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path: root/noncore/games/go/gowidget.cpp
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-rw-r--r--noncore/games/go/gowidget.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp
index 1d38c9f..476f7ce1 100644
--- a/noncore/games/go/gowidget.cpp
+++ b/noncore/games/go/gowidget.cpp
@@ -17,97 +17,97 @@
17** not clear to you. 17** not clear to you.
18** 18**
19**********************************************************************/ 19**********************************************************************/
20 20
21#include "gowidget.h" 21#include "gowidget.h"
22 22
23#include <qpe/config.h> 23#include <qpe/config.h>
24#include <qpe/resource.h> 24#include <qpe/resource.h>
25 25
26#include <qpainter.h> 26#include <qpainter.h>
27#include <qpixmap.h> 27#include <qpixmap.h>
28#include <qpe/qpetoolbar.h> 28#include <qpe/qpetoolbar.h>
29#include <qpe/qpemenubar.h> 29#include <qpe/qpemenubar.h>
30#include <qpopupmenu.h> 30#include <qpopupmenu.h>
31#include <qaction.h> 31#include <qaction.h>
32#include <qapplication.h> //processEvents() 32#include <qapplication.h> //processEvents()
33#include <qlabel.h> 33#include <qlabel.h>
34 34
35//#include <stdio.h> 35//#include <stdio.h>
36 36
37#include "amigo.h" 37#include "amigo.h"
38#include "goplayutils.h" 38#include "goplayutils.h"
39 39
40static const enum bVal computer_color = BLACK; 40static const enum bVal computer_color = BLACK;
41 41
42static int current_handicap = 1; 42static int current_handicap = 1;
43 43
44static QBrush *goBrush; 44static QBrush *goBrush;
45//static QImage *newBlackStone; 45//static QImage *newBlackStone;
46//static QImage *blackStone; 46//static QImage *blackStone;
47//static QImage *whiteStone; 47//static QImage *whiteStone;
48static QPixmap *newBlackStone; 48static QPixmap *newBlackStone;
49static QPixmap *blackStone; 49static QPixmap *blackStone;
50static QPixmap *whiteStone; 50static QPixmap *whiteStone;
51 51
52static bool smallStones = FALSE; 52static bool smallStones = FALSE;
53 53
54GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : 54GoMainWidget::GoMainWidget( QWidget *parent, const char* name) :
55 QMainWindow( parent, name ) 55 QMainWindow( parent, name )
56{ 56{
57 setToolBarsMovable( FALSE ); 57 setToolBarsMovable( FALSE );
58 GoWidget *go = new GoWidget(this); 58 GoWidget *go = new GoWidget(this);
59 59
60 setCentralWidget(go); 60 setCentralWidget(go);
61 toolbar = new QPEToolBar(this); 61 toolbar = new QPEToolBar(this);
62 toolbar->setHorizontalStretchable( TRUE ); 62 toolbar->setHorizontalStretchable( TRUE );
63 addToolBar(toolbar); 63 addToolBar(toolbar);
64 64
65 QPEMenuBar *mb = new QPEMenuBar( toolbar ); 65 QMenuBar *mb = new QMenuBar( toolbar );
66 mb->setMargin(0); 66 mb->setMargin(0);
67 QPopupMenu *file = new QPopupMenu( this ); 67 QPopupMenu *file = new QPopupMenu( this );
68 68
69 QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 ); 69 QAction *a = new QAction( tr( "New Game" ), QString::null, 0, this, 0 );
70 connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) ); 70 connect( a, SIGNAL( activated() ), go, SLOT( newGame() ) );
71 a->addTo( file ); 71 a->addTo( file );
72 72
73 a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 ); 73 a = new QAction( tr( "Pass" ), Resource::loadPixmap( "pass" ), QString::null, 0, this, 0 );
74 connect( a, SIGNAL( activated() ), go, SLOT( pass() ) ); 74 connect( a, SIGNAL( activated() ), go, SLOT( pass() ) );
75 a->addTo( file ); 75 a->addTo( file );
76 a->addTo( toolbar ); 76 a->addTo( toolbar );
77 77
78 78
79 a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 ); 79 a = new QAction( tr( "Resign" ), Resource::loadPixmap( "reset" ), QString::null, 0, this, 0 );
80 connect( a, SIGNAL( activated() ), go, SLOT( resign() ) ); 80 connect( a, SIGNAL( activated() ), go, SLOT( resign() ) );
81 a->addTo( file ); 81 a->addTo( file );
82 82
83 a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 ); 83 a = new QAction( tr( "Two player option" ), QString::null, 0, this, 0 );
84 a->setToggleAction( TRUE ); 84 a->setToggleAction( TRUE );
85 connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) ); 85 connect( a, SIGNAL( toggled(bool) ), go, SLOT( setTwoplayer(bool) ) );
86 a->addTo( file ); 86 a->addTo( file );
87 87
88 mb->insertItem( tr( "Game" ), file ); 88 mb->insertItem( tr( "Game" ), file );
89 89
90 QLabel *turnLabel = new QLabel( toolbar ); 90 QLabel *turnLabel = new QLabel( toolbar );
91 turnLabel->setBackgroundMode( PaletteButton ); 91 turnLabel->setBackgroundMode( PaletteButton );
92 connect( go, SIGNAL(showTurn(const QPixmap&)), 92 connect( go, SIGNAL(showTurn(const QPixmap&)),
93 turnLabel, SLOT(setPixmap(const QPixmap&)) ); 93 turnLabel, SLOT(setPixmap(const QPixmap&)) );
94 94
95 95
96 QLabel * scoreLabel = new QLabel( toolbar ); 96 QLabel * scoreLabel = new QLabel( toolbar );
97 scoreLabel->setBackgroundMode( PaletteButton ); 97 scoreLabel->setBackgroundMode( PaletteButton );
98 connect( go, SIGNAL(showScore(const QString&)), 98 connect( go, SIGNAL(showScore(const QString&)),
99 scoreLabel, SLOT(setText(const QString&)) ); 99 scoreLabel, SLOT(setText(const QString&)) );
100 100
101 toolbar->setStretchableWidget( scoreLabel ); 101 toolbar->setStretchableWidget( scoreLabel );
102 102
103 go->readConfig(); 103 go->readConfig();
104} 104}
105 105
106void GoMainWidget::resizeEvent( QResizeEvent * ) 106void GoMainWidget::resizeEvent( QResizeEvent * )
107{ 107{
108 //### this won't work because of the text label... 108 //### this won't work because of the text label...
109 /* 109 /*
110 if ( width() > height() ) 110 if ( width() > height() )
111 moveToolBar( toolbar, Left ); 111 moveToolBar( toolbar, Left );
112 else 112 else
113 moveToolBar( toolbar, Top ); 113 moveToolBar( toolbar, Top );