Diffstat (limited to 'examples/simple-icon/simple.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | examples/simple-icon/simple.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/examples/simple-icon/simple.cpp b/examples/simple-icon/simple.cpp index fec1823..2c98ec0 100644 --- a/examples/simple-icon/simple.cpp +++ b/examples/simple-icon/simple.cpp @@ -1,26 +1,25 @@ #include <qlabel.h> // a label #include <qpushbutton.h> // the header file for the QPushButton #include <qlayout.h> #include <qpe/qpeapplication.h> // the QPEApplication -#include <qpe/resource.h> // for loading icon #include <qpe/sound.h> // for playing a sound #include <opie2/oapplicationfactory.h> // a template + macro to save the main method and allow quick launching - +#include <opie2/oresource.h> // for loading icon #include "simple.h" /* * implementation of simple */ /* * The factory is used for quicklaunching * It needs a constructor ( c'tor ) with at least QWidget, const char* and WFlags as parameter and a static QString appName() matching the TARGET of the .pro * * Depending on the global quick launch setting this will create * either a main method or one for our component plugin system */ using namespace Opie::Core; OPIE_EXPORT_APP( OApplicationFactory<Simple> ) @@ -40,33 +39,33 @@ Simple::Simple( QWidget* parent, const char* name, WFlags fl ) */ QVBoxLayout *layout = new QVBoxLayout( this ); layout->setSpacing( 8 ); layout->setMargin( 11 ); /* * creates a label * The first parameter is this widget so the Label is a child * of us and will be deleted when we're deleted. */ QLabel *lbl = new QLabel( this, "a name for the label" ); /* * Resource will search hard for a Pixmap in $OPIEDIR/pics * to find 'logo/opielogo' You need to pass the subdir * but not the ending */ - lbl->setPixmap( Resource::loadPixmap("logo/opielogo") ); + lbl->setPixmap( Opie::Core::OResource::loadPixmap("logo/opielogo", Opie::Core::OResource::SmallIcon) ); layout->addWidget( lbl ); /* creates a button as child of this widget */ m_button = new QPushButton(this); /* * another way to call tr. The first parameter is the string * to translate and the second a hint to the translator */ m_button->setText( tr("Fire", "translatable fire string" ) ); layout->addWidget( m_button ); /* * Now we bring the action into it. The power of qt is the dynamic * signal and slots model * Usage is simple connect m_buttons clicked signal to our |