Diffstat (limited to 'core/multimedia/opieplayer/loopcontrol.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | core/multimedia/opieplayer/loopcontrol.cpp | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/core/multimedia/opieplayer/loopcontrol.cpp b/core/multimedia/opieplayer/loopcontrol.cpp index 3171c4b..70e4a78 100644 --- a/core/multimedia/opieplayer/loopcontrol.cpp +++ b/core/multimedia/opieplayer/loopcontrol.cpp @@ -153,7 +153,7 @@ void LoopControl::timerEvent( QTimerEvent *te ) { void LoopControl::setPosition( long pos ) { audioMutex->lock(); - +// qDebug("Loop control %d", pos); if ( hasVideoChannel && hasAudioChannel ) { playtime.restart(); playtime = playtime.addMSecs( long((double)-pos * 1000.0 / framerate) ); @@ -220,7 +220,6 @@ void LoopControl::startVideo() { void LoopControl::startAudio() { -//qDebug("start audio"); audioMutex->lock(); if ( moreAudio ) { @@ -237,14 +236,14 @@ void LoopControl::startAudio() { long sampleWaitTime = currentSample - sampleWeShouldBeAt; // this causes drop outs not sure why its even here - if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) { - usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) ); - } - else if ( sampleWaitTime <= -5000 ) { - qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt ); -// //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream ); - currentSample = sampleWeShouldBeAt; - } +// if ( ( sampleWaitTime > 2000 ) && ( sampleWaitTime < 20000 ) ) { +// usleep( (long)((double)sampleWaitTime * 1000000.0 / freq) ); +// } +// else if ( sampleWaitTime <= -5000 ) { +// qDebug("need to catch up by: %li (%i,%li)", -sampleWaitTime, currentSample, sampleWeShouldBeAt ); +// // //mediaPlayerState->curDecoder()->audioSetSample( sampleWeShouldBeAt, stream ); +// currentSample = sampleWeShouldBeAt; +// } audioDevice->write( audioBuffer, samplesRead * 2 * channels ); @@ -345,14 +344,15 @@ void LoopControl::stop( bool willPlayAgainShortly ) { } audioMutex->unlock(); - } + audioSampleCounter=0; + current_frame=0; + total_audio_samples=0; } bool LoopControl::init( const QString& filename ) { stop(); - audioMutex->lock(); fileName = filename; @@ -450,6 +450,8 @@ bool LoopControl::init( const QString& filename ) { void LoopControl::play() { qDebug("LC- play"); + mediaPlayerState->setPosition( 0); //uglyhack + #if defined(Q_WS_QWS) && !defined(QT_NO_COP) if ( !disabledSuspendScreenSaver || previousSuspendMode != hasVideoChannel ) { disabledSuspendScreenSaver = TRUE; |