-rw-r--r-- | noncore/games/bounce/game.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp index c07f453..1f1f8cd 100644 --- a/noncore/games/bounce/game.cpp +++ b/noncore/games/bounce/game.cpp @@ -323,3 +323,3 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) - connect( m_field, SIGNAL(ballCollision(Ball *, int, int, int)), this, SLOT(ballCollision(Ball *, int, int, int)) ); + connect( m_field, SIGNAL(ballCollision(Ball*,int,int,int)), this, SLOT(ballCollision(Ball*,int,int,int)) ); @@ -329,3 +329,3 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) m_view->adjustSize(); - connect( m_view, SIGNAL(buildWall(int, int, bool)), this, SLOT(buildWall(int, int, bool)) ); + connect( m_view, SIGNAL(buildWall(int,int,bool)), this, SLOT(buildWall(int,int,bool)) ); @@ -527,4 +527,4 @@ void JezzGame::buildWall( int x, int y, bool vertical ) this, "m_wall1" ); - connect( m_wall1, SIGNAL(finished(Wall *, int)), - this, SLOT(wallFinished(Wall *, int)) ); } + connect( m_wall1, SIGNAL(finished(Wall*,int)), + this, SLOT(wallFinished(Wall*,int)) ); } @@ -536,4 +536,4 @@ void JezzGame::buildWall( int x, int y, bool vertical ) this, "m_wall2" ); - connect( m_wall2, SIGNAL(finished(Wall *, int)), - this, SLOT(wallFinished(Wall *, int)) ); + connect( m_wall2, SIGNAL(finished(Wall*,int)), + this, SLOT(wallFinished(Wall*,int)) ); } |