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-rw-r--r--i18n/cz/kpacman.ts6
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diff --git a/i18n/cz/kpacman.ts b/i18n/cz/kpacman.ts
index 4430851..3f2ad93 100644
--- a/i18n/cz/kpacman.ts
+++ b/i18n/cz/kpacman.ts
@@ -1,250 +1,246 @@
<!DOCTYPE TS><TS>
<context>
<name>Keys</name>
<message>
<source>Ok</source>
<translation>Ok</translation>
</message>
<message>
<source>Defaults</source>
<translation>Výchozí</translation>
</message>
<message>
<source>Cancel</source>
<translation>Storno</translation>
</message>
<message>
<source>Change Direction Keys</source>
<translation>Změnit směrové klávesy</translation>
</message>
<message>
<source>Undefined key</source>
<translation>Nedefinovaná klávesa</translation>
</message>
</context>
<context>
<name>Kpacman</name>
<message>
<source>KPacman</source>
<translation>KPacman</translation>
</message>
<message>
<source>&amp;New</source>
<translation>&amp;Nový</translation>
</message>
<message>
<source>&amp;Pause</source>
<translation>&amp;Pauza</translation>
</message>
<message>
<source>&amp;Hall of fame</source>
<translation>&amp;Dvorana slávy</translation>
</message>
<message>
<source>&amp;Quit</source>
<translation>&amp;Ukončit</translation>
</message>
<message>
<source>&amp;Hide Mousecursor</source>
<translation>&amp;Skrýt ukazatel myši</translation>
</message>
<message>
<source>&amp;Select graphic scheme</source>
<translation>&amp;Vybrat grafické schéma</translation>
</message>
<message>
<source>&amp;Pause in Background</source>
<translation>&amp;Pauznout na pozadí</translation>
</message>
<message>
<source>&amp;Continue in Foreground</source>
<translation>&amp;Pokračovat na popředí</translation>
</message>
<message>
<source>Change &amp;keys...</source>
<translation>Změnit &amp;klávesy...</translation>
</message>
<message>
<source>@PACKAGE@ - @VERSION@
Joerg Thoennissen (joe@dsite.de)
A pacman game for the KDE Desktop
The program based on the source of ksnake
by Michel Filippi (mfilippi@sade.rhein-main.de).
The design was strongly influenced by the pacman
(c) 1980 MIDWAY MFG.CO.
I like to thank my girlfriend Elke Krueers for
the last 10 years of her friendship.
</source>
<translation>@PACKAGE@ - @VERSION@
Joerg Thoennissen (joe@dsite.de)
Hra Pacman pro KDE Desktop
Program je založen na zdrojovém kódu hry ksnake
od Michel Filippi (mfilippi@sade.rhein-main.de).
Design je značně ovlivněn hrou pacman
(c) 1980 MIDWAY MFG.CO.
Chci poděkovat mé přítelkyni Elke Krueers
za 10 let našeho přátelství.
</translation>
</message>
<message>
<source>&amp;Help</source>
<translation>&amp;Nápověda</translation>
</message>
</context>
<context>
<name>KpacmanWidget</name>
<message>
<source>The bitfont could not be contructed.
The file &apos;@FONTNAME@&apos; does not exist,
or is of an unknown format.</source>
<translation>Bitfont nelze sestavit.
Soubor &apos;@FONTNAME@&apos; neexistuje,
nebo má neznámý formát.</translation>
</message>
</context>
<context>
<name>Referee</name>
<message>
<source>GAME OVER</source>
<translation>KONEC HRY</translation>
</message>
<message>
<source>PLAYER ONE</source>
<translation>HRÁČ 1</translation>
</message>
<message>
<source>READY!</source>
<translation>PŘIPRAVEN!</translation>
</message>
<message>
<source>PAUSED</source>
<translation>PAUZA</translation>
</message>
<message>
<source>CHARACTER</source>
<translation>POSTAVA</translation>
</message>
<message>
<source>/</source>
<translation>/</translation>
</message>
<message>
<source>NICKNAME</source>
<translation>PŘEZDÍVKA</translation>
</message>
<message>
<source>-SHADOW</source>
<translation>-SHADOW</translation>
</message>
<message>
<source>&quot;BLINKY&quot;</source>
<translation>&quot;BLINKY&quot;</translation>
</message>
<message>
<source>-SPEEDY</source>
<translation>-SPEEDY</translation>
</message>
<message>
<source>&quot;PINKY&quot;</source>
<translation>&quot;PINKY&quot;</translation>
</message>
<message>
<source>-BASHFUL</source>
<translation>-BASHFUL</translation>
</message>
<message>
<source>&quot;INKY&quot;</source>
<translation>&quot;INKY&quot;</translation>
</message>
<message>
<source>-POKEY</source>
<translation>-POKEY</translation>
</message>
<message>
<source>&quot;CLYDE&quot;</source>
<translation>&quot;CLYDE&quot;</translation>
</message>
<message>
<source>QTOPIA PORT: CATALIN CLIMOV</source>
<translation>QTOPIA PORT: CATALIN CLIMOV</translation>
</message>
<message>
<source>PRESS CURSOR TO START</source>
<translation>PRO START STISKNĚTE KURZOR</translation>
</message>
</context>
<context>
<name>Score</name>
<message>
<source> 1UP </source>
<translation>1HR</translation>
</message>
<message>
<source> HIGH SCORE </source>
<translation>SKÓRE</translation>
</message>
<message>
<source> 2UP </source>
<translation>2HR</translation>
</message>
<message>
<source> CONGRATULATIONS </source>
<translation>GRATULUJI</translation>
</message>
<message>
<source> YOU HAVE ARCHIEVED </source>
<translation>JSEŠ ZAPSÁN</translation>
</message>
<message>
<source> A SCORE IN THE TOP 10. </source>
<translation>SKÓRE V NEJLEPŠÍ 10.</translation>
</message>
<message>
<source>RNK SCORE NAME DATE</source>
<translation>RNK SKÓRE JMÉNO DATUM</translation>
</message>
<message>
<source>PAUSED</source>
<translation>PAUZA</translation>
</message>
<message>
<source>@YY@/@MM@/@DD@</source>
<translation>@YY@/@MM@/@DD@</translation>
</message>
<message>
<source></source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source> </source>
- <translation type="unfinished"></translation>
+ <translation></translation>
</message>
</context>
<context>
<name>Status</name>
<message>
<source>The pixmap could not be contructed.
The file &apos;@PIXMAPNAME@&apos; does not exist,
or is of an unknown format.</source>
<translation>Pixmapu nelze sestavit.
Soubor &apos;@PIXMAPNAME@&apos; neexistuje,
nebo má neznámý formát.</translation>
</message>
<message>
<source>Initialization Error</source>
<translation>Chyba inicializace</translation>
</message>
</context>
</TS>