-rw-r--r-- | noncore/games/qasteroids/main.cpp | 13 | ||||
-rw-r--r-- | noncore/games/qasteroids/opie-qasteroids.control | 2 | ||||
-rw-r--r-- | noncore/games/qasteroids/qasteroids.pro | 6 | ||||
-rw-r--r-- | noncore/games/qasteroids/toplevel.cpp | 19 | ||||
-rw-r--r-- | noncore/games/qasteroids/toplevel.h | 4 |
5 files changed, 20 insertions, 24 deletions
diff --git a/noncore/games/qasteroids/main.cpp b/noncore/games/qasteroids/main.cpp index 7d1682c..c762990 100644 --- a/noncore/games/qasteroids/main.cpp +++ b/noncore/games/qasteroids/main.cpp @@ -21,16 +21,7 @@ #include "toplevel.h" #include <qpe/qpeapplication.h> +#include <opie/oapplicationfactory.h> -int main( int argc, char *argv[] ) -{ - QPEApplication app( argc, argv ); - - QPEApplication::grabKeyboard(); - - KAstTopLevel *mainWidget = new KAstTopLevel(); - app.showMainWidget( mainWidget ); - - app.exec(); -} +OPIE_EXPORT_APP( OApplicationFactory<KAstTopLevel> ) diff --git a/noncore/games/qasteroids/opie-qasteroids.control b/noncore/games/qasteroids/opie-qasteroids.control index 25a49b4..8764578 100644 --- a/noncore/games/qasteroids/opie-qasteroids.control +++ b/noncore/games/qasteroids/opie-qasteroids.control @@ -1,5 +1,5 @@ Package: opie-qasteroids -Files: bin/qasteroids apps/Games/qasteroids.desktop pics/qasteroids/* +Files: plugins/application/libqasteroids.so* bin/qasteroids apps/Games/qasteroids.desktop pics/qasteroids/* Priority: optional Section: opie/games Maintainer: Martin Jones <mjones@trolltech.com> diff --git a/noncore/games/qasteroids/qasteroids.pro b/noncore/games/qasteroids/qasteroids.pro index 1a3a8d5..aafc701 100644 --- a/noncore/games/qasteroids/qasteroids.pro +++ b/noncore/games/qasteroids/qasteroids.pro @@ -1,6 +1,4 @@ -TEMPLATE = app -CONFIG += qt warn_on release -DESTDIR = $(OPIEDIR)/bin +CONFIG += qt warn_on release quick-app HEADERS = ledmeter.h sprites.h toplevel.h view.h SOURCES = ledmeter.cpp toplevel.cpp view.cpp main.cpp TARGET = qasteroids @@ -8,4 +6,6 @@ INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include LIBS += -lqpe + + include ( $(OPIEDIR)/include.pro ) diff --git a/noncore/games/qasteroids/toplevel.cpp b/noncore/games/qasteroids/toplevel.cpp index 71daf60..c4fea89 100644 --- a/noncore/games/qasteroids/toplevel.cpp +++ b/noncore/games/qasteroids/toplevel.cpp @@ -69,31 +69,34 @@ SLevel levels[MAX_LEVELS] = { 5, 1.0 } }; -const char *soundEvents[] = +const char *soundEvents[] = { "ShipDestroyed", "RockDestroyed", 0 }; -const char *soundDefaults[] = +const char *soundDefaults[] = { "Explosion.wav", "ploop.wav", 0 }; - -KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name ) - : QMainWindow( parent, _name ) + +KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name, WFlags fl ) + : QMainWindow( parent, _name, fl ) { setCaption( tr("Asteroids") ); + + QPEApplication::grabKeyboard(); + QWidget *border = new QWidget( this ); border->setBackgroundColor( black ); setCentralWidget( border ); QVBoxLayout *borderLayout = new QVBoxLayout( border ); - + QWidget *mainWin = new QWidget( border ); borderLayout->addWidget( mainWin, 2, AlignHCenter ); @@ -257,7 +260,7 @@ KAstTopLevel::KAstTopLevel( QWidget *parent, const char *_name ) actions.insert( Qt::Key_P, Pause ); - struct utsname name; /* check for embedix kernel running on the zaurus, if + struct utsname name; /* check for embedix kernel running on the zaurus, if lineo change string, this break */ if (uname(&name) != -1) { @@ -395,7 +398,7 @@ void KAstTopLevel::keyReleaseEvent( QKeyEvent *event ) return; } break; - + case NewGame: slotNewGame(); break; diff --git a/noncore/games/qasteroids/toplevel.h b/noncore/games/qasteroids/toplevel.h index 4e1ac9c..0270763 100644 --- a/noncore/games/qasteroids/toplevel.h +++ b/noncore/games/qasteroids/toplevel.h @@ -39,8 +39,10 @@ class KAstTopLevel : public QMainWindow { Q_OBJECT public: - KAstTopLevel( QWidget *parent=0, const char *name=0 ); + KAstTopLevel( QWidget *parent=0, const char *name=0, WFlags fl = 0 ); virtual ~KAstTopLevel(); + static QString appName() { return QString::fromLatin1("qasteroids"); } + private: void playSound( const char *snd ); |