Diffstat (limited to 'noncore/games/parashoot/bullet.cpp') (more/less context) (ignore whitespace changes)
-rw-r--r-- | noncore/games/parashoot/bullet.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/noncore/games/parashoot/bullet.cpp b/noncore/games/parashoot/bullet.cpp index 584f564..1f02251 100644 --- a/noncore/games/parashoot/bullet.cpp +++ b/noncore/games/parashoot/bullet.cpp | |||
@@ -24,5 +24,6 @@ | |||
24 | #include "helicopter.h" | 24 | #include "helicopter.h" |
25 | 25 | ||
26 | #include <qpe/resource.h> | 26 | #include <opie2/oresource.h> |
27 | |||
27 | #include <qpe/qmath.h> | 28 | #include <qpe/qmath.h> |
28 | 29 | ||
@@ -36,5 +37,5 @@ Bullet::Bullet(QCanvas* canvas, double angle, int cannonx, int cannony) : | |||
36 | bang("collide01") | 37 | bang("collide01") |
37 | { | 38 | { |
38 | QCanvasPixmapArray* bulletarray = new QCanvasPixmapArray(Resource::findPixmap("parashoot/bullet")); | 39 | QCanvasPixmapArray* bulletarray = new QCanvasPixmapArray(Opie::Core::OResource::findPixmap("parashoot/bullet")); |
39 | setSequence(bulletarray); | 40 | setSequence(bulletarray); |
40 | if (nobullets < limit) { | 41 | if (nobullets < limit) { |