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-rw-r--r--library/resource.cpp29
1 files changed, 22 insertions, 7 deletions
diff --git a/library/resource.cpp b/library/resource.cpp
index 4108883..f70658d 100644
--- a/library/resource.cpp
+++ b/library/resource.cpp
@@ -23,32 +23,34 @@
#include "resource.h"
#include "mimetype.h"
#include <qdir.h>
#include <qfile.h>
#include <qregexp.h>
#include <qpixmapcache.h>
#include <qpainter.h>
// this namespace is just a workaround for a gcc bug
// gcc exports inline functions in the generated file
// inlinepics_p.h
namespace {
#include "inlinepics_p.h"
}
+static bool g_notUseSet = ::getenv("OVERWRITE_ICON_SET");
+
/*!
\class Resource resource.h
\brief The Resource class provides access to named resources.
The resources may be provided from files or other sources.
The allSounds() function returns a list of all the sounds available.
A particular sound can be searched for using findSound().
Images can be loaded with loadImage(), loadPixmap(), loadBitmap()
and loadIconSet().
\ingroup qtopiaemb
*/
/*!
@@ -146,40 +148,53 @@ QString Resource::findSound( const QString &name )
/*!
Returns a list of all sound names.
*/
QStringList Resource::allSounds()
{
QDir resourcedir( QPEApplication::qpeDir() + "sounds/", "*.wav" );
QStringList entries = resourcedir.entryList();
QStringList result;
for (QStringList::Iterator i=entries.begin(); i != entries.end(); ++i)
result.append((*i).replace(QRegExp("\\.wav"),""));
return result;
}
static QImage load_image(const QString &name)
{
- QImage img = qembed_findImage(name.latin1());
- if ( img.isNull() ) {
- // No inlined image, try file
- QString f = Resource::findPixmap(name);
- if ( !f.isEmpty() )
- img.load(f);
+ if (g_notUseSet ) {
+ // try file
+ QImage img;
+ QString f = Resource::findPixmap(name);
+ if ( !f.isEmpty() )
+ img.load(f);
+ if (img.isNull() )
+ img = qembed_findImage(name.latin1() );
+ return img;
+ }
+ else{
+ QImage img = qembed_findImage(name.latin1());
+
+ if ( img.isNull() ) {
+ // No inlined image, try file
+ QString f = Resource::findPixmap(name);
+ if ( !f.isEmpty() )
+ img.load(f);
+ }
+ return img;
}
- return img;
}
/*!
Returns the QImage called \a name. You should avoid including
any filename type extension (e.g. .png, .xpm).
*/
QImage Resource::loadImage( const QString &name)
{
#ifndef QT_NO_DEPTH_32 // have alpha-blended pixmaps
static QImage last_enabled;
static QString last_enabled_name;
if ( name == last_enabled_name )
return last_enabled;
#endif
QImage img = load_image(name);
#ifndef QT_NO_DEPTH_32 // have alpha-blended pixmaps