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-rw-r--r--library/password.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/library/password.cpp b/library/password.cpp
index 41b3358..4b22b65 100644
--- a/library/password.cpp
+++ b/library/password.cpp
@@ -1,224 +1,222 @@
/**********************************************************************
** Copyright (C) 2000-2002 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "password.h"
#include "config.h"
#include "global.h"
#include "backend/contact.h"
#include <qlabel.h>
#include <qlineedit.h>
#include <qtextview.h>
#include <qstring.h>
#include <qapplication.h>
#include <qfile.h>
-#ifdef QWS
#include <qwindowsystem_qws.h>
-#endif
#include <qdialog.h>
#include <unistd.h> //for sleep
#include "passwordbase_p.h"
class PasswordDialog : public PasswordBase
{
Q_OBJECT
public:
PasswordDialog( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 );
~PasswordDialog();
void clear();
void setPrompt( const QString& );
signals:
void passwordEntered( const QString& );
protected:
bool eventFilter( QObject*, QEvent* );
void keyPressEvent( QKeyEvent * );
private:
void input( QString );
friend class Password;
QString text;
};
extern "C" char *crypt(const char *key, const char *salt);
static QString qcrypt(const QString& k, const char *salt)
{
return QString::fromUtf8(crypt(k.utf8(),salt));
}
/*
* Constructs a PasswordDialog which is a child of 'parent', with the
* name 'name' and widget flags set to 'f'
*/
PasswordDialog::PasswordDialog( QWidget* parent, const char* name, WFlags fl )
: PasswordBase( parent, name, fl )
{
QRect desk = qApp->desktop()->geometry();
if ( desk.width() < 220 ) {
QFont f( font() );
f.setPointSize( 18 );
setFont( f );
f.setPointSize( 12 );
prompt->setFont( f );
}
button_0->installEventFilter( this );
button_1->installEventFilter( this );
button_2->installEventFilter( this );
button_3->installEventFilter( this );
button_4->installEventFilter( this );
button_5->installEventFilter( this );
button_6->installEventFilter( this );
button_7->installEventFilter( this );
button_8->installEventFilter( this );
button_9->installEventFilter( this );
button_OK->installEventFilter( this );
setFocus();
}
/*
* Destroys the object and frees any allocated resources
*/
PasswordDialog::~PasswordDialog()
{
// no need to delete child widgets, Qt does it all for us
}
/*!
\reimp
*/
bool PasswordDialog::eventFilter( QObject*o, QEvent*e )
{
if ( e->type() == QEvent::MouseButtonRelease ) {
if ( o == button_OK ) {
emit passwordEntered( text );
} else {
QLabel *l = (QLabel*)o;
input(l->text());
}
}
return FALSE;
}
/*!
\reimp
*/
void PasswordDialog::keyPressEvent( QKeyEvent * )
{
#if 0
if ( e->key() == Key_Enter || e->key() == Key_Return )
emit passwordEntered( text );
else
input( e->text() );
#endif
}
/*!
*/
void PasswordDialog::input( QString c )
{
text += c;
display->setText( text );
}
/*!
*/
void PasswordDialog::setPrompt( const QString& s )
{
prompt->setText( s );
}
void PasswordDialog::clear()
{
text = "";
input("");
}
class PasswdDlg : public QDialog
{
public:
PasswdDlg( QWidget *parent, const char * name, bool modal, bool fullscreen = FALSE )
: QDialog( parent, name, modal, fullscreen ? WStyle_NoBorder | WStyle_Customize | WStyle_StaysOnTop : 0 ),
modl(modal)
{
passw = new PasswordDialog( this );
if ( fullscreen ) {
QRect desk = qApp->desktop()->geometry();
setGeometry( 0, 0, desk.width(), desk.height() );
}
connect( passw, SIGNAL(passwordEntered(const QString&)),
this, SLOT(accept()) );
}
void resizeEvent( QResizeEvent * )
{
passw->resize( size() );
}
void reset()
{
passw->clear();
}
void execNonModal()
{
if ( !modl ) {
reset();
showFullScreen();
do {
qApp->enter_loop();
} while (result()!=1);
}
}
void accept()
{
if ( !modl )
qApp->exit_loop();
QDialog::accept();
}
PasswordDialog *passw;
bool modl;
};
class OwnerDlg : public QDialog
{
public:
OwnerDlg( QWidget *parent, const char * name, Contact c,
bool modal, bool fullscreen = FALSE )