Diffstat (limited to 'noncore/games/backgammon/backgammon.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/backgammon/backgammon.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp index 51020a0..bdb1c78 100644 --- a/noncore/games/backgammon/backgammon.cpp +++ b/noncore/games/backgammon/backgammon.cpp @@ -1,48 +1,52 @@ #include "backgammon.h" - #include "aidialog.h" #include "filedialog.h" #include "playerdialog.h" #include "rulesdialog.h" #include "themedialog.h" +/* OPIE */ +#include <opie2/odebug.h> +#include <qpe/qpeapplication.h> +#include <qpe/config.h> +#include <qpe/resource.h> +using namespace Opie::Core; + +/* QT */ #include <qfile.h> #include <qlayout.h> #include <qmessagebox.h> #include <qtimer.h> -#include <qpe/qpeapplication.h> -#include <qpe/config.h> #include <qmenubar.h> -#include <qpe/resource.h> #include <stdlib.h> BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) : QMainWindow(parent, name, fl) { if (!name) setName("BackGammon"); setCaption(tr( "Backgammon") ); setIcon( Resource::loadPixmap( "backgammon" ) ); //general counter varaible int a=0; //the game engine move=new MoveEngine(); //load the default theme Config conf("backgammon"); if(!conf.isValid()) { - qDebug("config file does not exist"); + odebug << "config file does not exist" << oendl; conf.setGroup("general"); conf.writeEntry("theme","default"); conf.setGroup("rules"); conf.writeEntry("move_with_pieces_out",false); conf.writeEntry("nice_dice",false); conf.setGroup("display"); conf.writeEntry("small",false); conf.writeEntry("warning",true); conf.setGroup("ai"); conf.writeEntry("rescue",6); conf.writeEntry("eliminate",4); conf.writeEntry("expose",1); @@ -69,25 +73,25 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) ai.eliminate=conf.readNumEntry("eliminate",4); ai.expose=conf.readNumEntry("expose",1); ai.protect=conf.readNumEntry("protect",5); ai.safe=conf.readNumEntry("safe",3); ai.empty=conf.readNumEntry("empty",2); move->setAISettings(ai); //get the theme component names Config theme(theme_file,Config::File); if(!theme.isValid()) { - qDebug("theme file does not exist"); + odebug << "theme file does not exist" << oendl; theme.setGroup("theme"); theme.writeEntry("board","casino_board_1"); theme.writeEntry("pieces1","casino_pieces_blue"); theme.writeEntry("pieces2","casino_pieces_white"); theme.writeEntry("dice1","casino_dice"); theme.writeEntry("dice2","casino_dice"); theme.writeEntry("table","casino_table_green"); theme.writeEntry("odds","casino_odds"); } theme.setGroup("theme"); board_name=theme.readEntry("board","casino_board_1"); piecesA_name=theme.readEntry("pieces1","casino_pieces_blue"); |