-rw-r--r-- | noncore/games/sfcave/sfcave.h | 42 |
1 files changed, 28 insertions, 14 deletions
diff --git a/noncore/games/sfcave/sfcave.h b/noncore/games/sfcave/sfcave.h index 18eeef9..b19d147 100644 --- a/noncore/games/sfcave/sfcave.h +++ b/noncore/games/sfcave/sfcave.h @@ -8,15 +8,10 @@ #define MAPSIZE 52 -#define BLOCKSIZE 5 +#define BLOCKSIZE 6 #define TRAILSIZE 30 -#define STATE_BOSS 0 -#define STATE_RUNNING 1 -#define STATE_CRASHED 2 -#define STATE_NEWGAME 3 - -class Main : public QMainWindow +class SFCave : public QMainWindow { Q_OBJECT @@ -27,22 +22,37 @@ public: int blockWidth; int blockHeight; + int gapHeight; int state; int prevState; int speed; int crashLineLength; + int gateDistance; + int nextGate; + int lastGateBottomY; + + static QString menuOptions[2][5]; + int currentMenuNr; + int nrMenuOptions[2]; + int currentMenuOption[2]; + + static QString dificultyOption[3]; + static QString gameTypes[3]; + int currentGameType; + int currentGameDifficulty; + QPixmap *offscreen; QTimer *gameTimer; int score; - int highestScore; + int highestScore[3]; - int mapTop[52]; - int mapBottom[52]; - QRect blocks[5]; + int mapTop[MAPSIZE]; + int mapBottom[MAPSIZE]; + QRect blocks[BLOCKSIZE]; QRect user; - QPoint trail[30]; + QPoint trail[TRAILSIZE]; int offset; int maxHeight; @@ -55,19 +65,23 @@ public: double thrust; bool running; - Main( int speed = 3, QWidget *p = 0, char *name = 0 ); - ~Main(); + SFCave( int speed = 3, QWidget *p = 0, char *name = 0 ); + ~SFCave(); void start(); int nextInt( int range ); void setUp(); bool checkCollision(); void moveLandscape(); void addBlock(); + void addGate(); void setPoint( int point ); void drawBoss(); void draw(); void handleKeys(); + void displayMenu(); + void dealWithMenuSelection(); + void keyPressEvent( QKeyEvent *e ); void keyReleaseEvent( QKeyEvent *e ); |