-rw-r--r-- | library/qlibrary_unix.cpp | 2 | ||||
-rw-r--r-- | library/qpeapplication.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/library/qlibrary_unix.cpp b/library/qlibrary_unix.cpp index 2181153..fee73c2 100644 --- a/library/qlibrary_unix.cpp +++ b/library/qlibrary_unix.cpp @@ -108,97 +108,97 @@ typedef struct { } DyldLibDesc; bool QLibraryPrivate::loadLibrary() { // qDebug("QLibraryPrivate::loadLibrary\n"); // return FALSE; if ( pHnd ) return TRUE; QString filename = library->library(); NSObjectFileImage img = 0; NSModule mod = 0; NSObjectFileImageReturnCode ret = NSCreateObjectFileImageFromFile( filename.latin1() , &img ); if ( ret != NSObjectFileImageSuccess ) { qWarning( "Error in NSCreateObjectFileImageFromFile(): %d; Filename: %s", ret, filename.latin1() ); if (ret == NSObjectFileImageAccess) { qWarning ("(NSObjectFileImageAccess)" ); } } else { mod = NSLinkModule(img, filename.latin1(), NSLINKMODULE_OPTION_BINDNOW | NSLINKMODULE_OPTION_PRIVATE | NSLINKMODULE_OPTION_RETURN_ON_ERROR); if (mod == 0) { qWarning( "Error in NSLinkModule()" ); NSDestroyObjectFileImage(img); } } DyldLibDesc* desc = 0; if (img != 0 && mod != 0) { desc = new DyldLibDesc; desc->img = img; desc->mod = mod; } pHnd = desc; return pHnd != 0; } bool QLibraryPrivate::freeLibrary() { //qDebug("QLibraryPrivate::freeLibrary\n"); //return FALSE; if ( !pHnd ) return TRUE; DyldLibDesc* desc = (DyldLibDesc*) pHnd; NSModule mod = desc->mod; NSObjectFileImage img = desc->img; - DYLD_BOOL success = NSUnLinkModule(mod, NSUNLINKMODULE_OPTION_NONE); + bool success = NSUnLinkModule(mod, NSUNLINKMODULE_OPTION_NONE); if ( success ) { NSDestroyObjectFileImage(img); delete desc; pHnd = 0; } #if defined(QT_DEBUG) || defined(QT_DEBUG_COMPONENT) else { qWarning( "Error in NSUnLinkModule()" ); } #endif return pHnd == 0; } void* QLibraryPrivate::resolveSymbol( const char* symbol ) { //qDebug("QLibraryPrivate::resolveSymbol\n"); //return FALSE; if ( !pHnd ) return 0; DyldLibDesc* desc = (DyldLibDesc*) pHnd; NSSymbol sym = NSLookupSymbolInModule(desc->mod, symbol); void* address = 0; if (sym != 0) { address = NSAddressOfSymbol(sym); } #if defined(QT_DEBUG) || defined(QT_DEBUG_COMPONENT) if ( address == 0 ) qWarning( "Cannot find symbol: %s", symbol ); #endif return address; } #else // Something else, assuming POSIX #include <dlfcn.h> bool QLibraryPrivate::loadLibrary() { if ( pHnd ) return TRUE; QString filename = library->library(); pHnd = dlopen( filename.latin1() , RTLD_LAZY ); // #if defined(QT_DEBUG) || defined(QT_DEBUG_COMPONENT) if ( !pHnd ) qWarning( "%s", dlerror() ); diff --git a/library/qpeapplication.cpp b/library/qpeapplication.cpp index 19e99f2..dcc1001 100644 --- a/library/qpeapplication.cpp +++ b/library/qpeapplication.cpp @@ -2162,97 +2162,97 @@ int QPEApplication::exec() loosing state. */ void QPEApplication::tryQuit() { if ( activeModalWidget() ) return ; // Inside modal loop or konsole. Too hard to save state. #ifndef QT_NO_COP { QCopEnvelope e( "QPE/System", "closing(QString)" ); e << d->appName; } #endif if ( d->keep_running ) d->store_widget_rect(d->qpe_main_widget, d->appName); processEvents(); quit(); } /*! \internal User initiated quit. Makes the window 'Go Away'. If preloaded this means hiding the window. If not it means quitting the application. As this is user initiated we don't need to check state. */ void QPEApplication::hideOrQuit() { if ( d->keep_running ) d->store_widget_rect(d->qpe_main_widget, d->appName); processEvents(); // If we are a preloaded application we don't actually quit, so emit // a System message indicating we're quasi-closing. if ( d->preloaded && d->qpe_main_widget ) #ifndef QT_NO_COP { QCopEnvelope e("QPE/System", "fastAppHiding(QString)" ); e << d->appName; d->qpe_main_widget->hide(); } #endif else quit(); } -#if (__GNUC__ > 2 ) +#if (__GNUC__ > 2 ) && !defined(_OS_MACX_) extern "C" void __cxa_pure_virtual(); void __cxa_pure_virtual() { fprintf( stderr, "Pure virtual called\n"); abort(); } #endif #if defined(OPIE_NEW_MALLOC) // The libraries with the skiff package (and possibly others) have // completely useless implementations of builtin new and delete that // use about 50% of your CPU. Here we revert to the simple libc // functions. void* operator new[]( size_t size ) { return malloc( size ); } void* operator new( size_t size ) { return malloc( size ); } void operator delete[]( void* p ) { if ( p ) free( p ); } void operator delete[]( void* p, size_t /*size*/ ) { if ( p ) free( p ); } void operator delete( void* p ) { if ( p ) free( p ); } |