Diffstat (limited to 'inputmethods/multikey/keyboard.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | inputmethods/multikey/keyboard.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/inputmethods/multikey/keyboard.h b/inputmethods/multikey/keyboard.h index 6e577ab..dc50e55 100644 --- a/inputmethods/multikey/keyboard.h +++ b/inputmethods/multikey/keyboard.h @@ -19,150 +19,152 @@ **********************************************************************/ #include <qframe.h> #include <qmap.h> #include "../pickboard/pickboardcfg.h" #include "../pickboard/pickboardpicks.h" #include "configdlg.h" class QTimer; class KeyboardConfig : public DictFilterConfig { public: KeyboardConfig(PickboardPicks* p) : DictFilterConfig(p), backspaces(0) { nrows = 1; } virtual void generateText(const QString &s); void decBackspaces() { if (backspaces) backspaces--; } void incBackspaces() { backspaces++; } void resetBackspaces() { backspaces = 0; } private: int backspaces; }; class KeyboardPicks : public PickboardPicks { Q_OBJECT public: KeyboardPicks(QWidget* parent=0, const char* name=0, WFlags f=0) : PickboardPicks(parent, name, f) { } void initialise(); virtual QSize sizeHint() const; KeyboardConfig *dc; }; class Keys { public: Keys(); Keys(const char * filename); ~Keys(); ushort uni(const int row, const int col); int qcode(const int row, const int col); int width(const int row, const int col); bool pressed(const int row, const int col); bool *pressedPtr(const int row, const int col); ushort shift(const ushort); QPixmap *pix(const int row, const int col); int numKeys(const int row); void setKeysFromFile(const char *filename); void setKey(const int row, const int qcode, const ushort unicode, const int width, QPixmap *pix); void setPressed(const int row, const int col, const bool pressed); QString lang; QString label; private: typedef struct Key { int qcode; // are qt key codes just unicode values? ushort unicode; int width; // not pixels but relative key width. normal key is 2 // only needed for keys like ctrl that can have multiple keys pressed at once bool *pressed; QPixmap *pix; }; QList<Key> keys[6]; QMap<ushort,ushort> shiftMap; }; class Keyboard : public QFrame { Q_OBJECT public: Keyboard( QWidget* parent=0, const char* name=0, WFlags f=0 ); ~Keyboard(); void resetState(); void mousePressEvent(QMouseEvent*); void mouseReleaseEvent(QMouseEvent*); void resizeEvent(QResizeEvent*); void paintEvent(QPaintEvent* e); //void timerEvent(QTimerEvent* e); void drawKeyboard( QPainter &p, int row = -1, int col = -1); QSize sizeHint() const; signals: void key( ushort scancode, ushort unicode, ushort modifiers, bool, bool ); private slots: void repeat(); void togglePickboard(bool on_off); + void toggleRepeat(bool on_off); void setMapToDefault(); void setMapToFile(QString map); // used to redraw keyboard after edited colors void reloadKeyboard(); private: int getKey( int &w, int j = -1 ); void clearHighlight(); bool *shift; bool *lock; bool *ctrl; bool *alt; uint useLargeKeys:1; uint usePicks:1; + uint useRepeat:1; int pressedKeyRow; int pressedKeyCol; KeyboardPicks *picks; int keyHeight; int defaultKeyWidth; int xoffs; int unicode; int qkeycode; int modifiers; int pressTid; bool pressed; Keys *keys; /* for korean input */ ushort schar, mchar, echar; ushort parseKoreanInput(ushort c); ushort combineKoreanChars(const ushort s, const ushort m, const ushort e); ushort constoe(const ushort c); QTimer *repeatTimer; /* colors */ void loadKeyboardColors(); QColor keycolor; QColor keycolor_pressed; QColor keycolor_lines; QColor textcolor; ConfigDlg *configdlg; }; |