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path: root/noncore/games/backgammon/aidialog.cpp
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Diffstat (limited to 'noncore/games/backgammon/aidialog.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/backgammon/aidialog.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/noncore/games/backgammon/aidialog.cpp b/noncore/games/backgammon/aidialog.cpp
index 9642ca5..7dfe403 100644
--- a/noncore/games/backgammon/aidialog.cpp
+++ b/noncore/games/backgammon/aidialog.cpp
@@ -8,68 +8,68 @@ AI_Dialog::AI_Dialog(QWidget* parent,const char* name,bool modal,WFlags f)
{
setCaption("AI Configuration");
- QGroupBox* settings=new QGroupBox("Settings",this);
+ QGroupBox* settings=new QGroupBox(tr( "Settings" ),this);
settings->setGeometry(10,5,220,170);
- QLabel* rescue_label=new QLabel("<b>Rescue</b>",settings);
+ QLabel* rescue_label=new QLabel(tr( "<b>Rescue</b>" ),settings);
rescue_label->setGeometry(50,20,50,20);
rescue=new QSpinBox(0,6,1,settings);
rescue->setGeometry(100,20,40,20);
- QPushButton* rescuehelp=new QPushButton("?",settings);
+ QPushButton* rescuehelp=new QPushButton(tr( "?" ),settings);
rescuehelp->setGeometry(140,20,20,20);
connect(rescuehelp,SIGNAL(pressed()),this,SLOT(rescuehelp_pressed()));
connect(rescuehelp,SIGNAL(released()),this,SLOT(rescuehelp_released()));
- QLabel* eliminate_label=new QLabel("<b>Eliminate</b>",settings);
+ QLabel* eliminate_label=new QLabel(tr( "<b>Eliminate</b>" ),settings);
eliminate_label->setGeometry(50,40,50,20);
eliminate=new QSpinBox(0,6,1,settings);
eliminate->setGeometry(100,40,40,20);
- QPushButton* eliminatehelp=new QPushButton("?",settings);
+ QPushButton* eliminatehelp=new QPushButton(tr( "?" ),settings);
eliminatehelp->setGeometry(140,40,20,20);
connect(eliminatehelp,SIGNAL(pressed()),this,SLOT(eliminatehelp_pressed()));
connect(eliminatehelp,SIGNAL(released()),this,SLOT(eliminatehelp_released()));
- QLabel* expose_label=new QLabel("<b>Expose</b>",settings);
+ QLabel* expose_label=new QLabel(tr( "<b>Expose</b>" ),settings);
expose_label->setGeometry(50,60,50,20);
expose=new QSpinBox(0,6,1,settings);
expose->setGeometry(100,60,40,20);
- QPushButton* exposeehelp=new QPushButton("?",settings);
+ QPushButton* exposeehelp=new QPushButton(tr( "?" ),settings);
exposeehelp->setGeometry(140,60,20,20);
connect(exposeehelp,SIGNAL(pressed()),this,SLOT(exposehelp_pressed()));
connect(exposeehelp,SIGNAL(released()),this,SLOT(exposehelp_released()));
- QLabel* protect_label=new QLabel("<b>Protect</b>",settings);
+ QLabel* protect_label=new QLabel(tr( "<b>Protect</b>" ),settings);
protect_label->setGeometry(50,80,50,20);
protect=new QSpinBox(0,6,1,settings);
protect->setGeometry(100,80,40,20);
- QPushButton* protecthelp=new QPushButton("?",settings);
+ QPushButton* protecthelp=new QPushButton(tr( "?" ),settings);
protecthelp->setGeometry(140,80,20,20);
connect(protecthelp,SIGNAL(pressed()),this,SLOT(protecthelp_pressed()));
connect(protecthelp,SIGNAL(released()),this,SLOT(protecthelp_released()));
- QLabel* safe_label=new QLabel("<b>Safe</b>",settings);
+ QLabel* safe_label=new QLabel(tr( "<b>Safe</b>" ),settings);
safe_label->setGeometry(50,100,50,20);
safe=new QSpinBox(0,6,1,settings);
safe->setGeometry(100,100,40,20);
- QPushButton* safeehelp=new QPushButton("?",settings);
+ QPushButton* safeehelp=new QPushButton(tr( "?" ),settings);
safeehelp->setGeometry(140,100,20,20);
connect(safeehelp,SIGNAL(pressed()),this,SLOT(safehelp_pressed()));
connect(safeehelp,SIGNAL(released()),this,SLOT(safehelp_released()));
- QLabel* empty_label=new QLabel("<b>Empty</b>",settings);
+ QLabel* empty_label=new QLabel(tr( "<b>Empty</b>" ),settings);
empty_label->setGeometry(50,120,50,20);
empty=new QSpinBox(0,6,1,settings);
empty->setGeometry(100,120,40,20);
- QPushButton* emptyhelp=new QPushButton("?",settings);
+ QPushButton* emptyhelp=new QPushButton(tr( "?" ),settings);
emptyhelp->setGeometry(140,120,20,20);
connect(emptyhelp,SIGNAL(pressed()),this,SLOT(emptyhelp_pressed()));
connect(emptyhelp,SIGNAL(released()),this,SLOT(emptyhelp_released()));
- defaultvalues=new QPushButton("Default Values",settings);
+ defaultvalues=new QPushButton(tr( "Default Values" ),settings);
defaultvalues->setGeometry(60,140,90,20);
connect(defaultvalues,SIGNAL(clicked()),this,SLOT(setDefaultValues()));
- QGroupBox* helpbox=new QGroupBox("Help",this);
+ QGroupBox* helpbox=new QGroupBox(tr( "Help" ),this);
helpbox->setGeometry(10,185,220,90);
help=new QLabel(helpbox);
@@ -182,30 +182,30 @@ void AI_Dialog::setHelpText(const QString& type)
{
if(type=="rescue")
{
- help->setText("Bring the pieces out of the endzone");
+ help->setText(tr( "Bring the pieces out of the endzone" ));
}
else if(type=="eliminate")
{
- help->setText("Eliminate an opponents piece");
+ help->setText(tr( "Eliminate an opponents piece" ));
}
else if(type=="expose")
{
- help->setText("Expose you own pieces.\nAfter such a move only one piece will remain in the slot");
+ help->setText(tr( "Expose you own pieces.\nAfter such a move only one piece will remain in the slot") );
}
else if(type=="protect")
{
- help->setText("Protect a single piece by\nputting another one in this slot");
+ help->setText(tr( "Protect a single piece by\nputting another one in this slot" ));
}
else if(type=="safe")
{
- help->setText("Move piece to a slot already\noccupied by the player");
+ help->setText(tr( "Move piece to a slot already\noccupied by the player" ));
}
else if(type=="empty")
{
- help->setText("Move piece to an empty slot");
+ help->setText(tr( "Move piece to an empty slot") );
}
else
{
- help->setText("Press and hold the ? buttton\nnext to a field for help");
+ help->setText(tr( "Press and hold the ? buttton\nnext to a field for help") );
}
}