Diffstat (limited to 'inputmethods/dasher/DasherView.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | inputmethods/dasher/DasherView.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/inputmethods/dasher/DasherView.cpp b/inputmethods/dasher/DasherView.cpp index 3b8cb64..8e32cf1 100644 --- a/inputmethods/dasher/DasherView.cpp +++ b/inputmethods/dasher/DasherView.cpp | |||
@@ -15,32 +15,32 @@ CDasherView::CDasherView(CDasherScreen* DasherScreen, CDasherModel& DasherModel, | |||
15 | { | 15 | { |
16 | //XYScale = (double)m_Screen->GetHeight() / m_Screen->GetWidth(); | 16 | //XYScale = (double)m_Screen->GetHeight() / m_Screen->GetWidth(); |
17 | } | 17 | } |
18 | 18 | ||
19 | 19 | ||
20 | void CDasherView::ChangeOrientation(Dasher::Opts::ScreenOrientations Orientation) | 20 | void CDasherView::ChangeOrientation(Dasher::Opts::ScreenOrientations Orientation) |
21 | { | 21 | { |
22 | ScreenOrientation = Orientation; | 22 | ScreenOrientation = Orientation; |
23 | Render(); | 23 | Render(); |
24 | } | 24 | } |
25 | 25 | ||
26 | 26 | ||
27 | void CDasherView::FlushAt(int mousex,int mousey) | 27 | void CDasherView::FlushAt(int ,int ) |
28 | { | 28 | { |
29 | m_DasherModel.Flush(0,0); | 29 | m_DasherModel.Flush(0,0); |
30 | } | 30 | } |
31 | 31 | ||
32 | int CDasherView::RecursiveRender(CDasherNode* Render, myint y1,myint y2,int mostleft, bool text) | 32 | int CDasherView::RecursiveRender(CDasherNode* Render, myint y1,myint y2,int mostleft, bool text) |
33 | { | 33 | { |
34 | symbol CurChar = Render->Symbol(); | 34 | // symbol CurChar = Render->Symbol(); |
35 | int Color; | 35 | int Color; |
36 | 36 | ||
37 | if (ColourMode==true) { | 37 | if (ColourMode==true) { |
38 | Color = Render->Colour(); | 38 | Color = Render->Colour(); |
39 | } else { | 39 | } else { |
40 | Color = Render->Phase()%3; | 40 | Color = Render->Phase()%3; |
41 | } | 41 | } |
42 | 42 | ||
43 | if (RenderNode(Render->Symbol(), Color, Render->Cscheme(), y1, y2, mostleft, Render->m_bForce, text)) | 43 | if (RenderNode(Render->Symbol(), Color, Render->Cscheme(), y1, y2, mostleft, Render->m_bForce, text)) |
44 | RenderGroups(Render, y1, y2, text); | 44 | RenderGroups(Render, y1, y2, text); |
45 | else | 45 | else |
46 | Render->Kill(); | 46 | Render->Kill(); |