-rw-r--r-- | libopie/odevice.h | 4 | ||||
-rw-r--r-- | libopie/otimepicker.h | 3 | ||||
-rw-r--r-- | libopie/pim/ocontactaccessbackend.h | 9 |
3 files changed, 15 insertions, 1 deletions
diff --git a/libopie/odevice.h b/libopie/odevice.h index ee0b0ec..791d358 100644 --- a/libopie/odevice.h +++ b/libopie/odevice.h @@ -115,170 +115,172 @@ enum OLedState { Led_On, Led_BlinkSlow, Led_BlinkFast }; enum OLed { Led_Mail, Led_Power, Led_BlueTooth }; enum OHardKey { HardKey_Datebook = Qt::Key_F9, HardKey_Contacts = Qt::Key_F10, HardKey_Menu = Qt::Key_F11, HardKey_Home = Qt::Key_F12, HardKey_Mail = Qt::Key_F13, HardKey_Record = Qt::Key_F24, HardKey_Suspend = Qt::Key_F34, HardKey_Backlight = Qt::Key_F35, HardKey_Action = Qt::Key_F10, HardKey_OK = Qt::Key_F11, HardKey_End = Qt::Key_F12, }; enum ODirection { CW = 0, CCW = 1, Flip = 2, }; enum OHingeStatus { CASE_CLOSED = 3, CASE_PORTRAIT = 2, CASE_LANDSCAPE = 0, CASE_UNKNOWN = 1, }; /** * A singleton which gives informations about device specefic option * like the Hardware used, LEDs, the Base Distribution and * hardware key mappings. * * @short A small class for device specefic options * @see QObject * @author Robert Griebl * @version 1.0 */ class ODevice : public QObject { Q_OBJECT private: /* disable copy */ ODevice ( const ODevice & ); protected: ODevice ( ); virtual void init ( ); virtual void initButtons ( ); ODeviceData *d; public: // sandman do we want to allow destructions? -zecke? virtual ~ODevice ( ); static ODevice *inst ( ); // information QString modelString ( ) const; OModel model ( ) const; inline OModel series ( ) const { return (OModel) ( model ( ) & Model_Series_Mask ); } QString vendorString ( ) const; OVendor vendor ( ) const; QString systemString ( ) const; OSystem system ( ) const; QString systemVersionString ( ) const; virtual Transformation rotation ( ) const; virtual ODirection direction ( ) const; // system virtual bool setSoftSuspend ( bool on ); virtual bool suspend ( ); virtual bool setDisplayStatus ( bool on ); virtual bool setDisplayBrightness ( int brightness ); virtual int displayBrightnessResolution ( ) const; virtual bool setDisplayContrast ( int contrast ); virtual int displayContrastResolution ( ) const; // don't add new virtual methods, use this: // /*virtual */ void boo(int i ) { return virtual_hook(1,&i); }; // and in your subclass do do overwrite // protected virtual int virtual_hook(int, void *) // which is defined below // input / output //FIXME playAlarmSound and al might be better -zecke virtual void alarmSound ( ); virtual void keySound ( ); virtual void touchSound ( ); virtual QValueList <OLed> ledList ( ) const; virtual QValueList <OLedState> ledStateList ( OLed led ) const; virtual OLedState ledState ( OLed led ) const; virtual bool setLedState ( OLed led, OLedState st ); virtual bool hasLightSensor ( ) const; virtual int readLightSensor ( ); virtual int lightSensorResolution ( ) const; virtual bool hasHingeSensor ( ) const; virtual OHingeStatus readHingeSensor ( ); const QStrList &allowedCpuFrequencies() const; bool setCurrentCpuFrequency(uint index); /** * Returns the available buttons on this device. The number and location * of buttons will vary depending on the device. Button numbers will be assigned * by the device manufacturer and will be from most preferred button to least preffered * button. Note that this list only contains "user mappable" buttons. + * + * @todo ### make const */ - const QValueList<ODeviceButton> &buttons ( ) /* ### make const */; + const QValueList<ODeviceButton> &buttons ( ) /** /todo ### make const */; /** * Returns the DeviceButton for the \a keyCode. If \a keyCode is not found, it * returns 0L */ const ODeviceButton *buttonForKeycode ( ushort keyCode ); /** * Reassigns the pressed action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. */ void remapPressedAction ( int button, const OQCopMessage &qcopMessage ); /** * Reassigns the held action for \a button. To return to the factory * default pass an empty string as \a qcopMessage. */ void remapHeldAction ( int button, const OQCopMessage &qcopMessage ); /** * How long (in ms) you have to press a button for a "hold" action */ uint buttonHoldTime ( ) const; signals: void buttonMappingChanged ( ); private slots: void systemMessage ( const QCString &, const QByteArray & ); protected: void reloadButtonMapping ( ); /* ugly virtual hook */ virtual void virtual_hook( int id, void* data ); }; } #endif diff --git a/libopie/otimepicker.h b/libopie/otimepicker.h index 6a9e040..8df7d10 100644 --- a/libopie/otimepicker.h +++ b/libopie/otimepicker.h @@ -1,83 +1,86 @@ #ifndef OTIMEPICKER_H #define OTIMEPICKER_H #include <qwidget.h> #include <qvaluelist.h> #include <qdatetime.h> #include <qdialog.h> #include <opie/oclickablelabel.h> #include "otimepickerbase.h" /** * A class to pick time. It uses clickable labels * internally to allow a quick selection of a time. * A time can be selected by two clicks of a user * * @short A widget to quickly pick a QTime * @version 1.0 * @see QWidget * @see QTime * @author Hakan Ardo, Stefan Eilers */ class OTimePicker: public QWidget { Q_OBJECT public: OTimePicker(QWidget* parent = 0, const char* name = 0, WFlags fl = 0); public slots: void setHour(int h); void setMinute(int m); void setTime( const QTime& ); void setTime( int h, int m ); public: QTime time()const; private: QValueList<OClickableLabel *> hourLst; QValueList<OClickableLabel *> minuteLst; QTime tm; struct Private; Private *d; private slots: void slotHour(bool b); void slotMinute(bool b); signals: /** * gets emitted when the time got changed by the user */ void timeChanged(const QTime &); }; /** * * @short A small dialog to pick a time * @version 1.0 * @author Stefan Eilers */ class OTimePickerDialog: public OTimePickerDialogBase { Q_OBJECT public: OTimePickerDialog ( QWidget* parent = 0, const char* name = NULL, WFlags fl = 0 ); + /** + * @todo make it non line! See KDE guide for BC + */ ~OTimePickerDialog() { }; QTime time()const; public slots: void setTime( const QTime& time ); void setHour( const QString& hour ); void setMinute( const QString& minute ); private: QTime m_time; class Private; Private* d; }; #endif diff --git a/libopie/pim/ocontactaccessbackend.h b/libopie/pim/ocontactaccessbackend.h index 280e05c..0eac6dc 100644 --- a/libopie/pim/ocontactaccessbackend.h +++ b/libopie/pim/ocontactaccessbackend.h @@ -1,119 +1,128 @@ /** * The class responsible for managing a backend. * The implementation of this abstract class contains * the complete database handling. * * Copyright (c) 2002 by Stefan Eilers (Eilers.Stefan@epost.de) * Copyright (c) 2002 by Holger Freyther (zecke@handhelds.org) * * ===================================================================== * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; * either version 2 of the License, or (at your option) any later * version. * ===================================================================== * ToDo: Define enum for query settings * ===================================================================== * Version: $Id$ * ===================================================================== * History: * $Log$ + * Revision 1.7 2004/02/19 02:05:37 zecke + * Add notes for API fixes and BC stuff + * * Revision 1.6 2003/08/01 12:30:16 eilers * Merging changes from BRANCH_1_0 to HEAD * * Revision 1.5.4.1 2003/06/30 14:34:19 eilers * Patches from Zecke: * Fixing and cleaning up extraMap handling * Adding d_ptr for binary compatibility in the future * * Revision 1.5 2003/04/13 18:07:10 zecke * More API doc * QString -> const QString& * QString = 0l -> QString::null * * Revision 1.4 2002/11/13 14:14:51 eilers * Added sorted for Contacts.. * * Revision 1.3 2002/11/01 15:10:42 eilers * Added regExp-search in database for all fields in a contact. * * Revision 1.2 2002/10/07 17:34:24 eilers * added OBackendFactory for advanced backend access * * Revision 1.1 2002/09/27 17:11:44 eilers * Added API for accessing the Contact-Database ! It is compiling, but * please do not expect that anything is working ! * I will debug that stuff in the next time .. * Please read README_COMPILE for compiling ! * * ===================================================================== * */ #ifndef _OCONTACTACCESSBACKEND_H_ #define _OCONTACTACCESSBACKEND_H_ #include "ocontact.h" #include "opimaccessbackend.h" #include <qregexp.h> /** * This class represents the interface of all Contact Backends. * Derivates of this class will be used to access the contacts. * As implementation currently XML and vCard exist. This class needs to be implemented * if you want to provide your own storage. * In all queries a list of uids is passed on instead of loading the actual record! * * @see OContactAccessBackend_VCard * @see OContactAccessBackend_XML */ class OContactAccessBackend: public OPimAccessBackend<OContact> { public: + /** + * @todo make non line in regard to BC guide of KDE + */ OContactAccessBackend() {} + /** + * @todo make non inline in regard to the BC guide of KDE + */ virtual ~OContactAccessBackend() {} /** * Return if database was changed externally. * This may just make sense on file based databases like a XML-File. * It is used to prevent to overwrite the current database content * if the file was already changed by something else ! * If this happens, we have to reload before save our data. * If we use real databases, this should be handled by the database * management system themselve, therefore this function should always return false in * this case. It is not our problem to handle this conflict ... * @return <i>true</i> if the database was changed and if save without reload will * be dangerous. <i>false</i> if the database was not changed or it is save to write * in this situation. */ virtual bool wasChangedExternally() = 0; virtual QArray<int> matchRegexp( const QRegExp &r ) const = 0; /** * Return all possible settings. * @return All settings provided by the current backend * (i.e.: query_WildCards & query_IgnoreCase) */ virtual const uint querySettings() = 0; /** * Check whether settings are correct. * @return <i>true</i> if the given settings are correct and possible. */ virtual bool hasQuerySettings (uint querySettings) const = 0; /** * FIXME!!! * Returns a sorted list of records either ascendinf or descending for a giving criteria and category */ virtual QArray<int> sorted( bool ascending, int sortOrder, int sortFilter, int cat ) = 0; private: class Private; Private *d; }; #endif |