Diffstat (limited to 'core/multimedia/opieplayer/loopcontrol.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | core/multimedia/opieplayer/loopcontrol.cpp | 34 |
1 files changed, 20 insertions, 14 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp index 90a7cc6..cb8de8a 100644 --- a/core/multimedia/opieplayer/loopcontrol.cpp +++ b/core/multimedia/opieplayer/loopcontrol.cpp @@ -31,13 +31,13 @@ #include <pthread.h> #include <errno.h> #include <unistd.h> #include "loopcontrol.h" #include "videowidget.h" #include "audiodevice.h" -#include "mediaplayerplugininterface.h" +#include <qpe/mediaplayerplugininterface.h> #include "mediaplayerstate.h" extern VideoWidget *videoUI; // now only needed to tell it to play a frame extern MediaPlayerState *mediaPlayerState; @@ -98,13 +98,13 @@ Mutex *audioMutex; LoopControl::LoopControl( QObject *parent, const char *name ) : QObject( parent, name ) { isMuted = FALSE; connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) ); - +//qDebug("starting loopcontrol"); audioMutex = new Mutex; pthread_attr_init(&audio_attr); #define USE_REALTIME_AUDIO_THREAD #ifdef USE_REALTIME_AUDIO_THREAD // Attempt to set it to real-time round robin @@ -115,12 +115,13 @@ LoopControl::LoopControl( QObject *parent, const char *name ) } else { qDebug( "Error setting up a realtime thread, reverting to using a normal thread." ); pthread_attr_destroy(&audio_attr); pthread_attr_init(&audio_attr); } #endif +//qDebug("create audio thread"); pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this); } LoopControl::~LoopControl() { stop(); @@ -217,14 +218,14 @@ void LoopControl::startVideo() { } } void LoopControl::startAudio() { +//qDebug("start audio"); audioMutex->lock(); - if ( moreAudio ) { if ( !isMuted && mediaPlayerState->curDecoder() ) { currentSample = audioSampleCounter + 1; @@ -233,20 +234,20 @@ void LoopControl::startAudio() { long samplesRead = 0; bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream ); long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000; long sampleWaitTime = currentSample - sampleWeShouldBeAt; - if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) { - usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) ); - } - else if ( sampleWaitTime <= -5000 ) { - qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt ); - //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream ); - currentSample = sampleWeShouldBeAt; - } +// if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) { +// usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) ); +// } +// else if ( sampleWaitTime <= -5000 ) { +// qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt ); +// //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream ); +// currentSample = sampleWeShouldBeAt; +// } audioDevice->write( audioBuffer, samplesRead * 2 * channels ); audioSampleCounter = currentSample + samplesRead - 1; moreAudio = readOk && (audioSampleCounter <= total_audio_samples); @@ -388,14 +389,19 @@ bool LoopControl::init( const QString& filename ) { mediaPlayerState->setLength( total_audio_samples ); freq = mediaPlayerState->curDecoder()->audioFrequency( astream ); qDebug( "LC- frequency = %d", freq ); audioSampleCounter = 0; - - int bits_per_sample = mediaPlayerState->curDecoder()->audioBitsPerSample( astream); + int bits_per_sample; + if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibWavPlugin") ) { + bits_per_sample =(int) mediaPlayerState->curDecoder()->getTime(); + qDebug("using stupid hack"); + } else { + bits_per_sample=0; + } audioDevice = new AudioDevice( freq, channels, bits_per_sample); audioBuffer = new char[ audioDevice->bufferSize() ]; channels = audioDevice->channels(); //### must check which frequency is actually used. @@ -434,13 +440,13 @@ bool LoopControl::init( const QString& filename ) { return TRUE; } void LoopControl::play() { - + qDebug("LC- play"); #if defined(Q_WS_QWS) && !defined(QT_NO_COP) if ( !disabledSuspendScreenSaver || previousSuspendMode != hasVideoChannel ) { disabledSuspendScreenSaver = TRUE; previousSuspendMode = hasVideoChannel; // Stop the screen from blanking and power saving state QCopEnvelope("QPE/System", "setScreenSaverMode(int)" ) |