-rw-r--r-- | libopie/oclickablelabel.cpp | 33 |
1 files changed, 31 insertions, 2 deletions
diff --git a/libopie/oclickablelabel.cpp b/libopie/oclickablelabel.cpp index 5768529..bc7037b 100644 --- a/libopie/oclickablelabel.cpp +++ b/libopie/oclickablelabel.cpp @@ -1,9 +1,16 @@ #include "oclickablelabel.h" #include <stdio.h> -OClickableLabel::OClickableLabel(QWidget* parent, - const char* name, +/** + * This constructs the clickable ButtonLabel + * + * @param parent The parent of this label + * @param name A name of this label @see QObject + * @param fl The windowing flags + */ +OClickableLabel::OClickableLabel(QWidget* parent, + const char* name, WFlags fl) : QLabel(parent,name,fl) { textInverted=false; @@ -12,20 +19,31 @@ OClickableLabel::OClickableLabel(QWidget* parent, showState(false); setFrameShadow(Sunken); } +/** + * This method makes the label behave as a toggle button + * + * @param t Whether or not to behave like a toggle button + */ void OClickableLabel::setToggleButton(bool t) { isToggle=t; } +/** + * @internal + */ void OClickableLabel::mousePressEvent( QMouseEvent * /*e*/ ) { if (isToggle && isDown) { showState(false); } else { showState(true); } } +/** + * @internal + */ void OClickableLabel::mouseReleaseEvent( QMouseEvent *e ) { if (rect().contains(e->pos()) && isToggle) isDown=!isDown; if (isToggle && isDown) { @@ -41,8 +59,11 @@ void OClickableLabel::mouseReleaseEvent( QMouseEvent *e ) { emit clicked(); } } +/** + * @internal + */ void OClickableLabel::mouseMoveEvent( QMouseEvent *e ) { if (rect().contains(e->pos())) { if (isToggle && isDown) { showState(false); @@ -57,8 +78,13 @@ void OClickableLabel::mouseMoveEvent( QMouseEvent *e ) { } } } +/** + * this toggles the label and inverts the color of + * the label + * @param on + */ void OClickableLabel::showState(bool on) { if (on) { //setFrameShape(Panel); setInverted(true); @@ -81,8 +107,11 @@ void OClickableLabel::setInverted(bool on) { textInverted=!textInverted; } } +/** + * @param on if the Label is down or up + */ void OClickableLabel::setOn(bool on) { isDown=on; showState(isDown); } |