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path: root/core/multimedia/opieplayer/mediaplayer.cpp
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Diffstat (limited to 'core/multimedia/opieplayer/mediaplayer.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--core/multimedia/opieplayer/mediaplayer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/multimedia/opieplayer/mediaplayer.cpp b/core/multimedia/opieplayer/mediaplayer.cpp
index b77708c..6c743ec 100644
--- a/core/multimedia/opieplayer/mediaplayer.cpp
+++ b/core/multimedia/opieplayer/mediaplayer.cpp
@@ -39,14 +39,14 @@ extern MediaPlayerState *mediaPlayerState;
39MediaPlayer::MediaPlayer( QObject *parent, const char *name ) 39MediaPlayer::MediaPlayer( QObject *parent, const char *name )
40 : QObject( parent, name ), volumeDirection( 0 ), currentFile( NULL ) { 40 : QObject( parent, name ), volumeDirection( 0 ), currentFile( NULL ) {
41 41
42// QPEApplication::grabKeyboard(); 42// QPEApplication::grabKeyboard();
43 connect( qApp,SIGNAL( aboutToQuit()),SLOT( cleanUp()) ); 43 connect( qApp,SIGNAL( aboutToQuit()),SLOT( cleanUp()) );
44 44
45 connect( mediaPlayerState, SIGNAL( playingToggled( bool ) ), this, SLOT( setPlaying( bool ) ) ); 45 connect( mediaPlayerState, SIGNAL( playingToggled(bool) ), this, SLOT( setPlaying(bool) ) );
46 connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( pauseCheck( bool ) ) ); 46 connect( mediaPlayerState, SIGNAL( pausedToggled(bool) ), this, SLOT( pauseCheck(bool) ) );
47 connect( mediaPlayerState, SIGNAL( next() ), this, SLOT( next() ) ); 47 connect( mediaPlayerState, SIGNAL( next() ), this, SLOT( next() ) );
48 connect( mediaPlayerState, SIGNAL( prev() ), this, SLOT( prev() ) ); 48 connect( mediaPlayerState, SIGNAL( prev() ), this, SLOT( prev() ) );
49 49
50 connect( audioUI, SIGNAL( moreClicked() ), this, SLOT( startIncreasingVolume() ) ); 50 connect( audioUI, SIGNAL( moreClicked() ), this, SLOT( startIncreasingVolume() ) );
51 connect( audioUI, SIGNAL( lessClicked() ), this, SLOT( startDecreasingVolume() ) ); 51 connect( audioUI, SIGNAL( lessClicked() ), this, SLOT( startDecreasingVolume() ) );
52 connect( audioUI, SIGNAL( moreReleased() ), this, SLOT( stopChangingVolume() ) ); 52 connect( audioUI, SIGNAL( moreReleased() ), this, SLOT( stopChangingVolume() ) );