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path: root/libopie2/opiemm/osoundsystem.h
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-rw-r--r--libopie2/opiemm/osoundsystem.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/libopie2/opiemm/osoundsystem.h b/libopie2/opiemm/osoundsystem.h
index bd69114..ac7a5a7 100644
--- a/libopie2/opiemm/osoundsystem.h
+++ b/libopie2/opiemm/osoundsystem.h
@@ -173,60 +173,64 @@ class OMixerInterface : public QObject
Q_OBJECT
public:
typedef QMap<QString,int>::ConstIterator ChannelIterator;
/**
* Constructor. Normally you don't create @ref OMixerInterface objects yourself,
* but access them via the @ref OSoundCard interface.
*/
OMixerInterface( QObject* parent, const char* name );
/**
* Destructor.
*/
virtual ~OMixerInterface();
/**
* @returns all available channels.
*/
QStringList allChannels() const;
/**
* @returns recordable channels.
*/
QStringList recChannels() const;
/**
* @returns playable channels.
*/
QStringList playChannels() const;
/**
* @returns true, if @a channel exists.
*/
- bool hasChannel( const QString& channel );
+ bool hasChannel( const QString& channel ) const;
+ /**
+ * @returns true, if @a channel is stereo.
+ */
+ bool isStereo( const QString& channel ) const;
/**
* Set the @a left and @a right volumes for @a channel.
* If no value for right is given, the value for left is taken for that.
*/
void setVolume( const QString& channel, int left, int right = -1 );
/**
* @returns the volume of @a channel or -1, if the channel doesn't exist.
* @note You might want to use @ref hasChannel() to check if a channel exists.
*/
int volume( const QString& channel ) const;
protected:
int _fd;
QMap<QString, int> _channels;
private:
void init();
private:
class Private;
Private *d;
};
}
}
#endif // OSOUNDSYSTEM_H