Diffstat (limited to 'core/settings/citytime/zonemap.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | core/settings/citytime/zonemap.h | 18 |
1 files changed, 13 insertions, 5 deletions
diff --git a/core/settings/citytime/zonemap.h b/core/settings/citytime/zonemap.h index c9c2035..ea0142b 100644 --- a/core/settings/citytime/zonemap.h +++ b/core/settings/citytime/zonemap.h @@ -15,9 +15,9 @@ ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** -**********************************************************************/ +**********************************************************************/ #ifndef ZONEMAP_H #define ZONEMAP_H @@ -33,9 +33,10 @@ class QImage; class QComboBox; class QLabel; class QTimer; class QToolButton; - +class QListViewItem; +class QListView; class ZoneField { @@ -62,8 +63,9 @@ class ZoneMap : public QScrollView public: ZoneMap( QWidget *parent = 0, const char *name = 0 ); ~ZoneMap(); void showZones( void ) const; + QWidget* selectionWidget( QWidget* parent ); // convert between the pixels on the image and the coordinates in the // database inline bool zoneToWin( int zoneX, int zoneY, int &winX, int &winY ) const; inline bool winToZone( int winX, int winY, int &zoneX, int &zoneY ) const; @@ -86,8 +88,11 @@ protected: virtual void keyPressEvent( QKeyEvent * ); virtual void resizeEvent( QResizeEvent *); virtual void drawContents( QPainter *p, int cx, int cy, int cw, int ch ); +private slots: + void slotGetCities( QListViewItem * ); + void slotCitySelected( QListViewItem * ); private: ZoneField *findCityNear( ZoneField *city, int key ); void showCity( ZoneField *city ); void drawCities( QPainter *p ); // put all the cities on the map (ugly) @@ -103,8 +108,11 @@ private: ZoneField *pRepaint; // save the location to maximize the repaint... QList<ZoneField> zones; // a linked list to hold all this information StylusNormalizer norm; + QListView *cityView; + QString selectedCont; + //the True width and height of the map... int wImg; int hImg; // the pixel points that correspond to (0, 0); @@ -142,16 +150,16 @@ inline bool ZoneMap::zoneToWin( int zoneX, int zoneY, // perhaps in the future there will be some real error checking // for now just return true... return true; } - -inline bool ZoneMap::winToZone( int winX, int winY, + +inline bool ZoneMap::winToZone( int winX, int winY, int &zoneX, int &zoneY ) const { zoneY = ( 648000 * ( oy - winY ) ) / hImg; zoneX = ( 1296000 * ( winX - ox ) ) / wImg; // perhaps in the future there will be some real error checking // for now just return true... return true; -} +} #endif |