Diffstat (limited to 'noncore/games/backgammon/backgammon.h') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/backgammon/backgammon.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/noncore/games/backgammon/backgammon.h b/noncore/games/backgammon/backgammon.h index d803489..e3276f1 100644 --- a/noncore/games/backgammon/backgammon.h +++ b/noncore/games/backgammon/backgammon.h @@ -1,68 +1,69 @@ #ifndef BACKGAMMON_H #define BACKGAMMON_H #include "backgammonview.h" #include "canvasimageitem.h" //#include "rulesdialog.h" #include "moveengine.h" #include <qlabel.h> #include <qmainwindow.h> //#include <qwidget.h> class BackGammon : public QMainWindow { Q_OBJECT private: + //GUI //the "status" bar QLabel* message; //the main drawing area QCanvas* area; BackGammonView* boardview; CanvasImageItem* board; CanvasImageItem* table; CanvasImageItem** p1; CanvasImageItem** p2; CanvasImageItem** p1_side; CanvasImageItem** p2_side; CanvasImageItem** diceA1; CanvasImageItem** diceA2; CanvasImageItem** diceB1; CanvasImageItem** diceB2; //CanvasImageItem** oddsDice; CanvasImageItem* nomove_marker; QCanvasRectangle* marker_current; QCanvasRectangle* marker_next[4]; //ENGINE MoveEngine* move; //the dice values int diceA1_value; int diceA2_value; int diceA3_value; int diceA4_value; int diceB1_value; int diceB2_value; int diceB3_value; int diceB4_value; int player; bool dice1_played; bool dice2_played; bool dice3_played; bool dice4_played; bool dice_rolled; //computer opponent bool player1_auto; bool player2_auto; //the images; QString theme_name; QString board_name; QString piecesA_name; |