Diffstat (limited to 'examples/simple-main/simple.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | examples/simple-main/simple.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/examples/simple-main/simple.h b/examples/simple-main/simple.h new file mode 100644 index 0000000..f75066e --- a/dev/null +++ b/examples/simple-main/simple.h @@ -0,0 +1,81 @@ + +/* + * A Simple widget with a button to quit + * + */ + +/* + * The below sequence is called a guard and guards + * against multiple inclusion of header files + * NOTE: you need to use unique names among the header files + */ +#ifndef QUIET_SIMPLE_DEMO_H +#define QUIET_SIMPLE_DEMO_H + + + + +#include <qmainwindow.h> // from this class we will inherit + + +class QPushButton; // forward declaration to not include the header. This can save time when compiling +class QAction; + +/* + * A mainwindow is a special QWidget it helps layouting + * toolbar, statusbar, menubar. Got dockable areas + * So in one sentence it is a MainWindow :) + */ +class MainWindow : public QMainWindow { + Q_OBJECT +public: + static QString appName() { return QString::fromLatin1("simple-main"); } + MainWindow( QWidget* parent, const char* name, WFlags fl ); + ~MainWindow(); + +public slots: + void setDocument( const QString& ); + +private: + void initUI(); + QAction *m_fire; +}; + + +/* + * Simple inherits from QWidget + */ +class Simple : public QWidget { + /* + * Q_OBJECT must always be the first thing you include + * This is a macro and is responsible for the concepts of + * dynamic signal and slots and other MetaObjects as + * superClass(), inherits(), isA()... + * If you use multiple inheritance include the class derived + * from QObject first + */ + Q_OBJECT +public: + /* + * C'tor for the Simple + * make sure to always have these three when you use + * the quicklaunch factory ( explained in the implementation ) + */ + Simple( QWidget* parent = 0, const char * name = 0, WFlags fl = 0 ); + ~Simple(); + + /* + * We now make it public because our mainwindow wants to call it + */ +public slots: + void slotFire(); + +private: + /* my variable */ + QPushButton* m_button; +}; + + + + +#endif |