-rw-r--r-- | libopie/odevicebutton.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/libopie/odevicebutton.h b/libopie/odevicebutton.h index fcc2af1..1621526 100644 --- a/libopie/odevicebutton.h +++ b/libopie/odevicebutton.h @@ -15,64 +15,66 @@ ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef DEVICE_BUTTON_H #define DEVICE_BUTTON_H #include <qpixmap.h> #include <qstring.h> class OQCopMessageData; namespace Opie { class OQCopMessage { public: OQCopMessage ( ); OQCopMessage ( const OQCopMessage © ); OQCopMessage ( const QCString &m_channel, const QCString &message, const QByteArray &args = QByteArray ( )); OQCopMessage &operator = ( const OQCopMessage &assign ); void setChannel ( const QCString &channel ); void setMessage ( const QCString &message ); void setData ( const QByteArray &ba ); QCString channel ( ) const; QCString message ( ) const; QByteArray data ( ) const; + bool isNull()const; + bool send ( ); private: void init ( const QCString &m_channel, const QCString &message, const QByteArray &args ); OQCopMessageData *d; class Private; Private* m_data; }; /** * This class represents a physical button on a Qtopia device. A device may * have n "user programmable" buttons, which are number 1..n. The location * and number of buttons will vary from device to device. userText() and pixmap() * may be used to describe this button to the user in help documentation. * * @version 1.0 * @author Trolltech * @short A representation of buttons */ class ODeviceButton { public: ODeviceButton(); virtual ~ODeviceButton(); ushort keycode ( ) const; QString userText ( ) const; QPixmap pixmap ( ) const; OQCopMessage factoryPresetPressedAction ( ) const; |