-rw-r--r-- | library/qpeapplication.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp index e5da48c..f4db1ab 100644 --- a/library/qpeapplication.cpp +++ b/library/qpeapplication.cpp @@ -542,144 +542,132 @@ QPEApplication::QPEApplication( int & argc, char **argv, Type t ) QString qcopfn( "/tmp/qcop-msg-" ); qcopfn += QString( argv[ 0 ] ); // append command name QFile f( qcopfn ); if ( f.open( IO_ReadOnly ) ) { flock( f.handle(), LOCK_EX ); } sysChannel = new QCopChannel( "QPE/System", this ); connect( sysChannel, SIGNAL( received( const QCString &, const QByteArray & ) ), this, SLOT( systemMessage( const QCString &, const QByteArray & ) ) ); QCString channel = QCString( argv[ 0 ] ); channel.replace( QRegExp( ".*/" ), "" ); d->appName = channel; channel = "QPE/Application/" + channel; pidChannel = new QCopChannel( channel, this ); connect( pidChannel, SIGNAL( received( const QCString &, const QByteArray & ) ), this, SLOT( pidMessage( const QCString &, const QByteArray & ) ) ); if ( f.isOpen() ) { d->keep_running = FALSE; QDataStream ds( &f ); QCString channel, message; QByteArray data; while ( !ds.atEnd() ) { ds >> channel >> message >> data; d->enqueueQCop( channel, message, data ); } flock( f.handle(), LOCK_UN ); f.close(); f.remove(); } for ( int a = 0; a < argc; a++ ) { if ( qstrcmp( argv[ a ], "-preload" ) == 0 ) { argv[ a ] = argv[ a + 1 ]; a++; d->preloaded = TRUE; argc -= 1; } else if ( qstrcmp( argv[ a ], "-preload-show" ) == 0 ) { argv[ a ] = argv[ a + 1 ]; a++; d->preloaded = TRUE; d->forceshow = TRUE; argc -= 1; } } /* overide stored arguments */ setArgs( argc, argv ); #endif // qwsSetDecoration( new QPEDecoration() ); #ifndef QT_NO_TRANSLATION QStringList langs = Global::languageList(); for ( QStringList::ConstIterator it = langs.begin(); it != langs.end(); ++it ) { QString lang = *it; - QTranslator * trans; - QString tfn; + installTranslation( lang + "/libopie.qm"); + installTranslation( lang + "/libqpe.qm" ); + installTranslation( lang + "/" + d->appName + ".qm" ); - trans = new QTranslator( this ); - tfn = qpeDir() + "/i18n/" + lang + "/libqpe.qm"; - if ( trans->load( tfn ) ) - installTranslator( trans ); - else - delete trans; - - trans = new QTranslator( this ); - tfn = qpeDir() + "/i18n/" + lang + "/" + d->appName + ".qm"; - if ( trans->load( tfn ) ) - installTranslator( trans ); - else - delete trans; //###language/font hack; should look it up somewhere #ifdef QWS if ( lang == "ja" || lang == "zh_CN" || lang == "zh_TW" || lang == "ko" ) { QFont fn = FontManager::unicodeFont( FontManager::Proportional ); setFont( fn ); } #endif } #endif applyStyle(); if ( type() == GuiServer ) { setVolume(); } installEventFilter( this ); QPEMenuToolFocusManager::initialize(); #ifdef QT_NO_QWS_CURSOR // if we have no cursor, probably don't want tooltips QToolTip::setEnabled( FALSE ); #endif } static QPtrDict<void>* inputMethodDict = 0; static void createInputMethodDict() { if ( !inputMethodDict ) inputMethodDict = new QPtrDict<void>; } /*! Returns the currently set hint to the system as to whether widget \a w has any use for text input methods. \sa setInputMethodHint() InputMethodHint */ QPEApplication::InputMethodHint QPEApplication::inputMethodHint( QWidget * w ) { if ( inputMethodDict && w ) return ( InputMethodHint ) ( int ) inputMethodDict->find( w ); return Normal; } /*! \enum QPEApplication::InputMethodHint \value Normal the application sometimes needs text input (the default). \value AlwaysOff the application never needs text input. \value AlwaysOn the application always needs text input. */ /*! Hints to the system that widget \a w has use for text input methods as specified by \a mode. \sa inputMethodHint() InputMethodHint */ @@ -1666,128 +1654,140 @@ void QPEApplication::ungrabKeyboard() ((QPEApplication *) qApp )-> d-> kbgrabbed = false; } /*! Grabs the physical keyboard keys, e.g. the application's launching keys. Instead of launching applications when these keys are pressed the signals emitted are sent to this application instead. Some games programs take over the launch keys in this way to make interaction easier. \sa ungrabKeyboard() */ void QPEApplication::grabKeyboard() { ((QPEApplication *) qApp )-> d-> kbgrabbed = true; } /*! \reimp */ int QPEApplication::exec() { #ifndef QT_NO_COP d->sendQCopQ(); #endif if ( d->keep_running ) //|| d->qpe_main_widget && d->qpe_main_widget->isVisible() ) return QApplication::exec(); #ifndef QT_NO_COP { QCopEnvelope e( "QPE/System", "closing(QString)" ); e << d->appName; } #endif processEvents(); return 0; } /*! \internal External request for application to quit. Quits if possible without loosing state. */ void QPEApplication::tryQuit() { if ( activeModalWidget() || strcmp( argv() [ 0 ], "embeddedkonsole" ) == 0 ) return ; // Inside modal loop or konsole. Too hard to save state. #ifndef QT_NO_COP { QCopEnvelope e( "QPE/System", "closing(QString)" ); e << d->appName; } #endif processEvents(); quit(); } /*! \internal +*/ +void QPEApplication::installTranslation( const QString& baseName ) { + QTranslator* trans = new QTranslator(this); + QString tfn = qpeDir() + "/i18n/"+baseName; + if ( trans->load( tfn ) ) + installTranslator( trans ); + else + delete trans; +} + +/*! + \internal User initiated quit. Makes the window 'Go Away'. If preloaded this means hiding the window. If not it means quitting the application. As this is user initiated we don't need to check state. */ void QPEApplication::hideOrQuit() { processEvents(); // If we are a preloaded application we don't actually quit, so emit // a System message indicating we're quasi-closing. if ( d->preloaded && d->qpe_main_widget ) #ifndef QT_NO_COP { QCopEnvelope e("QPE/System", "fastAppHiding(QString)" ); e << d->appName; d->qpe_main_widget->hide(); } #endif else quit(); } #if defined(QT_QWS_IPAQ) || defined(QT_QWS_SL5XXX) // The libraries with the skiff package (and possibly others) have // completely useless implementations of builtin new and delete that // use about 50% of your CPU. Here we revert to the simple libc // functions. void* operator new[]( size_t size ) { return malloc( size ); } void* operator new( size_t size ) { return malloc( size ); } void operator delete[]( void* p ) { free( p ); } void operator delete[]( void* p, size_t /*size*/ ) { free( p ); } void operator delete( void* p ) { free( p ); } void operator delete( void* p, size_t /*size*/ ) { free( p ); } #endif |