Diffstat (limited to 'inputmethods/multikey/keyboard.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | inputmethods/multikey/keyboard.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/inputmethods/multikey/keyboard.cpp b/inputmethods/multikey/keyboard.cpp index 3f6f73b..c3ee8f3 100644 --- a/inputmethods/multikey/keyboard.cpp +++ b/inputmethods/multikey/keyboard.cpp @@ -1,293 +1,292 @@ /********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "keyboard.h" #include "configdlg.h" #include <qpe/global.h> #include <qpe/qcopenvelope_qws.h> #include <qwindowsystem_qws.h> #include <qpainter.h> #include <qfontmetrics.h> #include <qtimer.h> #include <qpe/qpeapplication.h> #include <qpe/config.h> #include <ctype.h> #include <qfile.h> #include <qtextstream.h> #include <qstringlist.h> -#include <iostream.h> #include <sys/utsname.h> /* Keyboard::Keyboard {{{1 */ Keyboard::Keyboard(QWidget* parent, const char* _name, WFlags f) : QFrame(parent, _name, f), shift(0), lock(0), ctrl(0), alt(0), meta(0), useLargeKeys(TRUE), usePicks(0), useRepeat(0), pressedKeyRow(-1), pressedKeyCol(-1), unicode(-1), qkeycode(0), modifiers(0), schar(0), mchar(0), echar(0), configdlg(0) { // get the default font Config *config = new Config( "qpe" ); config->setGroup( "Appearance" ); QString familyStr = config->readEntry( "FontFamily", "fixed" ); delete config; config = new Config("multikey"); config->setGroup ("general"); usePicks = config->readBoolEntry ("usePickboard", "0"); // default closed useRepeat = config->readBoolEntry ("useRepeat", "1"); delete config; setFont( QFont( familyStr, 10 ) ); picks = new KeyboardPicks( this ); picks->setFont( QFont( familyStr, 10 ) ); picks->initialise(); if (usePicks) { QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } else picks->hide(); loadKeyboardColors(); keys = new Keys(); repeatTimer = new QTimer( this ); connect( repeatTimer, SIGNAL(timeout()), this, SLOT(repeat()) ); } Keyboard::~Keyboard() { if ( configdlg ) { delete (ConfigDlg *) configdlg; configdlg = 0; } } /* Keyboard::resizeEvent {{{1 */ void Keyboard::resizeEvent(QResizeEvent*) { int ph = picks->sizeHint().height(); picks->setGeometry( 0, 0, width(), ph ); keyHeight = (height()-(usePicks ? ph : 0))/5; int nk; // number of keys? if ( useLargeKeys ) { nk = 15; } else { nk = 19; } defaultKeyWidth = (width()/nk)/2; xoffs = (width()-defaultKeyWidth*nk)/2; // empty key spaces? } /* KeyboardPicks::initialize {{{1 */ void KeyboardPicks::initialise() { setSizePolicy(QSizePolicy(QSizePolicy::Expanding,QSizePolicy::Fixed)); mode = 0; dc = new KeyboardConfig(this); configs.append(dc); } /* KeyboardPicks::sizeHint {{{1 */ QSize KeyboardPicks::sizeHint() const { return QSize(240,fontMetrics().lineSpacing()); } /* KeyboardConfig::generateText {{{1 */ void KeyboardConfig::generateText(const QString &s) { #if defined(Q_WS_QWS) || defined(_WS_QWS_) for (int i=0; i<(int)backspaces; i++) { parent->emitKey( 0, Qt::Key_Backspace, 0, true, false ); parent->emitKey( 0, Qt::Key_Backspace, 0, false, false ); } for (int i=0; i<(int)s.length(); i++) { parent->emitKey( s[i].unicode(), 0, 0, true, false ); parent->emitKey( s[i].unicode(), 0, 0, false, false ); } parent->emitKey( 0, Qt::Key_Space, 0, true, false ); parent->emitKey( 0, Qt::Key_Space, 0, false, false ); backspaces = 0; #endif } /* Keyboard::paintEvent {{{1 */ void Keyboard::paintEvent(QPaintEvent* e) { QPainter painter(this); painter.setClipRect(e->rect()); drawKeyboard( painter ); picks->dc->draw( &painter ); } /* Keyboard::drawKeyboard {{{1 */ void Keyboard::drawKeyboard(QPainter &p, int row, int col) { if (row != -1 && col != -1) { //just redraw one key int x = 0; for (int i = 0; i < col; i++) { x += keys->width(row, i) * defaultKeyWidth; } int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); int keyWidth = keys->width(row, col); p.fillRect(x + 1, y + 1, keyWidth * defaultKeyWidth - 1, keyHeight - 1, pressed || keys->pressed(row, col) ? keycolor_pressed : keycolor); QImage *pix = keys->pix(row,col); ushort c = keys->uni(row, col); p.setPen(textcolor); if (!pix) { if (shift || lock) c = keys->shift(c); if (meta) { c = keys->meta(c); } p.drawText(x, y, defaultKeyWidth * keyWidth + 3, keyHeight, AlignCenter, (QChar)c); } else // center the image in the middle of the key p.drawImage( x + (defaultKeyWidth * keyWidth - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, *pix ); // this fixes the problem that the very right end of the board's vertical line // gets painted over, because it's one pixel shorter than all other keys p.setPen(keycolor_lines); p.drawLine(width() - 1, 0, width() - 1, height()); } else { p.fillRect(0, 0, width(), height(), keycolor); for (row = 1; row <= 5; row++) { int x = 0; int y = (row - 1) * keyHeight + (usePicks ? picks->height() : 0); p.setPen(keycolor_lines); p.drawLine(x, y, x + width(), y); for (int col = 0; col < keys->numKeys(row); col++) { QImage *pix = keys->pix(row, col); int keyWidth = keys->width(row, col); int keyWidthPix = defaultKeyWidth * keyWidth; if (keys->pressed(row, col)) p.fillRect(x+1, y+1, keyWidthPix - 1, keyHeight - 1, keycolor_pressed); ushort c = keys->uni(row, col); p.setPen(textcolor); if (!pix) { if ((shift || lock) && keys->shift(c)) c = keys->shift(c); else if (meta && keys->meta(c)) c = keys->meta(c); p.drawText(x, y, keyWidthPix + 3, keyHeight, AlignCenter, (QChar)c); } else { // center the image in the middle of the key pix->setColor(1, textcolor.rgb()); p.drawImage( x + (keyWidthPix - pix->width())/2, y + (keyHeight - pix->height())/2 + 1, QImage(*pix) ); } p.setPen(keycolor_lines); p.drawLine(x, y, x, y + keyHeight); x += keyWidthPix; } } p.setPen(keycolor_lines); p.drawLine(0, height() - 1, width(), height() - 1); p.drawLine(width() - 1, 0, width() - 1, height()); } } /* Keyboard::mousePressEvent {{{1 */ void Keyboard::mousePressEvent(QMouseEvent *e) { int row = (e->y() - (usePicks ? picks->height() : 0)) / keyHeight + 1; if (row > 5) row = 5; // figure out the column int col = 0; for (int w = 0; e->x() >= w; col++) if (col < keys->numKeys(row)) // it segfaults if it trys to read past numKeys w += keys->width(row,col) * defaultKeyWidth; else break; if (col <= 0) return; col --; // rewind one... qkeycode = keys->qcode(row, col); unicode = keys->uni(row, col); // might need to repaint if two or more of the same keys. // should be faster if just paint one key even though multiple keys exist. bool need_repaint = FALSE; if (unicode == 0) { // either Qt char, or nothing @@ -349,513 +348,513 @@ void Keyboard::mousePressEvent(QMouseEvent *e) need_repaint = TRUE; if (shift) { *shift = 0; shift = 0; } else { shift = keys->pressedPtr(row, col); *shift = 1; if (lock) { *lock = 0; lock = 0; } } if (meta) { *meta = 0; meta = 0; } } else if (qkeycode == Qt::Key_CapsLock) { need_repaint = TRUE; if (lock) { *lock = 0; lock = 0; } else { lock = keys->pressedPtr(row, col);; *lock = 1; if (shift) { *shift = 0; shift = 0; } } if (meta) { *meta = 0; meta = 0; } } else if (qkeycode == Qt::Key_Meta) { need_repaint = TRUE; if (meta) { *meta = 0; meta = 0; } else { meta = keys->pressedPtr(row, col); need_repaint = TRUE; *meta = !keys->pressed(row, col); } if (shift) { *shift = 0; shift = 0; } if (lock) { *lock = 0; lock = 0; } // dont need to emit this key... acts same as alt qkeycode = 0; } } else { // normal char if ((shift || lock) && keys->shift(unicode)) { unicode = keys->shift(unicode); } if (meta && keys->meta(unicode)) { unicode = keys->meta(unicode); } } // korean parsing if (keys->lang == "ko") { unicode = parseKoreanInput(unicode); } modifiers = (ctrl ? Qt::ControlButton : 0) | (alt ? Qt::AltButton : 0); if ('A' <= unicode && unicode <= 'z' && modifiers) { qkeycode = QChar(unicode).upper(); unicode = qkeycode - '@'; } QWSServer::sendKeyEvent(unicode, qkeycode, modifiers, true, false); // pickboard stuff if (usePicks) { KeyboardConfig *dc = picks->dc; if (dc) { if (qkeycode == Qt::Key_Backspace) { dc->input.remove(dc->input.last()); // remove last input dc->decBackspaces(); } else if ( qkeycode == Qt::Key_Return || QChar(unicode).isPunct() || QChar(unicode).isSpace() || unicode == 0) { dc->input.clear(); dc->resetBackspaces(); } else { dc->add(QString(QChar(unicode))); dc->incBackspaces(); } } picks->repaint(); } // painting pressed = TRUE; pressedKeyRow = row; pressedKeyCol = col; if (need_repaint) repaint(FALSE); else { // just paint the one key pressed QPainter p(this); drawKeyboard(p, row, col); } if (useRepeat) repeatTimer->start( 800 ); //pressTid = startTimer(80); } /* Keyboard::mouseReleaseEvent {{{1 */ void Keyboard::mouseReleaseEvent(QMouseEvent*) { pressed = FALSE; //if ( pressTid == 0 ) #if defined(Q_WS_QWS) || defined(_WS_QWS_) if ( unicode != -1 ) { emit key( unicode, qkeycode, modifiers, false, false ); repeatTimer->stop(); } #endif if (shift && unicode != 0) { *shift = 0; // unpress shift key shift = 0; // reset the shift pointer repaint(FALSE); } else if (meta && unicode != 0) { *meta = 0; meta = 0; repaint(FALSE); } else clearHighlight(); } /* Keyboard::timerEvent {{{1 */ /* dont know what this does, but i think it is here so that if your screen * sticks (like on an ipaq) then it will stop repeating if you click another * key... but who knows what anything does in this thing anyway? void Keyboard::timerEvent(QTimerEvent* e) { if ( e->timerId() == pressTid ) { killTimer(pressTid); pressTid = 0; if ( !pressed ) cout << "calling clearHighlight from timerEvent\n"; //clearHighlight(); } } */ void Keyboard::repeat() { repeatTimer->start( 200 ); emit key( unicode, qkeycode, modifiers, true, true ); } void Keyboard::clearHighlight() { if ( pressedKeyRow >= 0 && pressedKeyCol >= 0) { int tmpRow = pressedKeyRow; int tmpCol = pressedKeyCol; pressedKeyRow = -1; pressedKeyCol = -1; QPainter p(this); drawKeyboard(p, tmpRow, tmpCol); } } /* Keyboard::sizeHint {{{1 */ QSize Keyboard::sizeHint() const { QFontMetrics fm=fontMetrics(); int keyHeight = fm.lineSpacing() + 2; return QSize( 240, keyHeight * 5 + (usePicks ? picks->sizeHint().height() : 0) + 1); } void Keyboard::resetState() { schar = mchar = echar = 0; picks->resetState(); } /* Keyboard::togglePickboard {{{1 */ void Keyboard::togglePickboard(bool on_off) { usePicks = on_off; if (usePicks) { picks->show(); //move(x(), y() - picks->height()); // not required anymore because QCopChannel::send //adjustSize(); QObject::connect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } else { picks->hide(); picks->resetState(); //move(x(), y() + picks->height()); //adjustSize(); QObject::disconnect( picks, SIGNAL(key(ushort,ushort,ushort,bool,bool) ), this, SIGNAL(key(ushort,ushort,ushort,bool,bool)) ); } /* * this closes && opens the input method */ QCopChannel::send ("QPE/TaskBar", "hideInputMethod()"); QCopChannel::send ("QPE/TaskBar", "showInputMethod()"); } void Keyboard::toggleRepeat(bool on) { useRepeat = on; - cout << "setting useRepeat to: " << useRepeat << "\n"; + //cout << "setting useRepeat to: " << useRepeat << "\n"; } /* Keyboard::setMapTo ... {{{1 */ void Keyboard::setMapToDefault() { /* load current locale language map */ Config *config = new Config("locale"); config->setGroup( "Language" ); QString l = config->readEntry( "Language" , "en" ); delete config; QString key_map = QPEApplication::qpeDir() + "/share/multikey/" + l + ".keymap"; /* save change to multikey config file */ config = new Config("multikey"); config->setGroup ("keymaps"); config->writeEntry ("current", key_map); // default closed delete config; delete keys; keys = new Keys(key_map); // have to repaint the keyboard repaint(FALSE); } void Keyboard::setMapToFile(QString map) { /* save change to multikey config file */ Config *config = new Config("multikey"); config->setGroup ("keymaps"); config->writeEntry ("current", map); // default closed delete config; delete keys; if (QFile(map).exists()) keys = new Keys(map); else keys = new Keys(); repaint(FALSE); } /* Keybaord::reloadKeyboard {{{1 */ void Keyboard::reloadKeyboard() { // reload colors and redraw loadKeyboardColors(); repaint(); } void Keyboard::loadKeyboardColors() { Config config ("multikey"); config.setGroup("colors"); QStringList color; color = config.readListEntry("keycolor", QChar(',')); if (color.isEmpty()) { color = QStringList::split(",", "240,240,240"); config.writeEntry("keycolor", color.join(",")); } keycolor = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt()); color = config.readListEntry("keycolor_pressed", QChar(',')); if (color.isEmpty()) { color = QStringList::split(",", "171,183,198"); config.writeEntry("keycolor_pressed", color.join(",")); } keycolor_pressed = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt()); color = config.readListEntry("keycolor_lines", QChar(',')); if (color.isEmpty()) { color = QStringList::split(",", "138,148,160"); config.writeEntry("keycolor_lines", color.join(",")); } keycolor_lines = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt()); color = config.readListEntry("textcolor", QChar(',')); if (color.isEmpty()) { color = QStringList::split(",", "43,54,68"); config.writeEntry("textcolor", color.join(",")); } textcolor = QColor(color[0].toInt(), color[1].toInt(), color[2].toInt()); } /* korean input functions {{{1 * * TODO * one major problem with this implementation is that you can't move the * cursor after inputing korean chars, otherwise it will eat up and replace * the char before the cursor you move to. fix that * * make backspace delete one single char, not the whole thing if still * editing. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * how korean input works * * all following chars means unicode char value and are in hex * * ÃÊÀ½ = schar (start char) * ÁßÀ½ = mchar (middle char) * ³¡À½ = echar (end char) * * there are 19 schars. unicode position is at 1100 - 1112 * there are 21 mchars. unicode position is at 1161 - 1175 * there are 27 echars. unicode position is at 11a8 - 11c2 * * the map with everything combined is at ac00 - d7a3 * */ ushort Keyboard::parseKoreanInput (ushort c) { if ((c != 0 && (c < 0x1100 || 0x11c2 < c) && (c < 0xac00 || 0xd7a3 < c)) || (c == 0 && qkeycode != Qt::Key_Shift && Qt::Key_CapsLock != qkeycode && qkeycode != Qt::Key_Control && qkeycode != Qt::Key_Alt)) { schar = 0, mchar = 0, echar = 0; return c; } if ( 0x1100 <= c && c <= 0x1112 ) { // schar or echar was input if (schar == 0 || (schar != 0 && mchar == 0)) { schar = c; mchar = 0; echar = 0; return c; } else if (mchar != 0) { if (echar == 0) { if (!(echar = constoe(c))) { schar = c; mchar = 0; echar = 0; return c; } } else { // must figure out what the echar is if (echar == 0x11a8) { // ¤¡ if (c == 0x1100) echar = 0x11a9; // ¤¡ + ¤¡ else if (c == 0x1109) echar = 0x11aa; // ¤¡ + ¤µ else { schar = c; mchar = 0; echar = 0; return c; } } else if (echar == 0x11ab) { // ¤¤ if (c == 0x110c) echar = 0x11ac; // ¤¤ + ¤¸ else if (c == 0x1112) echar = 0x11ad; // ¤¤ + ¤¾ else { schar = c; mchar = 0; echar = 0; return c; } } else if (echar == 0x11af) { // ¤© if (c == 0x1100) echar = 0x11b0; // ¤© + ¤¡ else if (c == 0x1106) echar = 0x11b1; // ¤© + ¤± else if (c == 0x1107) echar = 0x11b2; // ¤© + ¤² else if (c == 0x1109) echar = 0x11b3; // ¤© + ¤µ else if (c == 0x1110) echar = 0x11b4; // ¤© + ¤¼ else if (c == 0x1111) echar = 0x11b5; // ¤© + ¤½ else if (c == 0x1112) echar = 0x11b6; // ¤© + ¤¾ else { schar = c; mchar = 0; echar = 0; return c; } } else if (echar == 0x11b8) { // ¤² if (c == 0x1109) echar = 0x11b9; // ¤² + ¤µ else { schar = c; mchar = 0; echar = 0; return c; } } else if (echar == 0x11ba) { // ¤µ if (c == 0x1109) echar = 0x11bb; // ¤µ + ¤µ else { schar = c; mchar = 0; echar = 0; return c; } } else { // if any other char, cannot combine chars schar = c; mchar = 0; echar = 0; return c; } unicode = echar; } } } else if (0x1161 <= c && c <= 0x1175) { // mchar was input if (schar != 0 && mchar == 0) { mchar = c; } else if (schar != 0 && mchar != 0 && echar == 0) { switch (mchar) { case 0x1169: if (c == 0x1161) mchar = 0x116a; else if (c == 0x1162) mchar = 0x116b; else if (c == 0x1175) mchar = 0x116c; else { schar = 0; mchar = 0; echar = 0; return c; } break; case 0x116e: if (c == 0x1165) mchar = 0x116f; else if (c == 0x1166) mchar = 0x1170; else if (c == 0x1175) mchar = 0x1171; else { schar = 0; mchar = 0; echar = 0; return c; } break; case 0x1173: if (c == 0x1175) mchar = 0x1174; else { schar = 0; mchar = 0; echar = 0; return c; } break; default: schar = 0; mchar = 0; echar = 0; return c; } } else if (schar != 0 && mchar != 0 && echar != 0) { emit key( 8, Qt::Key_Backspace, 0, true, false ); ushort prev = 0; switch (echar) { |