-rw-r--r-- | library/sound.cpp | 35 | ||||
-rw-r--r-- | library/sound.h | 2 |
2 files changed, 35 insertions, 2 deletions
diff --git a/library/sound.cpp b/library/sound.cpp index ee2aabc..d1e2388 100644 --- a/library/sound.cpp +++ b/library/sound.cpp | |||
@@ -1,222 +1,253 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | 20 | ||
21 | #include <qpe/resource.h> | 21 | #include <qpe/resource.h> |
22 | #include <qpe/sound.h> | 22 | #include <qpe/sound.h> |
23 | #include <qpe/qcopenvelope_qws.h> | 23 | #include <qpe/qcopenvelope_qws.h> |
24 | 24 | ||
25 | #include <qsound.h> | 25 | #include <qsound.h> |
26 | #include <qfile.h> | 26 | #include <qfile.h> |
27 | 27 | ||
28 | #include <unistd.h> | 28 | #include <unistd.h> |
29 | #include <fcntl.h> | 29 | #include <fcntl.h> |
30 | #include <sys/ioctl.h> | 30 | #include <sys/ioctl.h> |
31 | 31 | ||
32 | #ifndef QT_NO_SOUND | 32 | #ifndef QT_NO_SOUND |
33 | #include <sys/soundcard.h> | 33 | #include <sys/soundcard.h> |
34 | #endif | 34 | #endif |
35 | 35 | ||
36 | #ifndef QT_NO_SOUND | 36 | #ifndef QT_NO_SOUND |
37 | static int WAVsoundDuration(const QString& filename) | 37 | static int WAVsoundDuration(const QString& filename) |
38 | { | 38 | { |
39 | // bad solution | 39 | // bad solution |
40 | 40 | ||
41 | // most of this is copied from qsoundqss.cpp | 41 | // most of this is copied from qsoundqss.cpp |
42 | 42 | ||
43 | QFile input(filename); | 43 | QFile input(filename); |
44 | if ( !input.open(IO_ReadOnly) ) | 44 | if ( !input.open(IO_ReadOnly) ) |
45 | return 0; | 45 | return 0; |
46 | 46 | ||
47 | struct QRiffChunk { | 47 | struct QRiffChunk { |
48 | char id[4]; | 48 | char id[4]; |
49 | Q_UINT32 size; | 49 | Q_UINT32 size; |
50 | char data[4/*size*/]; | 50 | char data[4/*size*/]; |
51 | } chunk; | 51 | } chunk; |
52 | 52 | ||
53 | struct { | 53 | struct { |
54 | Q_INT16 formatTag; | 54 | Q_INT16 formatTag; |
55 | Q_INT16 channels; | 55 | Q_INT16 channels; |
56 | Q_INT32 samplesPerSec; | 56 | Q_INT32 samplesPerSec; |
57 | Q_INT32 avgBytesPerSec; | 57 | Q_INT32 avgBytesPerSec; |
58 | Q_INT16 blockAlign; | 58 | Q_INT16 blockAlign; |
59 | Q_INT16 wBitsPerSample; | 59 | Q_INT16 wBitsPerSample; |
60 | } chunkdata; | 60 | } chunkdata; |
61 | 61 | ||
62 | int total = 0; | 62 | int total = 0; |
63 | 63 | ||
64 | while(1) { | 64 | while(1) { |
65 | // Keep reading chunks... | 65 | // Keep reading chunks... |
66 | const int n = sizeof(chunk)-sizeof(chunk.data); | 66 | const int n = sizeof(chunk)-sizeof(chunk.data); |
67 | if ( input.readBlock((char*)&chunk,n) != n ) | 67 | if ( input.readBlock((char*)&chunk,n) != n ) |
68 | break; | 68 | break; |
69 | if ( qstrncmp(chunk.id,"data",4) == 0 ) { | 69 | if ( qstrncmp(chunk.id,"data",4) == 0 ) { |
70 | total += chunkdata.avgBytesPerSec ? | 70 | total += chunkdata.avgBytesPerSec ? |
71 | chunk.size * 1000 / chunkdata.avgBytesPerSec : 0; | 71 | chunk.size * 1000 / chunkdata.avgBytesPerSec : 0; |
72 | //qDebug("%d bytes of PCM (%dms)", chunk.size,chunkdata.avgBytesPerSec ? chunk.size * 1000 / chunkdata.avgBytesPerSec : 0); | 72 | //qDebug("%d bytes of PCM (%dms)", chunk.size,chunkdata.avgBytesPerSec ? chunk.size * 1000 / chunkdata.avgBytesPerSec : 0); |
73 | input.at(input.at()+chunk.size-4); | 73 | input.at(input.at()+chunk.size-4); |
74 | } else if ( qstrncmp(chunk.id,"RIFF",4) == 0 ) { | 74 | } else if ( qstrncmp(chunk.id,"RIFF",4) == 0 ) { |
75 | char d[4]; | 75 | char d[4]; |
76 | if ( input.readBlock(d,4) != 4 ) | 76 | if ( input.readBlock(d,4) != 4 ) |
77 | return 0; | 77 | return 0; |
78 | if ( qstrncmp(d,"WAVE",4) != 0 ) { | 78 | if ( qstrncmp(d,"WAVE",4) != 0 ) { |
79 | // skip | 79 | // skip |
80 | //qDebug("skip %.4s RIFF chunk",d); | 80 | //qDebug("skip %.4s RIFF chunk",d); |
81 | if ( chunk.size < 10000000 ) | 81 | if ( chunk.size < 10000000 ) |
82 | (void)input.at(input.at()+chunk.size-4); | 82 | (void)input.at(input.at()+chunk.size-4); |
83 | } | 83 | } |
84 | } else if ( qstrncmp(chunk.id,"fmt ",4) == 0 ) { | 84 | } else if ( qstrncmp(chunk.id,"fmt ",4) == 0 ) { |
85 | if ( input.readBlock((char*)&chunkdata,sizeof(chunkdata)) != sizeof(chunkdata) ) | 85 | if ( input.readBlock((char*)&chunkdata,sizeof(chunkdata)) != sizeof(chunkdata) ) |
86 | return 0; | 86 | return 0; |
87 | #define WAVE_FORMAT_PCM 1 | 87 | #define WAVE_FORMAT_PCM 1 |
88 | if ( chunkdata.formatTag != WAVE_FORMAT_PCM ) { | 88 | if ( chunkdata.formatTag != WAVE_FORMAT_PCM ) { |
89 | //qDebug("WAV file: UNSUPPORTED FORMAT %d",chunkdata.formatTag); | 89 | //qDebug("WAV file: UNSUPPORTED FORMAT %d",chunkdata.formatTag); |
90 | return 0; | 90 | return 0; |
91 | } | 91 | } |
92 | } else { | 92 | } else { |
93 | //qDebug("skip %.4s chunk",chunk.id); | 93 | //qDebug("skip %.4s chunk",chunk.id); |
94 | // ignored chunk | 94 | // ignored chunk |
95 | if ( chunk.size < 10000000 ) | 95 | if ( chunk.size < 10000000 ) |
96 | (void)input.at(input.at()+chunk.size); | 96 | (void)input.at(input.at()+chunk.size); |
97 | } | 97 | } |
98 | } | 98 | } |
99 | 99 | ||
100 | //qDebug("%dms",total); | 100 | //qDebug("%dms",total); |
101 | return total; | 101 | return total; |
102 | } | 102 | } |
103 | 103 | ||
104 | class SoundData : public QSound { | 104 | class SoundData : public QSound { |
105 | Q_OBJECT | ||
106 | signals: | ||
107 | void stopped(); | ||
105 | public: | 108 | public: |
106 | SoundData ( const QString& name ) : | 109 | SoundData ( const QString& name ) : |
107 | QSound ( Resource::findSound ( name )), | 110 | QSound ( Resource::findSound ( name )), |
108 | filename ( Resource::findSound ( name )) | 111 | filename ( Resource::findSound ( name )) |
109 | { | 112 | { |
110 | loopsleft=0; | 113 | loopsleft=0; |
111 | ms = WAVsoundDuration(filename); | 114 | ms = WAVsoundDuration(filename); |
112 | } | 115 | } |
113 | 116 | ||
114 | void playLoop ( int loopcnt = -1 ) | 117 | void playLoop ( int loopcnt = -1 ) |
115 | { | 118 | { |
116 | // needs server support | 119 | // needs server support |
117 | loopsleft = loopcnt; | 120 | loopsleft = loopcnt; |
118 | 121 | ||
119 | if ( ms ) | 122 | if ( ms ) |
120 | startTimer ( ms > 50 ? ms-50 : 0 ); // 50 for latency | 123 | startTimer ( ms > 50 ? ms-50 : 0 ); // 50 for latency |
121 | play ( ); | 124 | play ( ); |
122 | } | 125 | } |
123 | 126 | ||
124 | void timerEvent ( QTimerEvent *e ) | 127 | void timerEvent ( QTimerEvent *e ) |
125 | { | 128 | { |
126 | if ( loopsleft >= 0 ) { | 129 | if ( loopsleft >= 0 ) { |
127 | if ( --loopsleft <= 0 ) { | 130 | if ( --loopsleft <= 0 ) { |
128 | killTimer ( e-> timerId ( )); | 131 | killTimer ( e-> timerId ( )); |
129 | loopsleft = 0; | 132 | loopsleft = 0; |
130 | return; | 133 | return; |
131 | } | 134 | } |
132 | } | 135 | } |
133 | play(); | 136 | play(); |
134 | } | 137 | } |
135 | 138 | ||
136 | bool isFinished ( ) const | 139 | bool isFinished ( ) const |
137 | { | 140 | { |
138 | return ( loopsleft == 0 ); | 141 | return ( loopsleft == 0 ); |
139 | } | 142 | } |
140 | 143 | ||
144 | /* | ||
145 | * non virtual reimplementation | ||
146 | * @internal | ||
147 | */ | ||
148 | void killTimers() { | ||
149 | QObject::killTimers(); | ||
150 | emit stopped(); | ||
151 | } | ||
152 | |||
141 | private: | 153 | private: |
142 | QString filename; | 154 | QString filename; |
143 | int loopsleft; | 155 | int loopsleft; |
144 | int ms; | 156 | int ms; |
145 | }; | 157 | }; |
146 | 158 | ||
147 | #endif | 159 | #endif |
148 | 160 | ||
161 | |||
162 | /* | ||
163 | * @internal | ||
164 | * Using sender() when the slot is called is unsafe! | ||
165 | * | ||
166 | * @param snd instance | ||
167 | * @param obj The QObject to be called | ||
168 | * @param slot connect SIGNAL(stopped()) to slot | ||
169 | */ | ||
170 | void register_qpe_sound_finished( Sound* snd, QObject* obj, const char* slot ) { | ||
171 | #ifndef QT_NO_SOUND | ||
172 | QObject::connect(snd->d, SIGNAL(stopped()), obj, slot ); | ||
173 | #endif | ||
174 | } | ||
175 | |||
149 | /*! Opens a wave sound file \a name for playing | 176 | /*! Opens a wave sound file \a name for playing |
150 | * Resource is used for finding the file | 177 | * Resource is used for finding the file |
151 | **/ | 178 | **/ |
152 | Sound::Sound(const QString& name) | 179 | Sound::Sound(const QString& name) |
153 | { | 180 | { |
154 | #ifndef QT_NO_SOUND | 181 | #ifndef QT_NO_SOUND |
155 | d = new SoundData(name); | 182 | d = new SoundData(name); |
156 | #endif | 183 | #endif |
157 | } | 184 | } |
158 | 185 | ||
159 | /*! Destroys the sound */ | 186 | /*! Destroys the sound */ |
160 | Sound::~Sound() | 187 | Sound::~Sound() |
161 | { | 188 | { |
162 | #ifndef QT_NO_SOUND | 189 | #ifndef QT_NO_SOUND |
163 | delete d; | 190 | delete d; |
164 | #endif | 191 | #endif |
165 | } | 192 | } |
166 | 193 | ||
167 | /*! Play the sound once */ | 194 | /*! Play the sound once */ |
168 | void Sound::play() | 195 | void Sound::play() |
169 | { | 196 | { |
170 | #ifndef QT_NO_SOUND | 197 | #ifndef QT_NO_SOUND |
198 | d->killTimers(); | ||
171 | d->playLoop(1); | 199 | d->playLoop(1); |
172 | #endif | 200 | #endif |
173 | } | 201 | } |
174 | 202 | ||
175 | /*! Play the sound, repeatedly until stop() is called */ | 203 | /*! Play the sound, repeatedly until stop() is called */ |
176 | void Sound::playLoop() | 204 | void Sound::playLoop() |
177 | { | 205 | { |
178 | #ifndef QT_NO_SOUND | 206 | #ifndef QT_NO_SOUND |
179 | d->killTimers(); | 207 | d->killTimers(); |
180 | d->playLoop(); | 208 | d->playLoop(); |
181 | #endif | 209 | #endif |
182 | } | 210 | } |
183 | 211 | ||
184 | /*! Do not repeat the sound after it finishes. This will end a playLoop() */ | 212 | /*! Do not repeat the sound after it finishes. This will end a playLoop() */ |
185 | void Sound::stop() | 213 | void Sound::stop() |
186 | { | 214 | { |
187 | #ifndef QT_NO_SOUND | 215 | #ifndef QT_NO_SOUND |
188 | d->killTimers(); | 216 | d->killTimers(); |
189 | #endif | 217 | #endif |
190 | } | 218 | } |
191 | 219 | ||
192 | bool Sound::isFinished() const | 220 | bool Sound::isFinished() const |
193 | { | 221 | { |
194 | #ifndef QT_NO_SOUND | 222 | #ifndef QT_NO_SOUND |
195 | return d->isFinished(); | 223 | return d->isFinished(); |
196 | #else | 224 | #else |
197 | return true; | 225 | return true; |
198 | #endif | 226 | #endif |
199 | } | 227 | } |
200 | 228 | ||
201 | /*! Sounds the audible system alarm. This is used for applications such | 229 | /*! Sounds the audible system alarm. This is used for applications such |
202 | as Calendar when it needs to alarm the user of an event. | 230 | as Calendar when it needs to alarm the user of an event. |
203 | */ | 231 | */ |
204 | void Sound::soundAlarm() | 232 | void Sound::soundAlarm() |
205 | { | 233 | { |
206 | #ifndef QT_NO_COP | 234 | #ifndef QT_NO_COP |
207 | QCopEnvelope( "QPE/TaskBar", "soundAlarm()" ); | 235 | QCopEnvelope( "QPE/TaskBar", "soundAlarm()" ); |
208 | #endif | 236 | #endif |
209 | } | 237 | } |
210 | 238 | ||
211 | 239 | ||
212 | /*! \class Sound | 240 | /*! \class Sound |
213 | \brief The Sound class plays WAVE sound files and can invoke the audible alarm. | 241 | \brief The Sound class plays WAVE sound files and can invoke the audible alarm. |
214 | 242 | ||
215 | The Sound class is constructed with the .wav music file name. The Sound | 243 | The Sound class is constructed with the .wav music file name. The Sound |
216 | class retrieves the sound file from the shared Resource class. This class | 244 | class retrieves the sound file from the shared Resource class. This class |
217 | ties together QSound and the available sound resources. | 245 | ties together QSound and the available sound resources. |
218 | 246 | ||
219 | To sound an audible system alarm, call the static method soundAlarm() | 247 | To sound an audible system alarm, call the static method soundAlarm() |
220 | 248 | ||
221 | \ingroup qtopiaemb | 249 | \ingroup qtopiaemb |
222 | */ | 250 | */ |
251 | |||
252 | |||
253 | #include "sound.moc" | ||
diff --git a/library/sound.h b/library/sound.h index 9f35107..daef70f 100644 --- a/library/sound.h +++ b/library/sound.h | |||
@@ -1,45 +1,47 @@ | |||
1 | /********************************************************************** | 1 | /********************************************************************** |
2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. | 2 | ** Copyright (C) 2000 Trolltech AS. All rights reserved. |
3 | ** | 3 | ** |
4 | ** This file is part of Qtopia Environment. | 4 | ** This file is part of Qtopia Environment. |
5 | ** | 5 | ** |
6 | ** This file may be distributed and/or modified under the terms of the | 6 | ** This file may be distributed and/or modified under the terms of the |
7 | ** GNU General Public License version 2 as published by the Free Software | 7 | ** GNU General Public License version 2 as published by the Free Software |
8 | ** Foundation and appearing in the file LICENSE.GPL included in the | 8 | ** Foundation and appearing in the file LICENSE.GPL included in the |
9 | ** packaging of this file. | 9 | ** packaging of this file. |
10 | ** | 10 | ** |
11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE | 11 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. | 12 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
13 | ** | 13 | ** |
14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. | 14 | ** See http://www.trolltech.com/gpl/ for GPL licensing information. |
15 | ** | 15 | ** |
16 | ** Contact info@trolltech.com if any conditions of this licensing are | 16 | ** Contact info@trolltech.com if any conditions of this licensing are |
17 | ** not clear to you. | 17 | ** not clear to you. |
18 | ** | 18 | ** |
19 | **********************************************************************/ | 19 | **********************************************************************/ |
20 | #ifndef SOUND_H | 20 | #ifndef SOUND_H |
21 | #define SOUND_H | 21 | #define SOUND_H |
22 | 22 | ||
23 | class QString; | 23 | class QString; |
24 | class SoundData; | 24 | class SoundData; |
25 | class QObject; | ||
25 | 26 | ||
26 | class Sound { | 27 | class Sound { |
28 | /*INTERNAL*/ friend void register_qpe_sound_finished( Sound*, QObject *obj, const char* slot); | ||
27 | public: | 29 | public: |
28 | Sound(const QString& name); | 30 | Sound(const QString& name); |
29 | ~Sound(); | 31 | ~Sound(); |
30 | 32 | ||
31 | void play(); | 33 | void play(); |
32 | void playLoop(); | 34 | void playLoop(); |
33 | void stop(); | 35 | void stop(); |
34 | 36 | ||
35 | bool isFinished ( ) const; | 37 | bool isFinished ( ) const; |
36 | 38 | ||
37 | static void soundAlarm(); | 39 | static void soundAlarm(); |
38 | //static void soundClick(); | 40 | //static void soundClick(); |
39 | //static void soundTap(); | 41 | //static void soundTap(); |
40 | 42 | ||
41 | private: | 43 | private: |
42 | SoundData* d; | 44 | SoundData* d; |
43 | }; | 45 | }; |
44 | 46 | ||
45 | #endif | 47 | #endif |