Diffstat (limited to 'inputmethods/handwriting/qimpenstroke.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | inputmethods/handwriting/qimpenstroke.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/inputmethods/handwriting/qimpenstroke.cpp b/inputmethods/handwriting/qimpenstroke.cpp index 3567d6d..14e435a 100644 --- a/inputmethods/handwriting/qimpenstroke.cpp +++ b/inputmethods/handwriting/qimpenstroke.cpp @@ -1,314 +1,315 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <qfile.h> #include <qtl.h> #include <math.h> #include <limits.h> #include <qdatastream.h> #include "qimpenstroke.h" +#include "opie2/odebug.h" #define QIMPEN_CORRELATION_POINTS 25 //#define DEBUG_QIMPEN /*! \class QIMPenStroke qimpenstroke.h Handles a single stroke. Can calculate closeness of match to another stroke. */ QIMPenStroke::QIMPenStroke() { } QIMPenStroke::QIMPenStroke( const QIMPenStroke &st ) { startPoint = st.startPoint; lastPoint = st.lastPoint; links = st.links.copy(); } QIMPenStroke &QIMPenStroke::operator=( const QIMPenStroke &s ) { clear(); - //qDebug( "copy strokes %d", s.links.count() ); + //odebug << "copy strokes " << s.links.count() << oendl; startPoint = s.startPoint; lastPoint = s.lastPoint; links = s.links.copy(); return *this; } void QIMPenStroke::clear() { startPoint = QPoint(0,0); lastPoint = QPoint( 0, 0 ); links.resize( 0 ); tsig.resize( 0 ); dsig.resize( 0 ); asig.resize( 0 ); } /*! Begin inputting a new stroke. */ void QIMPenStroke::beginInput( QPoint p ) { clear(); startPoint = p; bounding = QRect(); internalAddPoint( p ); } /*! Add a point to the stroke's shape. Returns TRUE if the point was successfully added. */ bool QIMPenStroke::addPoint( QPoint p ) { if ( links.count() > 500 ) // sanity check (that the user is sane). return FALSE; int dx = p.x() - lastPoint.x(); int dy = p.y() - lastPoint.y(); if ( QABS( dx ) > 1 || QABS( dy ) > 1 ) { // The point is not adjacent to the previous point, so we fill // in with a straight line. Some kind of non-linear // interpolation might be better. int x = lastPoint.x(); int y = lastPoint.y(); int ix = 1; int iy = 1; if ( dx < 0 ) { ix = -1; dx = -dx; } if ( dy < 0 ) { iy = -1; dy = -dy; } int d = 0; if ( dx < dy ) { d = dx; do { y += iy; d += dx; if ( d > dy ) { x += ix; d -= dy; } internalAddPoint( QPoint( x, y ) ); } while ( y != p.y() ); } else { d = dy; do { x += ix; d += dy; if ( d > dx ) { y += iy; d -= dx; } internalAddPoint( QPoint( x, y ) ); } while ( x != p.x() ); } } else { internalAddPoint( p ); } return TRUE; } /*! Finish inputting a stroke. */ void QIMPenStroke::endInput() { if ( links.count() < 3 ) { QIMPenGlyphLink gl; links.resize(1); gl.dx = 1; gl.dy = 0; links[0] = gl; } - //qDebug("Points: %d", links.count() ); + //odebug << "Points: " << links.count() << oendl; } /*! Return an indicator of the closeness of this stroke to \a pen. Lower value is better. */ unsigned int QIMPenStroke::match( QIMPenStroke *pen ) { double lratio; if ( links.count() > pen->links.count() ) lratio = (links.count()+2) / (pen->links.count()+2); else lratio = (pen->links.count()+2) / (links.count()+2); lratio -= 1.0; if ( lratio > 2.0 ) { #ifdef DEBUG_QIMPEN - qDebug( "stroke length too different" ); + odebug << "stroke length too different" << oendl; #endif return 400000; } createSignatures(); pen->createSignatures(); // Starting point offset int vdiff = QABS(startPoint.y() - pen->startPoint.y()); // Insanely offset? if ( vdiff > 18 ) { return 400000; } vdiff -= 4; if ( vdiff < 0 ) vdiff = 0; // Ending point offset int evdiff = QABS(lastPoint.y() - pen->lastPoint.y()); // Insanely offset? if ( evdiff > 20 ) { return 400000; } evdiff -= 5; if ( evdiff < 0 ) evdiff = 0; // do a correlation with the three available signatures. int err1 = INT_MAX; int err2 = INT_MAX; int err3 = INT_MAX; // base has extra points at the start and end to enable // correlation of a sliding window with the pen supplied. QArray<int> base = createBase( tsig, 2 ); for ( int i = 0; i < 4; i++ ) { int e = calcError( base, pen->tsig, i, TRUE ); if ( e < err1 ) err1 = e; } if ( err1 > 40 ) { // no need for more matching #ifdef DEBUG_QIMPEN - qDebug( "tsig too great: %d", err1 ); + odebug << "tsig too great: " << err1 << oendl; #endif return 400000; } // maybe a sliding window is worthwhile for these too. err2 = calcError( dsig, pen->dsig, 0, FALSE ); if ( err2 > 100 ) { #ifdef DEBUG_QIMPEN - qDebug( "dsig too great: %d", err2 ); + odebug << "dsig too great: " << err2 << oendl; #endif return 400000; } err3 = calcError( asig, pen->asig, 0, TRUE ); if ( err3 > 60 ) { #ifdef DEBUG_QIMPEN - qDebug( "asig too great: %d", err3 ); + odebug << "asig too great: " << err3 << oendl; #endif return 400000; } // Some magic numbers here - the addition reduces the weighting of // the error and compensates for the different error scales. I // consider the tangent signature to be the best indicator, so it // has the most weight. This ain't rocket science. // Basically, these numbers are the tuning factors. unsigned int err = (err1+1) * ( err2 + 60 ) * ( err3 + 20 ) + vdiff * 1000 + evdiff * 500 + (unsigned int)(lratio * 5000.0); #ifdef DEBUG_QIMPEN - qDebug( "err %d ( %d, %d, %d, %d)", err, err1, err2, err3, vdiff ); + odebug << "err " << err << "( " << err1 << ", " << err2 << ", " << err3 << ", " << vdiff << oendl; #endif return err; } /*! Return the bounding rect of this stroke. */ QRect QIMPenStroke::boundingRect() { if ( !bounding.isValid() ) { int x = startPoint.x(); int y = startPoint.y(); bounding = QRect( x, y, 1, 1 ); for ( unsigned i = 0; i < links.count(); i++ ) { x += links[i].dx; y += links[i].dy; if ( x < bounding.left() ) bounding.setLeft( x ); if ( x > bounding.right() ) bounding.setRight( x ); if ( y < bounding.top() ) bounding.setTop( y ); if ( y > bounding.bottom() ) bounding.setBottom( y ); } } return bounding; } /*! Perform a correlation of the supplied arrays. \a base should have win.count() + 2 * off points to enable sliding \a win over the \a base data. If \a t is TRUE, the comparison takes into account the circular nature of the angular data. Returns the best (lowest error) match. */ int QIMPenStroke::calcError( const QArray<int> &base, const QArray<int> &win, int off, bool t ) { int err = 0; for ( unsigned i = 0; i < win.count(); i++ ) { int d = QABS( base[i+off] - win[i] ); if ( t && d > 128 ) d -= 256; err += QABS( d ); } err /= win.count(); return err; } /*! Creates signatures used in matching if not already created. */ void QIMPenStroke::createSignatures() { if ( tsig.isEmpty() ) |