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path: root/core/multimedia/opieplayer/loopcontrol.cpp
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Diffstat (limited to 'core/multimedia/opieplayer/loopcontrol.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index 8cf0a75..82242a3 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -79,66 +79,66 @@ public:
79private: 79private:
80 pthread_mutex_t mutex; 80 pthread_mutex_t mutex;
81}; 81};
82 82
83 83
84void *startAudioThread( void *ptr ) { 84void *startAudioThread( void *ptr ) {
85 LoopControl *mpegView = (LoopControl *)ptr; 85 LoopControl *mpegView = (LoopControl *)ptr;
86 while ( TRUE ) { 86 while ( TRUE ) {
87 if ( threadOkToGo && mpegView->moreAudio ) 87 if ( threadOkToGo && mpegView->moreAudio )
88 mpegView->startAudio(); 88 mpegView->startAudio();
89 else 89 else
90 usleep( 10000 ); // Semi-buzy-wait till we are playing again 90 usleep( 10000 ); // Semi-buzy-wait till we are playing again
91 } 91 }
92 return 0; 92 return 0;
93} 93}
94 94
95 95
96Mutex *audioMutex; 96Mutex *audioMutex;
97 97
98 98
99LoopControl::LoopControl( QObject *parent, const char *name ) 99LoopControl::LoopControl( QObject *parent, const char *name )
100 : QObject( parent, name ) { 100 : QObject( parent, name ) {
101 isMuted = FALSE; 101 isMuted = FALSE;
102 connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) ); 102 connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) );
103qDebug("starting loopcontrol"); 103 //qDebug("starting loopcontrol");
104 audioMutex = new Mutex; 104 audioMutex = new Mutex;
105 105
106 pthread_attr_init(&audio_attr); 106 pthread_attr_init(&audio_attr);
107#define USE_REALTIME_AUDIO_THREAD 107#define USE_REALTIME_AUDIO_THREAD
108#ifdef USE_REALTIME_AUDIO_THREAD 108#ifdef USE_REALTIME_AUDIO_THREAD
109 // Attempt to set it to real-time round robin 109 // Attempt to set it to real-time round robin
110 if ( pthread_attr_setschedpolicy( &audio_attr, SCHED_RR ) == 0 ) { 110 if ( pthread_attr_setschedpolicy( &audio_attr, SCHED_RR ) == 0 ) {
111 sched_param params; 111 sched_param params;
112 params.sched_priority = 50; 112 params.sched_priority = 50;
113 pthread_attr_setschedparam(&audio_attr,&params); 113 pthread_attr_setschedparam(&audio_attr,&params);
114 } else { 114 } else {
115 qDebug( "Error setting up a realtime thread, reverting to using a normal thread." ); 115 // qDebug( "Error setting up a realtime thread, reverting to using a normal thread." );
116 pthread_attr_destroy(&audio_attr); 116 pthread_attr_destroy(&audio_attr);
117 pthread_attr_init(&audio_attr); 117 pthread_attr_init(&audio_attr);
118 } 118 }
119#endif 119#endif
120qDebug("create audio thread"); 120 //qDebug("create audio thread");
121 pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this); 121 pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this);
122} 122}
123 123
124 124
125LoopControl::~LoopControl() { 125LoopControl::~LoopControl() {
126 stop(); 126 stop();
127} 127}
128 128
129 129
130static long prev_frame = 0; 130static long prev_frame = 0;
131static int currentSample = 0; 131static int currentSample = 0;
132 132
133 133
134void LoopControl::timerEvent( QTimerEvent *te ) { 134void LoopControl::timerEvent( QTimerEvent *te ) {
135 135
136 if ( te->timerId() == videoId ) 136 if ( te->timerId() == videoId )
137 startVideo(); 137 startVideo();
138 138
139 if ( te->timerId() == sliderId ) { 139 if ( te->timerId() == sliderId ) {
140 if ( hasAudioChannel && !hasVideoChannel && moreAudio ) { 140 if ( hasAudioChannel && !hasVideoChannel && moreAudio ) {
141 mediaPlayerState->updatePosition( audioSampleCounter ); 141 mediaPlayerState->updatePosition( audioSampleCounter );
142 } else if ( hasVideoChannel && moreVideo ) { 142 } else if ( hasVideoChannel && moreVideo ) {
143 mediaPlayerState->updatePosition( current_frame ); 143 mediaPlayerState->updatePosition( current_frame );
144 } 144 }
@@ -206,63 +206,63 @@ void LoopControl::startVideo() {
206 moreVideo = videoUI->playVideo(); 206 moreVideo = videoUI->playVideo();
207 prev_frame = current_frame; 207 prev_frame = current_frame;
208 } 208 }
209 209
210 } else { 210 } else {
211 211
212 moreVideo = FALSE; 212 moreVideo = FALSE;
213 killTimer( videoId ); 213 killTimer( videoId );
214 214
215 } 215 }
216 216
217 } 217 }
218} 218}
219 219
220 220
221void LoopControl::startAudio() { 221void LoopControl::startAudio() {
222 222
223 audioMutex->lock(); 223 audioMutex->lock();
224 if ( moreAudio ) { 224 if ( moreAudio ) {
225 225
226 if ( !isMuted && mediaPlayerState->curDecoder() ) { 226 if ( !isMuted && mediaPlayerState->curDecoder() ) {
227 227
228 currentSample = audioSampleCounter + 1; 228 currentSample = audioSampleCounter + 1;
229 229
230 if ( currentSample != audioSampleCounter + 1 ) 230// if ( currentSample != audioSampleCounter + 1 )
231 qDebug("out of sync with decoder %i %i", currentSample, audioSampleCounter); 231// qDebug("out of sync with decoder %i %i", currentSample, audioSampleCounter);
232 232
233 long samplesRead = 0; 233 long samplesRead = 0;
234 bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream ); 234 bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream );
235 long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000; 235 long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000;
236 long sampleWaitTime = currentSample - sampleWeShouldBeAt; 236 long sampleWaitTime = currentSample - sampleWeShouldBeAt;
237 237
238// this causes drop outs not sure why its even here 238// this causes drop outs not sure why its even here
239 if ( hasVideoChannel ) { 239 if ( hasVideoChannel ) {
240 if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) { 240 if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) {
241 usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) ); 241 usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
242 } 242 }
243 else if ( sampleWaitTime <= -5000 ) { 243 else if ( sampleWaitTime <= -5000 ) {
244 qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt ); 244 // qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
245 // //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream ); 245 // //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
246 currentSample = sampleWeShouldBeAt; 246 currentSample = sampleWeShouldBeAt;
247 } 247 }
248} 248}
249 249
250 audioDevice->write( audioBuffer, samplesRead * 2 * channels ); 250 audioDevice->write( audioBuffer, samplesRead * 2 * channels );
251 251
252 if( mediaPlayerState->isStreaming == FALSE) 252 if( mediaPlayerState->isStreaming == FALSE)
253 audioSampleCounter = currentSample + samplesRead - 1; 253 audioSampleCounter = currentSample + samplesRead - 1;
254 254
255 moreAudio = readOk && (audioSampleCounter <= total_audio_samples); 255 moreAudio = readOk && (audioSampleCounter <= total_audio_samples);
256 256
257 } else { 257 } else {
258 258
259 moreAudio = FALSE; 259 moreAudio = FALSE;
260 260
261 } 261 }
262 262
263 } 263 }
264 264
265 audioMutex->unlock(); 265 audioMutex->unlock();
266} 266}
267 267
268 268
@@ -340,139 +340,139 @@ void LoopControl::stop( bool willPlayAgainShortly ) {
340 340
341 if ( audioDevice ) { 341 if ( audioDevice ) {
342 delete audioDevice; 342 delete audioDevice;
343 delete audioBuffer; 343 delete audioBuffer;
344 audioDevice = 0; 344 audioDevice = 0;
345 audioBuffer = 0; 345 audioBuffer = 0;
346 } 346 }
347 347
348 audioMutex->unlock(); 348 audioMutex->unlock();
349 } 349 }
350 audioSampleCounter=0; 350 audioSampleCounter=0;
351 current_frame=0; 351 current_frame=0;
352 total_audio_samples=0; 352 total_audio_samples=0;
353} 353}
354 354
355 355
356bool LoopControl::init( const QString& filename ) { 356bool LoopControl::init( const QString& filename ) {
357 stop(); 357 stop();
358 audioMutex->lock(); 358 audioMutex->lock();
359 359
360 fileName = filename; 360 fileName = filename;
361 stream = 0; // only play stream 0 for now 361 stream = 0; // only play stream 0 for now
362 current_frame = total_video_frames = total_audio_samples = 0; 362 current_frame = total_video_frames = total_audio_samples = 0;
363 363
364 qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() ); 364 // qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() );
365 365
366 // ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin 366 // ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin
367// if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) { 367// if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) {
368// if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) { 368// if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) {
369// total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 ); 369// total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 );
370// mediaPlayerState->libMpeg3Decoder()->close(); 370// mediaPlayerState->libMpeg3Decoder()->close();
371// } 371// }
372// } 372// }
373 373
374 if ( !mediaPlayerState->curDecoder()|| !mediaPlayerState->curDecoder()->open( filename ) ) { 374 if ( !mediaPlayerState->curDecoder()|| !mediaPlayerState->curDecoder()->open( filename ) ) {
375 audioMutex->unlock(); 375 audioMutex->unlock();
376 return FALSE; 376 return FALSE;
377 } 377 }
378 378
379 hasAudioChannel = mediaPlayerState->curDecoder()->audioStreams() > 0; 379 hasAudioChannel = mediaPlayerState->curDecoder()->audioStreams() > 0;
380 hasVideoChannel = mediaPlayerState->curDecoder()->videoStreams() > 0; 380 hasVideoChannel = mediaPlayerState->curDecoder()->videoStreams() > 0;
381 381
382 if ( hasAudioChannel ) { 382 if ( hasAudioChannel ) {
383 int astream = 0; 383 int astream = 0;
384 384
385 if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMpeg3Plugin") ) 385 if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMpeg3Plugin") )
386 channels = 2; //dont akx me why, but it needs this hack 386 channels = 2; //dont akx me why, but it needs this hack
387 else 387 else
388 channels = mediaPlayerState->curDecoder()->audioChannels( astream ); 388 channels = mediaPlayerState->curDecoder()->audioChannels( astream );
389 389
390 qDebug( "LC- channels = %d", channels ); 390 // qDebug( "LC- channels = %d", channels );
391 391
392// if ( !total_audio_samples ) 392// if ( !total_audio_samples )
393 total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream ); 393 total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream );
394 394
395 total_audio_samples += 1000; 395 total_audio_samples += 1000;
396 qDebug("total samples %d", total_audio_samples); 396 // qDebug("total samples %d", total_audio_samples);
397 mediaPlayerState->setLength( total_audio_samples ); 397 mediaPlayerState->setLength( total_audio_samples );
398 398
399 freq = mediaPlayerState->curDecoder()->audioFrequency( astream ); 399 freq = mediaPlayerState->curDecoder()->audioFrequency( astream );
400 qDebug( "LC- frequency = %d", freq ); 400 // qDebug( "LC- frequency = %d", freq );
401 401
402 audioSampleCounter = 0; 402 audioSampleCounter = 0;
403 int bits_per_sample; 403 int bits_per_sample;
404 if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibWavPlugin") ) { 404 if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibWavPlugin") ) {
405 bits_per_sample =(int) mediaPlayerState->curDecoder()->getTime(); 405 bits_per_sample =(int) mediaPlayerState->curDecoder()->getTime();
406 qDebug("using stupid hack"); 406 // qDebug("using stupid hack");
407 } else { 407 } else {
408 bits_per_sample=0; 408 bits_per_sample=0;
409 } 409 }
410 410
411 audioDevice = new AudioDevice( freq, channels, bits_per_sample); 411 audioDevice = new AudioDevice( freq, channels, bits_per_sample);
412 audioBuffer = new char[ audioDevice->bufferSize() ]; 412 audioBuffer = new char[ audioDevice->bufferSize() ];
413 channels = audioDevice->channels(); 413 channels = audioDevice->channels();
414 414
415 //### must check which frequency is actually used. 415 //### must check which frequency is actually used.
416 static const int size = 1; 416 static const int size = 1;
417 short int buf[size]; 417 short int buf[size];
418 long samplesRead = 0; 418 long samplesRead = 0;
419 mediaPlayerState->curDecoder()->audioReadSamples( buf, channels, size, samplesRead, stream ); 419 mediaPlayerState->curDecoder()->audioReadSamples( buf, channels, size, samplesRead, stream );
420 } 420 }
421 421
422 if ( hasVideoChannel ) { 422 if ( hasVideoChannel ) {
423 total_video_frames = mediaPlayerState->curDecoder()->videoFrames( stream ); 423 total_video_frames = mediaPlayerState->curDecoder()->videoFrames( stream );
424 424
425 mediaPlayerState->setLength( total_video_frames ); 425 mediaPlayerState->setLength( total_video_frames );
426 426
427 framerate = mediaPlayerState->curDecoder()->videoFrameRate( stream ); 427 framerate = mediaPlayerState->curDecoder()->videoFrameRate( stream );
428 DecodeLoopDebug(( "Frame rate %g total %ld", framerate, total_video_frames )); 428 DecodeLoopDebug(( "Frame rate %g total %ld", framerate, total_video_frames ));
429 429
430 if ( framerate <= 1.0 ) { 430 if ( framerate <= 1.0 ) {
431 DecodeLoopDebug(( "Crazy frame rate, resetting to sensible" )); 431 DecodeLoopDebug(( "Crazy frame rate, resetting to sensible" ));
432 framerate = 25; 432 framerate = 25;
433 } 433 }
434 434
435 if ( total_video_frames == 1 ) { 435 if ( total_video_frames == 1 ) {
436 DecodeLoopDebug(( "Cannot seek to frame" )); 436 DecodeLoopDebug(( "Cannot seek to frame" ));
437 } 437 }
438 438
439 } 439 }
440 440
441 current_frame = 0; 441 current_frame = 0;
442 prev_frame = -1; 442 prev_frame = -1;
443 443
444 connect( mediaPlayerState, SIGNAL( positionChanged( long ) ), this, SLOT( setPosition( long ) ) ); 444 connect( mediaPlayerState, SIGNAL( positionChanged( long ) ), this, SLOT( setPosition( long ) ) );
445 connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( setPaused( bool ) ) ); 445 connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( setPaused( bool ) ) );
446 446
447 audioMutex->unlock(); 447 audioMutex->unlock();
448 448
449 return TRUE; 449 return TRUE;
450} 450}
451 451
452 452
453void LoopControl::play() { 453void LoopControl::play() {
454 qDebug("LC- play"); 454 // qDebug("LC- play");
455 mediaPlayerState->setPosition( 0); //uglyhack 455 mediaPlayerState->setPosition( 0); //uglyhack
456 456
457#if defined(Q_WS_QWS) && !defined(QT_NO_COP) 457#if defined(Q_WS_QWS) && !defined(QT_NO_COP)
458 if ( !disabledSuspendScreenSaver || previousSuspendMode != hasVideoChannel ) { 458 if ( !disabledSuspendScreenSaver || previousSuspendMode != hasVideoChannel ) {
459 disabledSuspendScreenSaver = TRUE; 459 disabledSuspendScreenSaver = TRUE;
460 previousSuspendMode = hasVideoChannel; 460 previousSuspendMode = hasVideoChannel;
461 // Stop the screen from blanking and power saving state 461 // Stop the screen from blanking and power saving state
462 QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) 462 QCopEnvelope("QPE/System", "setScreenSaverMode(int)" )
463 << ( hasVideoChannel ? QPEApplication::Disable : QPEApplication::DisableSuspend ); 463 << ( hasVideoChannel ? QPEApplication::Disable : QPEApplication::DisableSuspend );
464 } 464 }
465#endif 465#endif
466 466
467 playtime.start(); 467 playtime.start();
468 startTimers(); 468 startTimers();
469} 469}
470 470
471 471
472void LoopControl::setMute( bool on ) { 472void LoopControl::setMute( bool on ) {
473 if ( on != isMuted ) { 473 if ( on != isMuted ) {
474 isMuted = on; 474 isMuted = on;
475 if ( !on ) { 475 if ( !on ) {
476 // Force an update of the position 476 // Force an update of the position
477 mediaPlayerState->setPosition( mediaPlayerState->position() + 1 ); 477 mediaPlayerState->setPosition( mediaPlayerState->position() + 1 );
478 mediaPlayerState->setPosition( mediaPlayerState->position() - 1 ); 478 mediaPlayerState->setPosition( mediaPlayerState->position() - 1 );