summaryrefslogtreecommitdiff
path: root/libopie/odevice.h
Unidiff
Diffstat (limited to 'libopie/odevice.h') (more/less context) (ignore whitespace changes)
-rw-r--r--libopie/odevice.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h
index 7f6f856..18ff5f1 100644
--- a/libopie/odevice.h
+++ b/libopie/odevice.h
@@ -171,65 +171,65 @@ public:
171 171
172 Transformation rotation ( ) const; 172 Transformation rotation ( ) const;
173 ODirection direction ( ) const; 173 ODirection direction ( ) const;
174 174
175// system 175// system
176 176
177 virtual bool setSoftSuspend ( bool on ); 177 virtual bool setSoftSuspend ( bool on );
178 virtual bool suspend ( ); 178 virtual bool suspend ( );
179 179
180 virtual bool setDisplayStatus ( bool on ); 180 virtual bool setDisplayStatus ( bool on );
181 virtual bool setDisplayBrightness ( int brightness ); 181 virtual bool setDisplayBrightness ( int brightness );
182 virtual int displayBrightnessResolution ( ) const; 182 virtual int displayBrightnessResolution ( ) const;
183 virtual bool setDisplayContrast ( int contrast ); 183 virtual bool setDisplayContrast ( int contrast );
184 virtual int displayContrastResolution ( ) const; 184 virtual int displayContrastResolution ( ) const;
185 185
186// input / output 186// input / output
187 //FIXME playAlarmSound and al might be better -zecke 187 //FIXME playAlarmSound and al might be better -zecke
188 virtual void alarmSound ( ); 188 virtual void alarmSound ( );
189 virtual void keySound ( ); 189 virtual void keySound ( );
190 virtual void touchSound ( ); 190 virtual void touchSound ( );
191 191
192 virtual QValueList <OLed> ledList ( ) const; 192 virtual QValueList <OLed> ledList ( ) const;
193 virtual QValueList <OLedState> ledStateList ( OLed led ) const; 193 virtual QValueList <OLedState> ledStateList ( OLed led ) const;
194 virtual OLedState ledState ( OLed led ) const; 194 virtual OLedState ledState ( OLed led ) const;
195 virtual bool setLedState ( OLed led, OLedState st ); 195 virtual bool setLedState ( OLed led, OLedState st );
196 196
197 virtual bool hasLightSensor ( ) const; 197 virtual bool hasLightSensor ( ) const;
198 virtual int readLightSensor ( ); 198 virtual int readLightSensor ( );
199 virtual int lightSensorResolution ( ) const; 199 virtual int lightSensorResolution ( ) const;
200 200
201 QStrList &cpuFrequencies() const; 201 QStrList &cpuFrequencies() const;
202 bool setCpuFrequency(uint index); 202 bool setCpuFrequency(uint index);
203 uint cpuFrequency() const; 203 int cpuFrequency() const;
204 204
205 /** 205 /**
206 * Returns the available buttons on this device. The number and location 206 * Returns the available buttons on this device. The number and location
207 * of buttons will vary depending on the device. Button numbers will be assigned 207 * of buttons will vary depending on the device. Button numbers will be assigned
208 * by the device manufacturer and will be from most preferred button to least preffered 208 * by the device manufacturer and will be from most preferred button to least preffered
209 * button. Note that this list only contains "user mappable" buttons. 209 * button. Note that this list only contains "user mappable" buttons.
210 */ 210 */
211 const QValueList<ODeviceButton> &buttons ( ); 211 const QValueList<ODeviceButton> &buttons ( );
212 212
213 /** 213 /**
214 * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it 214 * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it
215 * returns 0L 215 * returns 0L
216 */ 216 */
217 const ODeviceButton *buttonForKeycode ( ushort keyCode ); 217 const ODeviceButton *buttonForKeycode ( ushort keyCode );
218 218
219 /** 219 /**
220 * Reassigns the pressed action for \a button. To return to the factory 220 * Reassigns the pressed action for \a button. To return to the factory
221 * default pass an empty string as \a qcopMessage. 221 * default pass an empty string as \a qcopMessage.
222 */ 222 */
223 void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); 223 void remapPressedAction ( int button, const OQCopMessage &qcopMessage );
224 224
225 /** 225 /**
226 * Reassigns the held action for \a button. To return to the factory 226 * Reassigns the held action for \a button. To return to the factory
227 * default pass an empty string as \a qcopMessage. 227 * default pass an empty string as \a qcopMessage.
228 */ 228 */
229 void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); 229 void remapHeldAction ( int button, const OQCopMessage &qcopMessage );
230 230
231 /** 231 /**
232 * How long (in ms) you have to press a button for a "hold" action 232 * How long (in ms) you have to press a button for a "hold" action
233 */ 233 */
234 uint buttonHoldTime ( ) const; 234 uint buttonHoldTime ( ) const;
235 235