-rw-r--r-- | noncore/games/oyatzee/oyatzee.cpp | 50 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.pro | 2 |
2 files changed, 29 insertions, 23 deletions
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp index a55aa73..27c0a9f 100644 --- a/noncore/games/oyatzee/oyatzee.cpp +++ b/noncore/games/oyatzee/oyatzee.cpp @@ -1,68 +1,74 @@ #include "oyatzee.h" +/* OPIE */ +#include <opie2/odebug.h> +using namespace Opie::Core; + +/* QT */ #include <qmessagebox.h> #include <qpushbutton.h> #include <qpainter.h> #include <qlayout.h> +/* STD */ #include <stdlib.h> OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow( parent , name , fl ) { QWidget *thing = new QWidget( this ); setCentralWidget( thing ); setCaption( tr( "OYatzee" ) ); setPlayerNumber( 4 ); setRoundsNumber( 1 ); lastPlayerFinished = false; currentPlayer = 1; ps.append( new Player( "Carsten" ) ); ps.append( new Player( "Julia" ) ); ps.append( new Player( "Christine" ) ); ps.append( new Player( "Stephan" ) ); QVBoxLayout *vbox = new QVBoxLayout( thing ); sb = new Scoreboard( ps, thing , "sb" ); connect( sb->pb , SIGNAL( item(int) ), this , SLOT( slotEndRound(int) ) ); dw = new DiceWidget( thing , "dw" ); dw->setMaximumHeight( this->height()/4 ); connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) ); vbox->addWidget( sb ); vbox->addWidget( dw ); } void OYatzee::slotEndRound( int item ) { - qDebug( "Der User hat Nummer %d ausgewählt" , item ); + odebug << "Der User hat Nummer " << item << " ausgewählt" << oendl; /* * if the user clicked on Total, Bonus or Score and thus not on a * selectable item return and do nothing */ if ( item == 7 || item == 8 || item == 16 ) return; /* * check if the user can really click on that item */ if ( posibilities.find( item ) == posibilities.end() ) return; QValueListInt numbers; Dice *d = dw->diceList.first(); for ( ; d != 0 ; d = dw->diceList.next() ) { numbers.append( d->hasValue() ); } int points = 0; switch ( item ) { @@ -88,96 +94,96 @@ void OYatzee::slotEndRound( int item ) points = oakPoints; break; case FourOfAKind: points = oakPoints; break; case FullHouse: points = 25; break; case SStraight: points = 30; break; case LStraight: points = 40; break; case Yatzee: points = 50; break; case Chance: points = getPoints ( Chance , numbers ); } sb->nextRB(currentPlayer-1)->updateMap( item , points ); nextPlayer(); - qDebug( "Punkte: %d" , points ); + odebug << "Punkte: " << points << "" << oendl; } void OYatzee::nextPlayer() { currentPlayer++; if ( currentPlayer > numOfPlayers ) { currentPlayer = 1; } ps.at(currentPlayer-1)->turn = 0; } int OYatzee::getPoints( const int num , QValueListInt l) { QValueListInt::Iterator it = l.begin(); int c = 0; if ( num != Chance ) { for ( ; it != l.end() ; ++it ) { if ( *it == num ) c++; } return c * num; } else { for ( ; it != l.end() ; ++it ) { c += *it; } return c; } } OYatzee::~OYatzee() { } void OYatzee::detectPosibilities() { posibilities.clear(); - qDebug( "running detectPosibilities()" ); + odebug << "running detectPosibilities()" << oendl; Dice *d = dw->diceList.first(); QValueListInt numbers; for ( ; d != 0 ; d = dw->diceList.next() ) { numbers.append( d->hasValue() ); } //the 6 numbers QValueListInt::Iterator it; for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 { bool cont = false; it = numbers.begin(); for ( ; it != numbers.end() ; ++it ) { if ( cont ) continue; if ( numbers.find( i ) != numbers.end() ) { @@ -240,179 +246,179 @@ void OYatzee::detectPosibilities() isLong = true; } //1234 if ( numbers.find( 1 ) != numbers.end() && numbers.find( 2 ) != numbers.end() ) isShort = true; //3456 if ( numbers.find( 5 ) != numbers.end() && numbers.find( 6 ) != numbers.end() ) isShort = true; if ( isShort ) posibilities.append( 12 ); if ( isLong ) posibilities.append( 13 ); } posibilities.append( 13 ); //Chance, well, this is allways possible displayPossibilites(); } void OYatzee::displayPossibilites() { //X for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it ) //X { -//X qDebug( QString::number( *it ) ); +//X odebug << QString::number( *it ) << oendl; //X switch ( *it ) //X { //X case Ones: -//X qDebug( "1er" ); +//X odebug << "1er" << oendl; //X break; //X case Twos: -//X qDebug( "2er" ); +//X odebug << "2er" << oendl; //X break; //X case Threes: -//X qDebug( "3er" ); +//X odebug << "3er" << oendl; //X break; //X case Fours: -//X qDebug( "4er" ); +//X odebug << "4er" << oendl; //X break; //X case Fives: -//X qDebug( "5er" ); +//X odebug << "5er" << oendl; //X break; //X case Sixes: -//X qDebug( "6er" ); +//X odebug << "6er" << oendl; //X break; //X case ThreeOfAKind: -//X qDebug( "3oaK" ); +//X odebug << "3oaK" << oendl; //X break; //X case FourOfAKind: -//X qDebug( "4oaK" ); +//X odebug << "4oaK" << oendl; //X break; //X case FullHouse: -//X qDebug( "Full House" ); +//X odebug << "Full House" << oendl; //X break; //X case SStraight: -//X qDebug( "Short S" ); +//X odebug << "Short S" << oendl; //X break; //X case LStraight: -//X qDebug( "Long S" ); +//X odebug << "Long S" << oendl; //X break; //X case Yatzee: -//X qDebug( "Yatzee!" ); +//X odebug << "Yatzee!" << oendl; //X break; //X case Chance: -//X qDebug( "Chance" ); +//X odebug << "Chance" << oendl; //X break; //X } //X } sb->pb->setIntlist( posibilities ); sb->pb->update(); } void OYatzee::startGame() { /* * TODO */ } void OYatzee::stopGame(){} void OYatzee::setPlayerNumber( const int num ) { numOfPlayers = num; } void OYatzee::setRoundsNumber( const int num ) { numOfRounds = num; } void OYatzee::slotStartGame() { } void OYatzee::slotRollDices() { - qDebug( "Roll nummer: %d" , ps.at( currentPlayer-1 )->turn ); + odebug << "Roll nummer: " << ps.at( currentPlayer-1 )->turn << "" << oendl; if ( ps.at( currentPlayer-1 )->turn == 3 ) { QMessageBox::information( this, "OYatzee", tr( "Only three rolls per turn allowed." ) ); return; } Dice *d = dw->diceList.first(); for ( ; d != 0 ; d = dw->diceList.next() ) { if ( !d->isSelected ) d->roll(); } -// qDebug( "Roll nummer (vorher): %d" , ps.at( currentPlayer-1 )->turn ); +// odebug << "Roll nummer (vorher): " << ps.at( currentPlayer-1 )->turn << "" << oendl; ps.at(currentPlayer-1)->turn++; -// qDebug( "Roll nummer (nachher): %d" , ps.at( currentPlayer-1 )->turn ); +// odebug << "Roll nummer (nachher): " << ps.at( currentPlayer-1 )->turn << "" << oendl; detectPosibilities(); } /* * Scoreboard */ Scoreboard::Scoreboard( playerList ps, QWidget *parent, const char *name ) : QWidget( parent , name ) { ps_ = ps; pb = new Possibilityboard( this , "pb" ); createResultboards( 4 ); QHBoxLayout *hbox = new QHBoxLayout( this ); hbox->addWidget( pb ); hbox->addSpacing( 25 ); Resultboard *r = rbList.first(); for ( ; r != 0 ; r = rbList.next() ) { hbox->addWidget( r ); } } Resultboard* Scoreboard::nextRB( int currentPlayer ) { Resultboard *b; b = rbList.at( currentPlayer ); - qDebug( "Anzahl: %d" , rbList.count() ); + odebug << "Anzahl: " << rbList.count() << "" << oendl; return b; } void Scoreboard::createResultboards(const int num) { Player *p = ps_.first(); for ( int i = 0 ; i < num ; ++i , p = ps_.next() ) { QString n = p->playerName; rbList.append( new Resultboard( n , this ) ); } } void Scoreboard::paintEvent( QPaintEvent * ) { //X QPainter p; //X p.begin( this ); //X //X p.drawRect( 0,0, this->width() , this->height() ); } /* * Dice @@ -587,49 +593,49 @@ void Board::mousePressEvent( QMouseEvent *e ) emit clicked( e->pos() ); } /* * Resultboard */ Resultboard::Resultboard( QString playerName , QWidget *parent , const char* name ) : Board ( parent , name ) { pName = playerName; } void Resultboard::paintEvent( QPaintEvent* ) { QPainter p; p.begin( this ); const int cell_width = this->width(); const int cell_height = this->height()/17; pointMap::Iterator it = pMap.begin(); for ( ; it != pMap.end() ; ++it ) { int i = it.key(); - qDebug( "ok: %d , %d" , i , it.data() ); + odebug << "ok: " << i << " , " << it.data() << "" << oendl; p.drawText( 0, i*cell_height , cell_width , cell_height , Qt::AlignCenter , QString::number( it.data() ) ); } p.drawText( 0,0,cell_width,cell_height, Qt::AlignCenter , pName ); //Playername } void Resultboard::updateMap( int item , int points ) { pMap.insert( item , points ); update(); } /* * Possibilityboard */ Possibilityboard::Possibilityboard( QWidget *parent , const char* name ) : Board ( parent , name ) { begriffe.append( "1er" ); begriffe.append( "2er" ); begriffe.append( "3er" ); begriffe.append( "4er" ); diff --git a/noncore/games/oyatzee/oyatzee.pro b/noncore/games/oyatzee/oyatzee.pro index 754abd2..f505c66 100644 --- a/noncore/games/oyatzee/oyatzee.pro +++ b/noncore/games/oyatzee/oyatzee.pro @@ -1,11 +1,11 @@ TEMPLATE = app CONFIG = qt warn_on DESTDIR = $(OPIEDIR)/bin HEADERS = oyatzee.h SOURCES = main.cpp oyatzee.cpp TARGET = oyatzee INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include -LIBS += -lqpe +LIBS += -lqpe -lopiecore2 include ( $(OPIEDIR)/include.pro ) |