimitives.h" +#include <SDL/SDL_gfxPrimitives.h> #include "constants.h" #include "sfcave_game.h" diff --git a/noncore/games/sfcave-sdl/sfcave_game.h b/noncore/games/sfcave-sdl/sfcave_game.h index 92a0f5d..6dddf5e 100644 --- a/noncore/games/sfcave-sdl/sfcave_game.h +++ b/noncore/games/sfcave-sdl/sfcave_game.h @@ -1,7 +1,7 @@ #ifndef __SFCAVE_GAME_H #define __SFCAVE_GAME_H -#include "SDL.h" +#include <SDL/SDL.h> #include "rect.h" diff --git a/noncore/games/sfcave-sdl/sound.cpp b/noncore/games/sfcave-sdl/sound.cpp index 855f2e6..0be1abf 100644 --- a/noncore/games/sfcave-sdl/sound.cpp +++ b/noncore/games/sfcave-sdl/sound.cpp diff --git a/noncore/games/sfcave-sdl/sound.h b/noncore/games/sfcave-sdl/sound.h index d46b5bc..180429a 100644 --- a/noncore/games/sfcave-sdl/sound.h +++ b/noncore/games/sfcave-sdl/sound.h @@ -1,8 +1,8 @@ #ifndef __SOUND_H
#define __SOUND_H
-#include <SDL.h>
-#include "SDL_mixer.h"
+#include <SDL/SDL.h> +#include <SDL/SDL_mixer.h> #define NR_SOUNDS 3
diff --git a/noncore/games/sfcave-sdl/starfield.cpp b/noncore/games/sfcave-sdl/starfield.cpp index 82edfc1..3b26895 100644 --- a/noncore/games/sfcave-sdl/starfield.cpp +++ b/noncore/games/sfcave-sdl/starfield.cpp @@ -1,5 +1,5 @@ -#include "SDL.h"
-#include "SDL_gfxPrimitives.h"
+#include <SDL/SDL.h> +#include <SDL/SDL_gfxPrimitives.h> #include <stdlib.h>
diff --git a/noncore/games/sfcave-sdl/starfield.h b/noncore/games/sfcave-sdl/starfield.h index ae9bd34..133cb54 100644 --- a/noncore/games/sfcave-sdl/starfield.h +++ b/noncore/games/sfcave-sdl/starfield.h diff --git a/noncore/games/sfcave-sdl/stringtokenizer.h b/noncore/games/sfcave-sdl/stringtokenizer.h index 3f299a6..51daa42 100644 --- a/noncore/games/sfcave-sdl/stringtokenizer.h +++ b/noncore/games/sfcave-sdl/stringtokenizer.h diff --git a/noncore/games/sfcave-sdl/terrain.cpp b/noncore/games/sfcave-sdl/terrain.cpp index b243f45..5943275 100644 --- a/noncore/games/sfcave-sdl/terrain.cpp +++ b/noncore/games/sfcave-sdl/terrain.cpp @@ -1,6 +1,6 @@ -#include "SDL.h" -#include "SDL_rotozoom.h" -#include "SDL_gfxPrimitives.h" +#include <SDL/SDL.h> +#include <SDL/SDL_rotozoom.h> +#include <SDL/SDL_gfxPrimitives.h> #include "constants.h" #include "terrain.h" diff --git a/noncore/games/sfcave-sdl/terrain.h b/noncore/games/sfcave-sdl/terrain.h index 4070318..3cc9691 100644 --- a/noncore/games/sfcave-sdl/terrain.h +++ b/noncore/games/sfcave-sdl/terrain.h @@ -1,7 +1,7 @@ #ifndef __TERRAIN_H #define __TERRAIN_H -#include <SDL.h> +#include <SDL/SDL.h> class StarField; class Terrain diff --git a/noncore/games/sfcave-sdl/util.cpp b/noncore/games/sfcave-sdl/util.cpp index f73e256..743f16e 100644 --- a/noncore/games/sfcave-sdl/util.cpp +++ b/noncore/games/sfcave-sdl/util.cpp @@ -1,4 +1,4 @@ -#include "SDL.h"
+#include <SDL/SDL.h> #include <dirent.h>
diff --git a/noncore/games/sfcave-sdl/util.h b/noncore/games/sfcave-sdl/util.h index e3aa31a..a67707b 100644 --- a/noncore/games/sfcave-sdl/util.h +++ b/noncore/games/sfcave-sdl/util.h |