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path: root/core/multimedia/opieplayer/loopcontrol.cpp
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Diffstat (limited to 'core/multimedia/opieplayer/loopcontrol.cpp') (more/less context) (show whitespace changes)
-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index ba14882..8cf0a75 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -79,66 +79,66 @@ public:
private:
pthread_mutex_t mutex;
};
void *startAudioThread( void *ptr ) {
LoopControl *mpegView = (LoopControl *)ptr;
while ( TRUE ) {
if ( threadOkToGo && mpegView->moreAudio )
mpegView->startAudio();
else
usleep( 10000 ); // Semi-buzy-wait till we are playing again
}
return 0;
}
Mutex *audioMutex;
LoopControl::LoopControl( QObject *parent, const char *name )
: QObject( parent, name ) {
isMuted = FALSE;
connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) );
-//qDebug("starting loopcontrol");
+qDebug("starting loopcontrol");
audioMutex = new Mutex;
pthread_attr_init(&audio_attr);
#define USE_REALTIME_AUDIO_THREAD
#ifdef USE_REALTIME_AUDIO_THREAD
// Attempt to set it to real-time round robin
if ( pthread_attr_setschedpolicy( &audio_attr, SCHED_RR ) == 0 ) {
sched_param params;
params.sched_priority = 50;
pthread_attr_setschedparam(&audio_attr,&params);
} else {
qDebug( "Error setting up a realtime thread, reverting to using a normal thread." );
pthread_attr_destroy(&audio_attr);
pthread_attr_init(&audio_attr);
}
#endif
-//qDebug("create audio thread");
+qDebug("create audio thread");
pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this);
}
LoopControl::~LoopControl() {
stop();
}
static long prev_frame = 0;
static int currentSample = 0;
void LoopControl::timerEvent( QTimerEvent *te ) {
if ( te->timerId() == videoId )
startVideo();
if ( te->timerId() == sliderId ) {
if ( hasAudioChannel && !hasVideoChannel && moreAudio ) {
mediaPlayerState->updatePosition( audioSampleCounter );
} else if ( hasVideoChannel && moreVideo ) {
mediaPlayerState->updatePosition( current_frame );
}
@@ -343,78 +343,78 @@ void LoopControl::stop( bool willPlayAgainShortly ) {
delete audioBuffer;
audioDevice = 0;
audioBuffer = 0;
}
audioMutex->unlock();
}
audioSampleCounter=0;
current_frame=0;
total_audio_samples=0;
}
bool LoopControl::init( const QString& filename ) {
stop();
audioMutex->lock();
fileName = filename;
stream = 0; // only play stream 0 for now
current_frame = total_video_frames = total_audio_samples = 0;
qDebug( "Using the %s decoder", mediaPlayerState->curDecoder()->pluginName() );
// ### Hack to use libmpeg3plugin to get the number of audio samples if we are using the libmad plugin
- if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) {
- if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) {
- total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 );
- mediaPlayerState->libMpeg3Decoder()->close();
- }
- }
+// if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMadPlugin") ) {
+// if ( mediaPlayerState->libMpeg3Decoder() && mediaPlayerState->libMpeg3Decoder()->open( filename )) {
+// total_audio_samples = mediaPlayerState->libMpeg3Decoder()->audioSamples( 0 );
+// mediaPlayerState->libMpeg3Decoder()->close();
+// }
+// }
if ( !mediaPlayerState->curDecoder()|| !mediaPlayerState->curDecoder()->open( filename ) ) {
audioMutex->unlock();
return FALSE;
}
hasAudioChannel = mediaPlayerState->curDecoder()->audioStreams() > 0;
hasVideoChannel = mediaPlayerState->curDecoder()->videoStreams() > 0;
if ( hasAudioChannel ) {
int astream = 0;
if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibMpeg3Plugin") )
channels = 2; //dont akx me why, but it needs this hack
else
channels = mediaPlayerState->curDecoder()->audioChannels( astream );
qDebug( "LC- channels = %d", channels );
- if ( !total_audio_samples )
+// if ( !total_audio_samples )
total_audio_samples = mediaPlayerState->curDecoder()->audioSamples( astream );
total_audio_samples += 1000;
-
+ qDebug("total samples %d", total_audio_samples);
mediaPlayerState->setLength( total_audio_samples );
freq = mediaPlayerState->curDecoder()->audioFrequency( astream );
qDebug( "LC- frequency = %d", freq );
audioSampleCounter = 0;
int bits_per_sample;
if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibWavPlugin") ) {
bits_per_sample =(int) mediaPlayerState->curDecoder()->getTime();
qDebug("using stupid hack");
} else {
bits_per_sample=0;
}
audioDevice = new AudioDevice( freq, channels, bits_per_sample);
audioBuffer = new char[ audioDevice->bufferSize() ];
channels = audioDevice->channels();
//### must check which frequency is actually used.
static const int size = 1;
short int buf[size];
long samplesRead = 0;
mediaPlayerState->curDecoder()->audioReadSamples( buf, channels, size, samplesRead, stream );
}