-rw-r--r-- | examples/simple/simple.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/examples/simple/simple.h b/examples/simple/simple.h new file mode 100644 index 0000000..63611bb --- a/dev/null +++ b/examples/simple/simple.h @@ -0,0 +1,66 @@ + +/* + * A Simple widget with a button to quit + * + */ + +/* + * The below sequence is called a guard and guards + * against multiple inclusion of header files + * NOTE: you need to use unique names among the header files + */ +#ifndef QUIET_SIMPLE_DEMO_H +#define QUIET_SIMPLE_DEMO_H + + + + +#include <qwidget.h> // from this class we will inherit + +class QPushButton; // forward declaration to not include the header. This can save time when compiling + + +/* + * Simple inherits from QWidget + */ +class Simple : public QWidget { + /* + * Q_OBJECT must always be the first thing you include + * This is a macro and is responsible for the concepts of + * dynamic signal and slots and other MetaObjects as + * superClass(), inherits(), isA()... + * If you use multiple inheritance include the class derived + * from QObject first + */ + Q_OBJECT +public: + /* + * C'tor for the Simple + * make sure to always have these three when you use + * the quicklaunch factory ( explained in the implementation ) + */ + Simple( QWidget* parent = 0, const char * name = 0, WFlags fl = 0 ); + ~Simple(); + + /* + * appName is used by the Application factory. + * make sure the name matches the one of the executable + */ + static QString appName() { return QString::fromLatin1("simple"); } + + /* + * use private slots: to mark your slots as such + * A slot can also be called as a normal method + */ +private slots: + void slotQuit(); + +private: + /* my variable */ + QPushButton* m_button; +}; + + + + +#endif |