-rw-r--r-- | libopie/odevice.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h index 25910b5..8273761 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h @@ -158,66 +158,66 @@ class ODevice : public QObject { private: /* disable copy */ ODevice ( const ODevice & ); protected: ODevice ( ); virtual void init ( ); virtual void initButtons ( ); ODeviceData *d; public: // sandman do we want to allow destructions? -zecke? virtual ~ODevice ( ); static ODevice *inst ( ); // information QString modelString ( ) const; OModel model ( ) const; inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); } QString vendorString ( ) const; OVendor vendor ( ) const; QString systemString ( ) const; OSystem system ( ) const; QString systemVersionString ( ) const; - Transformation rotation ( ) const; - ODirection direction ( ) const; + virtual Transformation rotation ( ) const; + virtual ODirection direction ( ) const; // system virtual bool setSoftSuspend ( bool on ); virtual bool suspend ( ); virtual bool setDisplayStatus ( bool on ); virtual bool setDisplayBrightness ( int brightness ); virtual int displayBrightnessResolution ( ) const; virtual bool setDisplayContrast ( int contrast ); virtual int displayContrastResolution ( ) const; // don't add new virtual methods, use this: // /*virtual */ void boo(int i ) { return virtual_hook(1,&i); }; // and in your subclass do do overwrite // protected virtual int virtual_hook(int, void *) // which is defined below // input / output //FIXME playAlarmSound and al might be better -zecke virtual void alarmSound ( ); virtual void keySound ( ); virtual void touchSound ( ); virtual QValueList <OLed> ledList ( ) const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); virtual bool hasLightSensor ( ) const; virtual int readLightSensor ( ); virtual int lightSensorResolution ( ) const; |