Diffstat (limited to 'core/multimedia/opieplayer/audiowidget.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | core/multimedia/opieplayer/audiowidget.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/core/multimedia/opieplayer/audiowidget.cpp b/core/multimedia/opieplayer/audiowidget.cpp index 20345b7..b9561d5 100644 --- a/core/multimedia/opieplayer/audiowidget.cpp +++ b/core/multimedia/opieplayer/audiowidget.cpp @@ -83,49 +83,50 @@ AudioWidget::AudioWidget(QWidget* parent, const char* name, WFlags f) : slider->setBackgroundPixmap( Resource::loadPixmap( "opieplayer/metalFinish" ) ); slider->setFocusPolicy( QWidget::NoFocus ); slider->setGeometry( QRect( 7, 262, 220, 20 ) ); connect( slider, SIGNAL( sliderPressed() ), this, SLOT( sliderPressed() ) ); connect( slider, SIGNAL( sliderReleased() ), this, SLOT( sliderReleased() ) ); connect( mediaPlayerState, SIGNAL( lengthChanged(long) ), this, SLOT( setLength(long) ) ); connect( mediaPlayerState, SIGNAL( viewChanged(char) ), this, SLOT( setView(char) ) ); connect( mediaPlayerState, SIGNAL( loopingToggled(bool) ), this, SLOT( setLooping(bool) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( setPaused(bool) ) ); connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) ); if( !mediaPlayerState->isStreaming) { // this stops the slider from being moved, thus // does not stop stream when it reaches the end connect( mediaPlayerState, SIGNAL( positionChanged(long) ),this, SLOT( setPosition(long) ) ); connect( mediaPlayerState, SIGNAL( positionUpdated(long) ),this, SLOT( setPosition(long) ) ); } // Intialise state setLength( mediaPlayerState->length() ); setPosition( mediaPlayerState->position() ); setLooping( mediaPlayerState->fullscreen() ); setPaused( mediaPlayerState->paused() ); setPlaying( mediaPlayerState->playing() ); - + if (mediaPlayerState->isStreaming) slider->hide(); + } AudioWidget::~AudioWidget() { for ( int i = 0; i < 4; i++ ) delete pixmaps[i]; } static bool audioSliderBeingMoved = FALSE; void AudioWidget::sliderPressed() { audioSliderBeingMoved = TRUE; } void AudioWidget::sliderReleased() { audioSliderBeingMoved = FALSE; if ( slider->width() == 0 ) return; long val = long((double)slider->value() * mediaPlayerState->length() / slider->width()); mediaPlayerState->setPosition( val ); } |