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path: root/core/multimedia/opieplayer/loopcontrol.cpp
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Diffstat (limited to 'core/multimedia/opieplayer/loopcontrol.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--core/multimedia/opieplayer/loopcontrol.cpp34
1 files changed, 20 insertions, 14 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp
index 90a7cc6..cb8de8a 100644
--- a/core/multimedia/opieplayer/loopcontrol.cpp
+++ b/core/multimedia/opieplayer/loopcontrol.cpp
@@ -29,17 +29,17 @@
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <errno.h>
#include <unistd.h>
#include "loopcontrol.h"
#include "videowidget.h"
#include "audiodevice.h"
-#include "mediaplayerplugininterface.h"
+#include <qpe/mediaplayerplugininterface.h>
#include "mediaplayerstate.h"
extern VideoWidget *videoUI; // now only needed to tell it to play a frame
extern MediaPlayerState *mediaPlayerState;
//#define DecodeLoopDebug(x) qDebug x
@@ -96,33 +96,34 @@ void *startAudioThread( void *ptr ) {
Mutex *audioMutex;
LoopControl::LoopControl( QObject *parent, const char *name )
: QObject( parent, name ) {
isMuted = FALSE;
connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( setMute(bool) ) );
-
+//qDebug("starting loopcontrol");
audioMutex = new Mutex;
pthread_attr_init(&audio_attr);
#define USE_REALTIME_AUDIO_THREAD
#ifdef USE_REALTIME_AUDIO_THREAD
// Attempt to set it to real-time round robin
if ( pthread_attr_setschedpolicy( &audio_attr, SCHED_RR ) == 0 ) {
sched_param params;
params.sched_priority = 50;
pthread_attr_setschedparam(&audio_attr,&params);
} else {
qDebug( "Error setting up a realtime thread, reverting to using a normal thread." );
pthread_attr_destroy(&audio_attr);
pthread_attr_init(&audio_attr);
}
#endif
+//qDebug("create audio thread");
pthread_create(&audio_tid, &audio_attr, (void * (*)(void *))startAudioThread, this);
}
LoopControl::~LoopControl() {
stop();
}
@@ -215,40 +216,40 @@ void LoopControl::startVideo() {
}
}
}
void LoopControl::startAudio() {
+//qDebug("start audio");
audioMutex->lock();
-
if ( moreAudio ) {
if ( !isMuted && mediaPlayerState->curDecoder() ) {
currentSample = audioSampleCounter + 1;
if ( currentSample != audioSampleCounter + 1 )
qDebug("out of sync with decoder %i %i", currentSample, audioSampleCounter);
long samplesRead = 0;
bool readOk=mediaPlayerState->curDecoder()->audioReadSamples( (short*)audioBuffer, channels, 1024, samplesRead, stream );
long sampleWeShouldBeAt = long( playtime.elapsed() ) * freq / 1000;
long sampleWaitTime = currentSample - sampleWeShouldBeAt;
- if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) {
- usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
- }
- else if ( sampleWaitTime <= -5000 ) {
- qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
- //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
- currentSample = sampleWeShouldBeAt;
- }
+// if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) {
+// usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) );
+// }
+// else if ( sampleWaitTime <= -5000 ) {
+// qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt );
+// //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream );
+// currentSample = sampleWeShouldBeAt;
+// }
audioDevice->write( audioBuffer, samplesRead * 2 * channels );
audioSampleCounter = currentSample + samplesRead - 1;
moreAudio = readOk && (audioSampleCounter <= total_audio_samples);
} else {
@@ -386,18 +387,23 @@ bool LoopControl::init( const QString& filename ) {
// total_audio_samples += 1000;
mediaPlayerState->setLength( total_audio_samples );
freq = mediaPlayerState->curDecoder()->audioFrequency( astream );
qDebug( "LC- frequency = %d", freq );
audioSampleCounter = 0;
-
- int bits_per_sample = mediaPlayerState->curDecoder()->audioBitsPerSample( astream);
+ int bits_per_sample;
+ if ( mediaPlayerState->curDecoder()->pluginName() == QString("LibWavPlugin") ) {
+ bits_per_sample =(int) mediaPlayerState->curDecoder()->getTime();
+ qDebug("using stupid hack");
+ } else {
+ bits_per_sample=0;
+ }
audioDevice = new AudioDevice( freq, channels, bits_per_sample);
audioBuffer = new char[ audioDevice->bufferSize() ];
channels = audioDevice->channels();
//### must check which frequency is actually used.
static const int size = 1;
short int buf[size];
@@ -432,17 +438,17 @@ bool LoopControl::init( const QString& filename ) {
audioMutex->unlock();
return TRUE;
}
void LoopControl::play() {
-
+ qDebug("LC- play");
#if defined(Q_WS_QWS) && !defined(QT_NO_COP)
if ( !disabledSuspendScreenSaver || previousSuspendMode != hasVideoChannel ) {
disabledSuspendScreenSaver = TRUE;
previousSuspendMode = hasVideoChannel;
// Stop the screen from blanking and power saving state
QCopEnvelope("QPE/System", "setScreenSaverMode(int)" )
<< ( hasVideoChannel ? QPEApplication::Disable : QPEApplication::DisableSuspend );
}