Diffstat (limited to 'noncore/games/bounce/game.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/bounce/game.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp index 1f1f8cd..bbd3d0b 100644 --- a/noncore/games/bounce/game.cpp +++ b/noncore/games/bounce/game.cpp @@ -1,48 +1,55 @@ /* * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ -#include <stdlib.h> -#include <qtimer.h> +#include "game.h" + +/* OPIE */ +#include <opie2/odebug.h> #include <qpe/qpeapplication.h> +using namespace Opie::Core; -#include "game.h" +/* QT */ +#include <qtimer.h> + +/* STD */ +#include <stdlib.h> #define TILE_SIZE 9 #define TILE_FIRST ((FIELD_WIDTH-2)*(FIELD_HEIGHT-2)) #define TILE_FREE (TILE_FIRST + 0) #define TILE_BORDER (TILE_FIRST + 1) #define TILE_WALLEND (TILE_FIRST + 2) #define TILE_WALLUP (TILE_FIRST + 3) #define TILE_WALLDOWN (TILE_FIRST + 4) #define TILE_WALLLEFT (TILE_FIRST + 5) #define TILE_WALLRIGHT (TILE_FIRST + 6) #define GAME_DELAY 15 #define BALL_ANIM_DELAY 60 #define WALL_DELAY 100 #define MS2TICKS( ms ) ((ms)/GAME_DELAY) Arrow::Arrow(QCanvasPixmapArray* array, QCanvas* canvas) : QCanvasSprite( array, canvas ) { m_vertical = true; move(3,3); } @@ -346,49 +353,49 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) arrow->show(); // create text label m_text = new QCanvasText( m_field ); // create game clock m_clock = new QTimer( this ); connect( m_clock, SIGNAL(timeout()), this, SLOT(tick()) ); m_clock->start( GAME_DELAY ); // setup geometry setFixedSize( m_view->size() ); } JezzGame::~JezzGame() { m_balls.clear(); delete m_view; delete m_field; delete m_ballPixmaps; } void JezzGame::display( QString text, int size ) { - qDebug("This function \"display\" shouldn't be called!!!"); + odebug << "This function \"display\" shouldn't be called!!!" << oendl; if ( !text.isEmpty() ) { QFont font( "Helvetica", size, QFont::Bold ); font.setStyleHint( QFont::Helvetica ); m_text->setFont( font ); m_text->setText( text ); QRect size = m_text->boundingRect(); m_text->move( ( FIELD_WIDTH*TILE_SIZE - size.width() ) / 2, ( FIELD_HEIGHT*TILE_SIZE - size.height() ) / 2 ); m_text->show(); } else { m_text->hide(); } } void JezzGame::start() { m_running = true; } void JezzGame::stop() |