Diffstat (limited to 'noncore/games/backgammon/backgammon.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/backgammon/backgammon.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp index c40f462..06523f1 100644 --- a/noncore/games/backgammon/backgammon.cpp +++ b/noncore/games/backgammon/backgammon.cpp | |||
@@ -26,5 +26,5 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) | |||
26 | { | 26 | { |
27 | if (!name) setName("BackGammon"); | 27 | if (!name) setName("BackGammon"); |
28 | setCaption("Backgammon"); | 28 | setCaption(tr( "Backgammon") ); |
29 | setIcon( Resource::loadPixmap( "backgammon" ) ); | 29 | setIcon( Resource::loadPixmap( "backgammon" ) ); |
30 | //general counter varaible | 30 | //general counter varaible |
@@ -106,28 +106,28 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) | |||
106 | 106 | ||
107 | QPopupMenu* gamemenu= new QPopupMenu(this); | 107 | QPopupMenu* gamemenu= new QPopupMenu(this); |
108 | gamemenu->insertItem("New",this,SLOT(newgame())); | 108 | gamemenu->insertItem(tr( "New" ),this,SLOT(newgame())); |
109 | gamemenu->insertSeparator(); | 109 | gamemenu->insertSeparator(); |
110 | gamemenu->insertItem("Load",this,SLOT(loadgame())); | 110 | gamemenu->insertItem(tr( "Load" ),this,SLOT(loadgame())); |
111 | gamemenu->insertItem("Save",this,SLOT(savegame())); | 111 | gamemenu->insertItem(tr( "Save" ),this,SLOT(savegame())); |
112 | gamemenu->insertSeparator(); | 112 | gamemenu->insertSeparator(); |
113 | gamemenu->insertItem("Delete",this,SLOT(deletegame())); | 113 | gamemenu->insertItem(tr( "Delete" ),this,SLOT(deletegame())); |
114 | menuBar->insertItem("Game",gamemenu); | 114 | menuBar->insertItem(tr( "Game" ),gamemenu); |
115 | 115 | ||
116 | QPopupMenu* thememenu= new QPopupMenu(this); | 116 | QPopupMenu* thememenu= new QPopupMenu(this); |
117 | thememenu->insertItem("New",this,SLOT(newtheme())); | 117 | thememenu->insertItem(tr( "New" ),this,SLOT(newtheme())); |
118 | thememenu->insertSeparator(); | 118 | thememenu->insertSeparator(); |
119 | thememenu->insertItem("Load",this,SLOT(loadtheme())); | 119 | thememenu->insertItem(tr( "Load"),this,SLOT(loadtheme())); |
120 | thememenu->insertItem("Save",this,SLOT(savetheme())); | 120 | thememenu->insertItem(tr( "Save" ),this,SLOT(savetheme())); |
121 | thememenu->insertSeparator(); | 121 | thememenu->insertSeparator(); |
122 | thememenu->insertItem("Default",this,SLOT(themedefault())); | 122 | thememenu->insertItem(tr( "Default"),this,SLOT(themedefault())); |
123 | thememenu->insertItem("Delete",this,SLOT(deletetheme())); | 123 | thememenu->insertItem(tr( "Delete" ),this,SLOT(deletetheme())); |
124 | menuBar->insertItem("Theme",thememenu); | 124 | menuBar->insertItem(tr( "Theme" ),thememenu); |
125 | 125 | ||
126 | QPopupMenu* optionmenu=new QPopupMenu(this); | 126 | QPopupMenu* optionmenu=new QPopupMenu(this); |
127 | optionmenu->insertItem("Player",this,SLOT(playerselect())); | 127 | optionmenu->insertItem(tr( "Player" ),this,SLOT(playerselect())); |
128 | optionmenu->insertSeparator(); | 128 | optionmenu->insertSeparator(); |
129 | optionmenu->insertItem("AI",this,SLOT(modify_AI())); | 129 | optionmenu->insertItem(tr( "AI" ),this,SLOT(modify_AI())); |
130 | optionmenu->insertItem("Rules",this,SLOT(setrules())); | 130 | optionmenu->insertItem(tr( "Rules" ),this,SLOT(setrules())); |
131 | menuBar->insertItem("Options",optionmenu); | 131 | menuBar->insertItem(tr( "Options"),optionmenu); |
132 | 132 | ||
133 | QWidget* mainarea=new QWidget(this); | 133 | QWidget* mainarea=new QWidget(this); |
@@ -511,5 +511,5 @@ void BackGammon::deletetheme() | |||
511 | QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; | 511 | QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; |
512 | 512 | ||
513 | if(!QMessageBox::warning(this,"Backgammon","deleted theme "+theme_name+" ?","OK","Cancel")) | 513 | if(!QMessageBox::warning(this,tr( "Backgammon" ),tr( "deleted theme %1?").arg(theme_name),tr( "OK" ),tr( "Cancel" ))) |
514 | { | 514 | { |
515 | QFile(theme_file).remove(); | 515 | QFile(theme_file).remove(); |
@@ -519,5 +519,5 @@ void BackGammon::deletetheme() | |||
519 | void BackGammon::modify_AI() | 519 | void BackGammon::modify_AI() |
520 | { | 520 | { |
521 | AI_Dialog* ai_mod=new AI_Dialog(this,"Load Theme",".theme"); | 521 | AI_Dialog* ai_mod=new AI_Dialog(this,tr( "Load Theme" ),".theme"); |
522 | ai_mod->setAISettings(move->getAISettings()); | 522 | ai_mod->setAISettings(move->getAISettings()); |
523 | if(!ai_mod->exec()) | 523 | if(!ai_mod->exec()) |
@@ -540,5 +540,5 @@ void BackGammon::modify_AI() | |||
540 | void BackGammon::setrules() | 540 | void BackGammon::setrules() |
541 | { | 541 | { |
542 | RulesDialog* rulesdialog=new RulesDialog(this,"Load Theme",".theme"); | 542 | RulesDialog* rulesdialog=new RulesDialog(this,tr( "Load Theme" ),".theme"); |
543 | rulesdialog->setRules(rules); | 543 | rulesdialog->setRules(rules); |
544 | if(!rulesdialog->exec()) | 544 | if(!rulesdialog->exec()) |
@@ -800,5 +800,5 @@ void BackGammon::nomove() | |||
800 | nomove_marker->setX(170); | 800 | nomove_marker->setX(170); |
801 | nomove_marker->show(); | 801 | nomove_marker->show(); |
802 | message->setText("<b>no move</b>"); | 802 | message->setText(tr( "<b>no move</b>" )); |
803 | dice1_played=true; | 803 | dice1_played=true; |
804 | dice2_played=true; | 804 | dice2_played=true; |
@@ -836,7 +836,7 @@ void BackGammon::finished(int theplayer) | |||
836 | nomove_marker->hide(); | 836 | nomove_marker->hide(); |
837 | if(theplayer==1) | 837 | if(theplayer==1) |
838 | message->setText("<b>Player 1 wins. Click on board for new game.</b>"); | 838 | message->setText(tr( "<b>Player 1 wins. Click on board for new game.</b>" )); |
839 | else | 839 | else |
840 | message->setText("<b>Player 2 wins. Click on board for new game.</b>"); | 840 | message->setText(tr( "<b>Player 2 wins. Click on board for new game.</b>" )); |
841 | diceA1_value=7; | 841 | diceA1_value=7; |
842 | diceA2_value=7; | 842 | diceA2_value=7; |
@@ -896,5 +896,5 @@ void BackGammon::setplayer() | |||
896 | if(dice1_played && dice2_played && dice3_played && dice4_played && player==1) | 896 | if(dice1_played && dice2_played && dice3_played && dice4_played && player==1) |
897 | { | 897 | { |
898 | message->setText("<b>P2 turn</b>"); | 898 | message->setText(tr( "<b>P2 turn</b>", "P means player" )); |
899 | dice_rolled=false; | 899 | dice_rolled=false; |
900 | player=2; | 900 | player=2; |
@@ -904,5 +904,5 @@ void BackGammon::setplayer() | |||
904 | else if(dice1_played && dice2_played && dice3_played && dice4_played && player==2) | 904 | else if(dice1_played && dice2_played && dice3_played && dice4_played && player==2) |
905 | { | 905 | { |
906 | message->setText("<b>P1 turn</b>"); | 906 | message->setText(tr( "<b>P1 turn</b>", "P means player" )); |
907 | dice_rolled=false; | 907 | dice_rolled=false; |
908 | player=1; | 908 | player=1; |