Diffstat (limited to 'core/settings/citytime/zonemap.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | core/settings/citytime/zonemap.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/core/settings/citytime/zonemap.cpp b/core/settings/citytime/zonemap.cpp index 872e786..b83da59 100644 --- a/core/settings/citytime/zonemap.cpp +++ b/core/settings/citytime/zonemap.cpp @@ -3,60 +3,53 @@ ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ // changes by Maximilian Reiss <harlekin@handhelds.org> #include "sun.h" #include "zonemap.h" #include <qpe/resource.h> -#include <qpe/timestring.h> #include <qpe/qpeapplication.h> -#include <qdatetime.h> #include <qfile.h> -#include <qimage.h> #include <qlabel.h> -#include <qlist.h> #include <qmessagebox.h> -#include <qpixmap.h> -#include <qpainter.h> -#include <qregexp.h> #include <qtextstream.h> #include <qtimer.h> #include <qtoolbutton.h> #include <qlayout.h> #include <qhbox.h> #include <qlistview.h> #include <qwhatsthis.h> #include <limits.h> // the map file... static const char strZONEINFO[] = "/usr/share/zoneinfo/zone.tab"; static const char strMAP[] = "citytime/simple_grid_400"; // the maximum distance we'll allow the pointer to be away from a city // and still show the city's time static const int iTHRESHOLD = 50000; // The label offset (how far away from pointer) static const int iLABELOFFSET = 8; // the size of the dot to draw, and where to start it static const int iCITYSIZE = 3; const int iCITYOFFSET = 2; |