-rw-r--r-- | libopie2/opiesecurity/multiauthpassword.cpp | 47 | ||||
-rw-r--r-- | libopie2/opiesecurity/multiauthpassword.h | 10 |
2 files changed, 48 insertions, 9 deletions
diff --git a/libopie2/opiesecurity/multiauthpassword.cpp b/libopie2/opiesecurity/multiauthpassword.cpp index 42341f7..8eda554 100644 --- a/libopie2/opiesecurity/multiauthpassword.cpp +++ b/libopie2/opiesecurity/multiauthpassword.cpp @@ -53,9 +53,11 @@ namespace Security { /** - * If the users requires authentication... #fixme + * Tells if the users requires authentication (used internally to + * know whether to repaint the screen on resume) * - * @todo fix up at_poweron attribute + * \param at_poweron true if we are booting Opie, false if we are resuming it + * \return true if authenticate() launched right now would trigger an authentication */ bool MultiauthPassword::needToAuthenticate(bool at_poweron) { @@ -70,8 +72,9 @@ bool MultiauthPassword::needToAuthenticate(bool at_poweron) } + /** - * \brief Require user authentication to unlock and continue + * \brief Require (if configured so) user authentication to unlock and continue * * This method will check if you require authentication * and then will lock the screen and ask for a successful @@ -80,15 +83,45 @@ bool MultiauthPassword::needToAuthenticate(bool at_poweron) * It may go into an event loop, but anyhow it will only end * when the user has successfully authenticated to the system. */ -void MultiauthPassword::authenticate(bool at_poweron) +void MultiauthPassword::authenticate(int lockMode) { - if ( ! needToAuthenticate(at_poweron) ) - return; + /** + * \par Conditions + * + * If lockMode is an If, it's conditional: + * \li IfPowerOn will not trigger an authentication if + * onStart is set to false in Security.conf, + * \li IfResume will not trigger an authentication if + * onResume is set to false in Security.conf. + */ + if ( (lockMode == IfPowerOn) || (lockMode == IfResume) ) + { + Config cfg("Security"); + cfg.setGroup("Misc"); + if ( ( + (lockMode == IfPowerOn) && cfg.readBoolEntry("onStart", false) + ) || ( + (lockMode == IfResume) && cfg.readBoolEntry("onResume", false) + ) ) + return; + } + + /** + * \li TestNow will ensure that the authentication window will let + * people escape through the last screen (which they can reach skipping + * all the authentication steps) + * \li LockNow will always go on with the authentication, and won't let + * people escape. + */ + bool allowByPass = false; + + if (lockMode == TestNow) + allowByPass = true; /* Constructs the main window, which displays messages and blocks * access to the desktop */ - MultiauthMainWindow win; + MultiauthMainWindow win(allowByPass); // resize the QDialog object so it fills all the screen QRect desk = qApp->desktop()->geometry(); diff --git a/libopie2/opiesecurity/multiauthpassword.h b/libopie2/opiesecurity/multiauthpassword.h index fe276da..effdaa1 100644 --- a/libopie2/opiesecurity/multiauthpassword.h +++ b/libopie2/opiesecurity/multiauthpassword.h @@ -38,6 +38,11 @@ namespace Opie { namespace Security { +enum lockMode { + IfPowerOn, + IfResume, + TestNow, + LockNow }; /** * This is the dropin replacement for the libqpe Password class. * If you call authenticate() a widget will cover the whole screen @@ -48,9 +53,10 @@ namespace Security { * @author Clement Séveillac, Holger Freyther */ class MultiauthPassword { + public: - static bool needToAuthenticate( bool atpoweron = false ); - static void authenticate(bool atpoweron = false); + static void authenticate(int authMode = LockNow); + static bool needToAuthenticate( bool atpoweron = false ); }; |