Diffstat (limited to 'noncore/games/backgammon/rulesdialog.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/backgammon/rulesdialog.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/noncore/games/backgammon/rulesdialog.cpp b/noncore/games/backgammon/rulesdialog.cpp index 85c3db3..5e17eeb 100644 --- a/noncore/games/backgammon/rulesdialog.cpp +++ b/noncore/games/backgammon/rulesdialog.cpp @@ -1,51 +1,53 @@ #include "rulesdialog.h" #include <qgroupbox.h> #include <qlabel.h> +#include <qpe/qpeapplication.h> + RulesDialog::RulesDialog(QWidget* parent,const char* name,bool modal,WFlags f) : QDialog(parent,name,modal,f) { setCaption("Rules Configuration"); QLabel* header=new QLabel("<b>Change the game rules here</b>",this); header->setGeometry(10,10,200,20); // QGroupBox* pieces_out_box=new QGroupBox("Movement",this); pieces_out_box->setGeometry(10,10,220,120); pieces_out=new QCheckBox("Don't care about others",pieces_out_box); pieces_out->setGeometry(10,20,200,20); connect(pieces_out,SIGNAL(clicked()),this,SLOT(pieces_out_clicked())); QLabel* pieces_out_help=new QLabel("allow movement of the pieses\neven if there are pieces knocked\nout by the opponent",pieces_out_box); pieces_out_help->setGeometry(10,40,200,60); // QGroupBox* nice_dice_box=new QGroupBox("Dice",this); nice_dice_box->setGeometry(10,140,220,120); nice_dice=new QCheckBox("Big dice for small numbers",nice_dice_box); nice_dice->setGeometry(10,20,200,20); connect(nice_dice,SIGNAL(clicked()),this,SLOT(nice_dice_clicked())); QLabel* nice_dice_help=new QLabel("allow to rescue pieces with dice\nvalues graeter than the distance\nto the players endzone.",nice_dice_box); nice_dice_help->setGeometry(10,40,200,60); - showMaximized(); + QPEApplication::showDialog( this ); } RulesDialog::~RulesDialog() { } void RulesDialog::pieces_out_clicked() { if(pieces_out->isChecked()) rules.move_with_pieces_out=true; else rules.move_with_pieces_out=false; } void RulesDialog::nice_dice_clicked() |