Diffstat (limited to 'noncore/games/bounce/game.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/bounce/game.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp index 1f1f8cd..bbd3d0b 100644 --- a/noncore/games/bounce/game.cpp +++ b/noncore/games/bounce/game.cpp | |||
@@ -1,48 +1,55 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> | 2 | * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de> |
3 | * | 3 | * |
4 | * This program is free software; you can redistribute it and/or | 4 | * This program is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU Library General Public | 5 | * modify it under the terms of the GNU Library General Public |
6 | * License as published by the Free Software Foundation; either | 6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License, or (at your option) any later version. | 7 | * version 2 of the License, or (at your option) any later version. |
8 | * | 8 | * |
9 | * This program is distributed in the hope that it will be useful, | 9 | * This program is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. | 12 | * Library General Public License for more details. |
13 | * | 13 | * |
14 | * You should have received a copy of the GNU Library General Public | 14 | * You should have received a copy of the GNU Library General Public |
15 | * License along with this program; if not, write to the Free | 15 | * License along with this program; if not, write to the Free |
16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | 16 | * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
17 | */ | 17 | */ |
18 | 18 | ||
19 | 19 | ||
20 | #include <stdlib.h> | 20 | #include "game.h" |
21 | #include <qtimer.h> | 21 | |
22 | /* OPIE */ | ||
23 | #include <opie2/odebug.h> | ||
22 | #include <qpe/qpeapplication.h> | 24 | #include <qpe/qpeapplication.h> |
25 | using namespace Opie::Core; | ||
23 | 26 | ||
24 | #include "game.h" | 27 | /* QT */ |
28 | #include <qtimer.h> | ||
29 | |||
30 | /* STD */ | ||
31 | #include <stdlib.h> | ||
25 | 32 | ||
26 | #define TILE_SIZE 9 | 33 | #define TILE_SIZE 9 |
27 | 34 | ||
28 | #define TILE_FIRST ((FIELD_WIDTH-2)*(FIELD_HEIGHT-2)) | 35 | #define TILE_FIRST ((FIELD_WIDTH-2)*(FIELD_HEIGHT-2)) |
29 | #define TILE_FREE (TILE_FIRST + 0) | 36 | #define TILE_FREE (TILE_FIRST + 0) |
30 | #define TILE_BORDER (TILE_FIRST + 1) | 37 | #define TILE_BORDER (TILE_FIRST + 1) |
31 | #define TILE_WALLEND (TILE_FIRST + 2) | 38 | #define TILE_WALLEND (TILE_FIRST + 2) |
32 | #define TILE_WALLUP (TILE_FIRST + 3) | 39 | #define TILE_WALLUP (TILE_FIRST + 3) |
33 | #define TILE_WALLDOWN (TILE_FIRST + 4) | 40 | #define TILE_WALLDOWN (TILE_FIRST + 4) |
34 | #define TILE_WALLLEFT (TILE_FIRST + 5) | 41 | #define TILE_WALLLEFT (TILE_FIRST + 5) |
35 | #define TILE_WALLRIGHT (TILE_FIRST + 6) | 42 | #define TILE_WALLRIGHT (TILE_FIRST + 6) |
36 | 43 | ||
37 | #define GAME_DELAY 15 | 44 | #define GAME_DELAY 15 |
38 | #define BALL_ANIM_DELAY 60 | 45 | #define BALL_ANIM_DELAY 60 |
39 | #define WALL_DELAY 100 | 46 | #define WALL_DELAY 100 |
40 | 47 | ||
41 | #define MS2TICKS( ms ) ((ms)/GAME_DELAY) | 48 | #define MS2TICKS( ms ) ((ms)/GAME_DELAY) |
42 | 49 | ||
43 | Arrow::Arrow(QCanvasPixmapArray* array, QCanvas* canvas) | 50 | Arrow::Arrow(QCanvasPixmapArray* array, QCanvas* canvas) |
44 | : QCanvasSprite( array, canvas ) | 51 | : QCanvasSprite( array, canvas ) |
45 | { | 52 | { |
46 | m_vertical = true; | 53 | m_vertical = true; |
47 | move(3,3); | 54 | move(3,3); |
48 | } | 55 | } |
@@ -346,49 +353,49 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) | |||
346 | arrow->show(); | 353 | arrow->show(); |
347 | 354 | ||
348 | // create text label | 355 | // create text label |
349 | m_text = new QCanvasText( m_field ); | 356 | m_text = new QCanvasText( m_field ); |
350 | 357 | ||
351 | // create game clock | 358 | // create game clock |
352 | m_clock = new QTimer( this ); | 359 | m_clock = new QTimer( this ); |
353 | connect( m_clock, SIGNAL(timeout()), this, SLOT(tick()) ); | 360 | connect( m_clock, SIGNAL(timeout()), this, SLOT(tick()) ); |
354 | m_clock->start( GAME_DELAY ); | 361 | m_clock->start( GAME_DELAY ); |
355 | 362 | ||
356 | // setup geometry | 363 | // setup geometry |
357 | setFixedSize( m_view->size() ); | 364 | setFixedSize( m_view->size() ); |
358 | } | 365 | } |
359 | 366 | ||
360 | JezzGame::~JezzGame() | 367 | JezzGame::~JezzGame() |
361 | { | 368 | { |
362 | m_balls.clear(); | 369 | m_balls.clear(); |
363 | delete m_view; | 370 | delete m_view; |
364 | delete m_field; | 371 | delete m_field; |
365 | delete m_ballPixmaps; | 372 | delete m_ballPixmaps; |
366 | } | 373 | } |
367 | 374 | ||
368 | void JezzGame::display( QString text, int size ) | 375 | void JezzGame::display( QString text, int size ) |
369 | { | 376 | { |
370 | qDebug("This function \"display\" shouldn't be called!!!"); | 377 | odebug << "This function \"display\" shouldn't be called!!!" << oendl; |
371 | if ( !text.isEmpty() ) | 378 | if ( !text.isEmpty() ) |
372 | { | 379 | { |
373 | QFont font( "Helvetica", size, QFont::Bold ); | 380 | QFont font( "Helvetica", size, QFont::Bold ); |
374 | font.setStyleHint( QFont::Helvetica ); | 381 | font.setStyleHint( QFont::Helvetica ); |
375 | m_text->setFont( font ); | 382 | m_text->setFont( font ); |
376 | m_text->setText( text ); | 383 | m_text->setText( text ); |
377 | 384 | ||
378 | QRect size = m_text->boundingRect(); | 385 | QRect size = m_text->boundingRect(); |
379 | m_text->move( ( FIELD_WIDTH*TILE_SIZE - size.width() ) / 2, | 386 | m_text->move( ( FIELD_WIDTH*TILE_SIZE - size.width() ) / 2, |
380 | ( FIELD_HEIGHT*TILE_SIZE - size.height() ) / 2 ); | 387 | ( FIELD_HEIGHT*TILE_SIZE - size.height() ) / 2 ); |
381 | 388 | ||
382 | m_text->show(); | 389 | m_text->show(); |
383 | } else | 390 | } else |
384 | { | 391 | { |
385 | m_text->hide(); | 392 | m_text->hide(); |
386 | } | 393 | } |
387 | } | 394 | } |
388 | 395 | ||
389 | void JezzGame::start() | 396 | void JezzGame::start() |
390 | { | 397 | { |
391 | m_running = true; | 398 | m_running = true; |
392 | } | 399 | } |
393 | 400 | ||
394 | void JezzGame::stop() | 401 | void JezzGame::stop() |